Player Matchup

Anubis
Anubis
BabyEevee
Anubis
Level 15
God Stats
2W - 1L
1,749 SR
Queue Stats
37W - 8L
1,500 Elo+
Party 4
Set
Set
JL4mb
Set
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 60L
1,523 Elo+
Party 3
Lancelot
Lancelot
KillcamKenny
Lancelot
Level 115
God Stats
1W - 1L
1,781 SR
Queue Stats
246W - 127L
1,984 Elo+
Party 4
Jing Wei
Jing Wei
VLONESLEDGE
Jing Wei
Level 13
God Stats
1W - 1L
1,232 SR
Queue Stats
16W - 55L
1,096 Elo+
Party 3
Ymir
Ymir
XkzgX
Ymir
Level 31
God Stats
1W - 3L
1,232 SR
Queue Stats
97W - 133L
1,069 Elo+
Party 3
Team Averages
Level 62
1,499 SR
1,435 Elo+

VS

Team Averages
Level 54
1,642 SR
1,445 Elo+
Geb
Geb
Bns1
Geb
Level 147
God Stats
1W - 1L
1,735 SR
Queue Stats
49W - 34L
1,729 Elo+
Party 2
Cerberus
Cerberus
ClockFork
Cerberus
Level 7
God Stats
0W - 2L
1,699 SR
Queue Stats
4W - 11L
1,228 Elo+
Party 1
Ullr
Ullr
ClockSpoon
Ullr
Level 87
God Stats
1W - 2L
1,775 SR
Queue Stats
134W - 119L
1,344 Elo+
Party 1
King Arthur
King Arthur
Isuckplshelp
King Arthur
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
16W - 24L
1,423 Elo+
Party 2
Agni
Agni
suhpun
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabyEevee
Anubis
15
11 / 1 / 8
9,384
782
18,895
10,123
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
JL4mb
Set
12
3 / 1 / 2
7,380
615
4,278
8,941
8,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
KillcamKenny
Lancelot
15
11 / 1 / 3
8,729
727
11,574
8,521
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
VLONESLEDGE
Jing Wei
9
0 / 0 / 0
5,311
443
1,455
3,860
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
XkzgX
Ymir
9
0 / 1 / 2
5,877
490
1,121
6,857
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bns1
Geb
9
2 / 8 / 0
5,698
475
4,805
17,586
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
ClockFork
Cerberus
9
1 / 3 / 0
5,926
494
4,411
12,472
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 1
5,675
473
4,286
5,951
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Isuckplshelp
King Arthur
10
1 / 4 / 0
5,739
478
2,873
9,778
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
suhpun
Agni
8
0 / 8 / 1
4,778
398
2,210
9,020
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
25
Kills
4
4
Deaths
25
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
BabyEevee
Anubis
11
1
8
15
L
Geb
Bns1
Geb
2
8
0
0.25
L
Cerberus
ClockFork
Cerberus
1
3
0
0.33
L
0
2
1
0.25
L
King Arthur
Isuckplshelp
King Arthur
1
4
0
0.25
W
Set
JL4mb
Set
3
1
2
4
W
Lancelot
KillcamKenny
Lancelot
11
1
3
12.5
W
Jing Wei
VLONESLEDGE
Jing Wei
0
0
0
0
W
Ymir
XkzgX
Ymir
0
1
2
1
L
Agni
suhpun
Agni
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,323
Damage
18,585
38,302
Taken
54,807
24,658
Mitigated
24,482
12,497
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BabyEevee
Anubis
18,895
1,902
0
8,117
10,123
5,516
712
5,601
4,522
81,900
0
L
Geb
Bns1
Geb
4,805
866
0
2,443
17,586
5,900
0
8,262
9,324
31,919
0
L
Cerberus
ClockFork
Cerberus
4,411
465
0
2,946
12,472
8,051
27
1,999
10,473
21,249
0
L
4,286
2,617
0
217
5,951
2,177
735
318
5,633
0
44,478
L
King Arthur
Isuckplshelp
King Arthur
2,873
481
0
330
9,778
6,321
0
2,752
7,026
435
28,111
W
Set
JL4mb
Set
4,278
1,423
0
1,174
8,941
8,233
0
655
8,286
0
54,208
W
Lancelot
KillcamKenny
Lancelot
11,574
3,955
0
480
8,521
4,007
0
1,808
6,713
0
74,283
W
Jing Wei
VLONESLEDGE
Jing Wei
1,455
1,455
0
1,718
3,860
1,088
501
2,160
1,700
0
22,676
W
Ymir
XkzgX
Ymir
1,121
55
0
1,008
6,857
5,814
420
1,547
5,310
16,471
0
L
Agni
suhpun
Agni
2,210
735
0
0
9,020
2,033
0
6,685
2,335
10,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
27,816
383
Minions Killed
265
0
Camps Cleared
0
1,203,218
Distance Traveled
1,114,488
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,384
782
125
10
0
214,741
2
L
Geb
5,698
475
48
4
0
268,463
0
L
Cerberus
5,926
494
64
5
0
234,538
0
L
Ullr
5,675
473
73
6
0
192,307
0
L
King Arthur
5,739
478
60
5
0
237,890
0
W
Set
7,380
615
96
8
0
253,713
3
W
Lancelot
8,729
727
101
8
0
310,730
5
W
Jing Wei
5,311
443
47
4
0
211,413
0
W
Ymir
5,877
490
14
1
0
212,621
0
L
Agni
4,778
398
20
2
0
181,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role