Player Matchup

Set
Set
AsMa RONNY
Set
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,550 Elo+
Party 1
Anubis
Anubis
Big Dahddey
Anubis
Level 36
God Stats
22W - 20L
1,555 SR
Queue Stats
22W - 21L
1,553 Elo+
Party 1
Ymir
Ymir
Faunduring
Ymir
Level 10
God Stats
1W - 3L
1,504 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 1
Loki
Loki
Khoh
Loki
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 42L
1,509 Elo+
Party 1
Chang'e
Chang'e
XPGamer64
Chang'e
Level 42
God Stats
6W - 3L
1,525 SR
Queue Stats
19W - 18L
1,448 Elo+
Solo
Team Averages
Level 51
1,517 SR
1,462 Elo+

VS

Team Averages
Level 67
1,573 SR
1,325 Elo+
Thor
Thor
MonSTAEllie
Thor
Level 88
God Stats
271W - 261L
1,504 SR
Queue Stats
437W - 451L
1,481 Elo+
Solo
Thanatos
Thanatos
ProRodrigo1
Thanatos
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
40W - 66L
1,222 Elo+
Party 2
Jing Wei
Jing Wei
Rardo05
Jing Wei
Level 36
God Stats
13W - 21L
1,848 SR
Queue Stats
243W - 278L
1,328 Elo+
Solo
King Arthur
King Arthur
WandinhoBXV
King Arthur
Level 129
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 20L
1,222 Elo+
Party 2
Hel
Hel
megatoneslaley
Hel
Level 58
God Stats
0W - 1L
1,747 SR
Queue Stats
37W - 45L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,720
1,090
8,043
7,216
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
1 / 0 / 6
8,051
1,006
4,199
2,512
1,055
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 5
7,246
906
676
5,588
3,608
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Khoh
Loki
15
2 / 0 / 7
8,701
1,088
7,343
4,797
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
XPGamer64
Chang'e
14
4 / 0 / 5
8,969
1,121
12,790
8,954
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

325

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,840
855
1,725
892
301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
ProRodrigo1
Thanatos
12
0 / 4 / 2
7,429
929
6,720
8,238
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Rardo05
Jing Wei
13
0 / 2 / 2
7,737
967
5,198
6,837
2,054
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
WandinhoBXV
King Arthur
13
0 / 3 / 2
7,711
964
5,483
12,276
9,649
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 1 / 0
8,233
1,029
6,127
7,427
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
10
Kills
1
2
Deaths
10
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Anubis
1
0
6
4
W
0
1
5
2.5
W
Loki
Khoh
Loki
2
0
7
5.5
L
0
0
0
0
L
Thanatos
ProRodrigo1
Thanatos
0
4
2
0.25
L
Jing Wei
Rardo05
Jing Wei
0
2
2
0.5
L
King Arthur
WandinhoBXV
King Arthur
0
3
2
0.33
W
Chang'e
XPGamer64
Chang'e
4
0
5
6.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
25,253
29,067
Taken
35,670
13,611
Mitigated
16,936
10,054
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,043
3,026
0
1,332
7,216
3,794
0
1,310
5,852
0
29,332
W
Anubis
4,199
0
0
498
2,512
1,055
0
849
1,639
13,545
0
W
676
265
0
0
5,588
3,608
0
507
4,528
870
0
W
Loki
Khoh
Loki
7,343
1,538
0
674
4,797
1,952
0
1,285
3,411
0
27,702
L
1,725
121
0
3
892
301
0
737
155
0
2,134
L
Thanatos
ProRodrigo1
Thanatos
6,720
1,309
0
2,260
8,238
2,669
0
4,276
3,962
28
12,056
L
Jing Wei
Rardo05
Jing Wei
5,198
3,232
0
0
6,837
2,054
0
1,277
5,560
0
20,735
L
King Arthur
WandinhoBXV
King Arthur
5,483
215
0
0
12,276
9,649
0
8,499
3,777
170
19,241
W
Chang'e
XPGamer64
Chang'e
12,790
1,054
2,683
4,867
8,954
3,202
0
2,036
6,808
27,455
0
L
6,127
85
728
2,115
7,427
2,263
0
2,876
4,551
31,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
37,950
154
Minions Killed
159
8
Camps Cleared
4
662,475
Distance Traveled
613,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,720
1,090
54
7
4
156,192
0
W
Anubis
8,051
1,006
21
3
1
124,983
0
W
Ymir
7,246
906
3
0
0
56,009
0
W
Loki
8,701
1,088
29
4
2
171,012
0
L
Thor
6,840
855
1
0
0
7,906
0
L
Thanatos
7,429
929
8
1
1
158,856
0
L
Jing Wei
7,737
967
37
5
0
151,222
0
L
King Arthur
7,711
964
31
4
0
151,935
0
W
Chang'e
8,969
1,121
47
6
1
154,279
0
L
Hel
8,233
1,029
82
10
3
143,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role