Player Matchup

Surtr
Surtr
Coors21
Surtr
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
217W - 221L
1,504 Elo+
Party 1
Sobek
Sobek
DIRTYDEEDS1969
Sobek
Level 126
God Stats
6W - 9L
1,524 SR
Queue Stats
284W - 292L
1,490 Elo+
Party 1
Terra
Terra
Erickson4489
Terra
Level 146
God Stats
14W - 18L
1,208 SR
Queue Stats
502W - 502L
1,527 Elo+
Party 1
Charybdis
Charybdis
Solar Bones
Charybdis
Level 148
God Stats
4W - 4L
1,156 SR
Queue Stats
616W - 623L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spellz4Sellz
Ah Muzen Cab
Level 118
God Stats
20W - 22L
1,385 SR
Queue Stats
607W - 627L
1,463 Elo+
Party 2
Team Averages
Level 129
1,355 SR
1,499 Elo+

VS

Team Averages
Level 116
1,457 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
Benjaniel
Morgan Le Fay
Level 153
God Stats
1W - 5L
1,500 SR
Queue Stats
480W - 486L
1,522 Elo+
Solo
Geb
Geb
MasterIris
Geb
Level 126
God Stats
10W - 6L
1,287 SR
Queue Stats
591W - 576L
1,576 Elo+
Solo
Fafnir
Fafnir
PhatBeardy
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,331 Elo+
Solo
Terra
Terra
Y0ungbu11
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,292 Elo+
Solo
Apollo
Apollo
Ziggy1125
Apollo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 211L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Coors21
Surtr
14
4 / 4 / 20
9,246
771
6,733
18,435
21,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 2 / 22
10,638
887
11,328
15,990
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 2 / 21
11,098
925
14,284
14,170
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Solar Bones
Charybdis
19
11 / 1 / 19
11,393
949
25,494
10,973
6,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Spellz4Sellz
Ah Muzen Cab
18
7 / 0 / 26
10,762
897
17,548
8,900
5,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Benjaniel
Morgan Le Fay
13
2 / 9 / 2
7,958
663
14,637
15,620
7,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 2
9,151
763
9,458
16,131
23,299
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
PhatBeardy
Fafnir
14
1 / 7 / 5
8,105
675
9,464
16,686
18,647
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
Y0ungbu11
Terra
13
0 / 7 / 2
7,538
628
7,462
17,442
10,774
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Ziggy1125
Apollo
16
3 / 8 / 1
8,918
743
7,560
15,523
8,610
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
20
35
Kills
8
9
Deaths
35
108
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Benjaniel
Morgan Le Fay
2
9
2
0.33
W
Surtr
Coors21
Surtr
4
4
20
3.5
W
6
2
22
8.5
W
7
2
21
8.75
L
2
4
2
0.75
L
Fafnir
PhatBeardy
Fafnir
1
7
5
0.5
W
Charybdis
Solar Bones
Charybdis
11
1
19
20.5
W
Ah Muzen Cab
Spellz4Sellz
Ah Muzen Cab
7
0
26
20
L
Terra
Y0ungbu11
Terra
0
7
2
0.14
L
Apollo
Ziggy1125
Apollo
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,387
Damage
48,581
68,468
Taken
81,402
61,536
Mitigated
69,030
35,446
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Benjaniel
Morgan Le Fay
14,637
1,576
166
1,438
15,620
7,700
0
5,344
10,276
23,157
0
W
Surtr
Coors21
Surtr
6,733
2,330
1,192
2,530
18,435
21,084
715
8,267
9,925
127
14,153
W
11,328
447
2,242
5,409
15,990
19,445
341
8,535
7,157
15,726
0
W
14,284
791
8,245
6,002
14,170
9,577
372
9,027
4,965
18,679
2,513
L
9,458
659
1,852
3,274
16,131
23,299
0
4,785
11,346
18,450
0
L
Fafnir
PhatBeardy
Fafnir
9,464
2,205
312
2,266
16,686
18,647
0
5,583
11,103
13,991
0
W
Charybdis
Solar Bones
Charybdis
25,494
14,142
2,046
3,339
10,973
6,385
4,798
7,024
3,747
0
50,242
W
Ah Muzen Cab
Spellz4Sellz
Ah Muzen Cab
17,548
4,567
1,321
3,120
8,900
5,045
2,493
6,131
2,746
0
41,664
L
Terra
Y0ungbu11
Terra
7,462
1,842
3,243
3,472
17,442
10,774
0
3,611
13,831
11,243
1,755
L
Apollo
Ziggy1125
Apollo
7,560
4,218
27
283
15,523
8,610
0
4,821
10,702
0
28,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,137
Gold Earned
41,670
138
Minions Killed
143
0
Camps Cleared
0
1,115,526
Distance Traveled
889,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,958
663
22
2
0
181,393
0
W
Surtr
9,246
771
14
1
0
212,214
0
W
Sobek
10,638
887
9
1
0
247,831
0
W
Terra
11,098
925
13
1
0
215,356
0
L
Geb
9,151
763
28
2
0
164,317
0
L
Fafnir
8,105
675
19
2
0
180,882
0
W
Charybdis
11,393
949
52
4
0
215,850
0
W
Ah Muzen Cab
10,762
897
50
4
0
224,275
0
L
Terra
7,538
628
17
1
0
177,199
0
L
Apollo
8,918
743
57
5
0
186,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role