Player Matchup

Scylla
Scylla
BigBossAli008
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,267 Elo+
Party 1
Neith
Neith
H2OBlupanda
Neith
Level 93
God Stats
12W - 11L
1,725 SR
Queue Stats
176W - 163L
1,690 Elo+
Solo
Cthulhu
Cthulhu
orkan_25
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,267 Elo+
Party 1
Team Averages
Level 57
1,575 SR
1,408 Elo+

VS

Team Averages
Level 106
1,646 SR
1,769 Elo+
Thanatos
Thanatos
RausAusJoust
Thanatos
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
56W - 6L
2,004 Elo+
Party 2
Baron Samedi
Baron Samedi
Simen_111
Baron Samedi
Level 144
God Stats
6W - 5L
1,500 SR
Queue Stats
13W - 20L
1,354 Elo+
Solo
King Arthur
King Arthur
Sir Sportacus
King Arthur
Level 148
God Stats
2W - 1L
1,715 SR
Queue Stats
201W - 82L
1,949 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,638
664
3,233
8,365
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 1
6,728
673
8,402
9,778
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
orkan_25
Cthulhu
10
0 / 4 / 2
6,815
682
4,593
12,426
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RausAusJoust
Thanatos
14
8 / 1 / 4
8,732
873
9,404
10,514
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Simen_111
Baron Samedi
13
0 / 1 / 10
7,960
796
7,988
6,987
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Sir Sportacus
King Arthur
14
4 / 0 / 8
8,445
845
10,968
10,753
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
4
1
0.38
W
Thanatos
RausAusJoust
Thanatos
8
1
4
10
W
Baron Samedi
Simen_111
Baron Samedi
0
1
10
5
W
King Arthur
Sir Sportacus
King Arthur
4
0
8
8
L
Cthulhu
orkan_25
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
28,360
30,569
Taken
28,254
16,086
Mitigated
19,389
2,691
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,233
259
0
0
8,365
2,596
0
2,110
6,130
19,279
360
L
8,402
2,437
0
1,594
9,778
3,697
0
2,062
7,480
0
24,392
W
Thanatos
RausAusJoust
Thanatos
9,404
1,120
0
10,771
10,514
5,709
804
2,659
7,855
0
34,443
W
Baron Samedi
Simen_111
Baron Samedi
7,988
659
1,748
3,780
6,987
3,888
582
2,910
4,077
32,980
965
W
King Arthur
Sir Sportacus
King Arthur
10,968
809
0
2,258
10,753
9,792
116
2,314
8,439
0
32,777
L
Cthulhu
orkan_25
Cthulhu
4,593
365
0
1,097
12,426
9,793
0
3,476
8,504
7,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,181
Gold Earned
25,137
94
Minions Killed
135
0
Camps Cleared
0
539,564
Distance Traveled
633,170
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,638
664
37
4
0
176,540
3
L
Neith
6,728
673
46
5
0
166,835
0
W
Thanatos
8,732
873
39
4
0
218,645
0
W
Baron Samedi
7,960
796
50
5
0
181,130
0
W
King Arthur
8,445
845
46
5
0
233,395
0
L
Cthulhu
6,815
682
11
1
0
196,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role