Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
GoodFoglik
Kumbhakarna
Silver II
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,533 MMR
Solo
Sol
Sol
Gold III
LT4Hawks
Sol
Gold III
Level 157
God Stats
2W - 2L
1,520 SR
Queue Stats
178W - 163L
1,560 MMR
Solo
Merlin
Merlin
Gold III
Rakemoor
Merlin
Gold III
Level 157
God Stats
2W - 5L
1,204 SR
Queue Stats
77W - 77L
1,559 MMR
Solo
Thor
Thor
Bronze III
The_Boy1982
Thor
Bronze III
Level 145
God Stats
4W - 5L
1,580 SR
Queue Stats
38W - 53L
1,554 MMR
Solo
Chaac
Chaac
Gold V
biodos
Chaac
Gold V
Level 153
God Stats
8W - 1L
1,752 SR
Queue Stats
35W - 35L
1,540 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,511 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,570 SR
1,551 MMR
Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold IV
I-FoxyLady-I
Athena
Gold IV
Level 127
God Stats
3W - 8L
1,526 SR
Queue Stats
14W - 27L
1,574 MMR
Party 2
Lancelot
Lancelot
Gold III
Lataya95
Lancelot
Gold III
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 102L
1,545 MMR
Party 1
Neith
Neith
Gold II
Otnayo
Neith
Gold II
Level 154
God Stats
2W - 2L
1,823 SR
Queue Stats
60W - 61L
1,544 MMR
Solo
Agni
Agni
Gold III
TTVSchim23
Agni
Gold III
Level 207
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GoodFoglik
Kumbhakarna
7
0 / 0 / 2
4,190
698
1,021
4,720
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 0
4,202
700
5,387
3,996
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Rakemoor
Merlin
7
0 / 1 / 0
3,874
646
783
2,212
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,983
664
894
4,122
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
biodos
Chaac
7
0 / 2 / 0
4,039
673
2,309
4,726
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LokiMercuryFreya

VS

Bans
He BoCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 2 / 1
3,890
648
3,474
4,408
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
5
0 / 0 / 1
3,671
612
944
4,903
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Lataya95
Lancelot
7
1 / 0 / 0
4,071
679
2,225
3,228
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Otnayo
Neith
9
3 / 0 / 0
5,334
889
2,716
3,660
1,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
3,927
655
530
2,090
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
1
0.25
W
Kumbhakarna
GoodFoglik
Kumbhakarna
0
0
2
1
L
Athena
0
0
1
0.5
W
2
1
0
2
L
Lancelot
Lataya95
Lancelot
1
0
0
1
L
Neith
Otnayo
Neith
3
0
0
3
W
Merlin
Rakemoor
Merlin
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Chaac
biodos
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,394
Damage
9,889
19,776
Taken
18,289
7,703
Mitigated
7,169
8,116
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,474
1,463
0
870
4,408
1,578
0
3,014
1,394
26,736
0
W
Kumbhakarna
GoodFoglik
Kumbhakarna
1,021
324
100
1,825
4,720
2,391
0
2,170
2,550
9,222
0
L
Athena
944
394
114
1,961
4,903
2,433
0
3,338
1,565
5,450
0
W
5,387
3,197
0
1,798
3,996
1,349
0
2,334
1,662
31,171
0
L
Lancelot
Lataya95
Lancelot
2,225
431
0
540
3,228
1,046
0
556
2,672
0
19,705
L
Neith
Otnayo
Neith
2,716
1,347
0
1,880
3,660
1,600
0
0
3,660
0
34,827
W
Merlin
Rakemoor
Merlin
783
88
0
500
2,212
625
0
82
2,130
25,283
0
L
530
46
0
750
2,090
512
0
283
1,807
21,916
0
W
894
298
0
2,580
4,122
1,314
0
362
3,760
0
19,925
W
Chaac
biodos
Chaac
2,309
407
0
1,313
4,726
2,024
0
0
4,726
0
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,288
Gold Earned
20,893
220
Minions Killed
214
0
Camps Cleared
0
623,538
Distance Traveled
634,109
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,890
648
45
8
0
118,426
0
W
Kumbhakarna
4,190
698
13
2
0
110,829
0
L
Athena
3,671
612
13
2
0
101,083
2
W
Sol
4,202
700
57
10
0
124,914
2
L
Lancelot
4,071
679
40
7
0
176,570
0
L
Neith
5,334
889
66
11
0
115,389
0
W
Merlin
3,874
646
60
10
0
116,908
2
L
Agni
3,927
655
50
8
0
122,641
0
W
Thor
3,983
664
39
7
0
142,244
0
W
Chaac
4,039
673
51
9
0
128,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role