Player Matchup

Thanatos
Thanatos
Aysten
Thanatos
Level 85
God Stats
3W - 4L
1,452 SR
Queue Stats
151W - 140L
1,514 Elo+
Party 3
Ares
Ares
J-DOG_JD
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Miniabbotts
Surtr
Level 103
God Stats
0W - 1L
1,822 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
PoppyCape019496
Merlin
Level 88
God Stats
10W - 11L
1,471 SR
Queue Stats
136W - 119L
1,521 Elo+
Party 3
Izanami
Izanami
assassinMou5
Izanami
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,585 Elo+
Party 3
Team Averages
Level 66
1,549 SR
1,524 Elo+

VS

Team Averages
Level 70
1,424 SR
1,464 Elo+
Izanami
Izanami
AllDamageCarry
Izanami
Level 34
God Stats
4W - 2L
1,537 SR
Queue Stats
268W - 197L
1,594 Elo+
Solo
Shiva
Shiva
BukuFadez
Shiva
Level 69
God Stats
83W - 59L
1,626 SR
Queue Stats
198W - 209L
1,470 Elo+
Party 2
Camazotz
Camazotz
GoopBayou
Camazotz
Level 105
God Stats
3W - 1L
1,289 SR
Queue Stats
157W - 156L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
KeGodlike-_-
Baron Samedi
Level 92
God Stats
33W - 25L
1,337 SR
Queue Stats
191W - 189L
1,423 Elo+
Party 2
Ymir
Ymir
WatchTheSwitch
Ymir
Level 49
God Stats
9W - 16L
1,329 SR
Queue Stats
15W - 24L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aysten
Thanatos
13
7 / 0 / 0
7,742
704
8,188
10,072
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
8
1 / 9 / 2
5,506
501
1,388
11,094
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 0
6,124
557
9,576
13,066
9,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 2
5,844
531
3,166
5,329
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
assassinMou5
Izanami
8
1 / 3 / 2
5,292
481
2,053
6,346
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 2
8,475
770
10,361
7,633
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
BukuFadez
Shiva
9
2 / 3 / 2
5,832
530
4,344
7,303
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
GoopBayou
Camazotz
11
1 / 2 / 1
6,613
601
6,479
14,924
6,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
KeGodlike-_-
Baron Samedi
11
2 / 1 / 1
6,420
584
4,481
7,643
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 4
6,547
595
1,655
6,600
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
17
17
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
Thanatos
Aysten
Thanatos
7
0
0
7
W
Shiva
BukuFadez
Shiva
2
3
2
1
W
Camazotz
GoopBayou
Camazotz
1
2
1
0.75
L
Ares
1
9
2
0.22
W
Baron Samedi
KeGodlike-_-
Baron Samedi
2
1
1
2.5
L
1
3
0
0.33
L
0
2
2
0.5
W
3
2
4
2.5
L
Izanami
assassinMou5
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
27,320
45,907
Taken
44,103
23,722
Mitigated
18,572
19,426
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,361
8,481
0
3,482
7,633
2,622
2,507
642
6,991
0
89,087
L
Thanatos
Aysten
Thanatos
8,188
2,642
0
10,547
10,072
3,861
0
476
9,415
0
56,502
W
Shiva
BukuFadez
Shiva
4,344
1,222
0
1,321
7,303
2,315
148
862
6,441
0
24,906
W
Camazotz
GoopBayou
Camazotz
6,479
2,465
0
9,107
14,924
6,388
0
226
14,698
0
52,077
L
Ares
1,388
322
0
165
11,094
7,117
0
910
10,184
15,029
0
W
Baron Samedi
KeGodlike-_-
Baron Samedi
4,481
345
95
3,651
7,643
2,510
0
2,074
5,569
37,889
0
L
9,576
4,586
0
5,630
13,066
9,095
0
35
12,391
921
48,072
L
3,166
43
255
1,302
5,329
1,705
0
1,967
3,116
34,478
0
W
1,655
498
0
1,168
6,600
4,737
92
1,153
5,447
10,010
0
L
Izanami
assassinMou5
Izanami
2,053
1,555
24
1,503
6,346
1,944
0
2,330
3,906
0
21,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,508
Gold Earned
33,887
287
Minions Killed
381
0
Camps Cleared
0
1,121,358
Distance Traveled
1,121,953
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,475
770
155
14
0
182,598
0
L
Thanatos
7,742
704
85
8
0
273,248
0
W
Shiva
5,832
530
32
3
0
250,289
0
W
Camazotz
6,613
601
110
10
0
233,316
0
L
Ares
5,506
501
16
1
0
201,684
0
W
Baron Samedi
6,420
584
73
7
0
217,018
0
L
Surtr
6,124
557
84
8
0
221,699
0
L
Merlin
5,844
531
68
6
0
228,645
0
W
Ymir
6,547
595
11
1
0
238,732
3
L
Izanami
5,292
481
34
3
0
196,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role