Player Matchup

Sol
Sol
Diamond III
 
Sol
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond V
 
Susano
Diamond V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum II
Gotheeit
Sobek
Platinum II
Level 229
God Stats
3W - 0L
1,500 SR
Queue Stats
276W - 266L
2,002 MMR
Solo
Ra
Ra
Diamond V
XucroVsGonnAMV
Ra
Diamond V
Level 123
God Stats
6W - 3L
1,822 SR
Queue Stats
220W - 216L
2,077 MMR
Solo
Olorun
Olorun
Diamond IV
ΤheAllex
Olorun
Diamond IV
Level 265
God Stats
14W - 12L
1,677 SR
Queue Stats
791W - 767L
2,139 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 189
1,600 SR
1,844 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,651 SR
2,177 MMR
Medusa
Medusa
Diamond V
FelipeFK157
Medusa
Diamond V
Level 86
God Stats
20W - 14L
1,552 SR
Queue Stats
307W - 297L
1,977 MMR
Solo
Cerberus
Cerberus
Gold I
LordyBraga
Cerberus
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 35L
1,912 MMR
Solo
Merlin
Merlin
Diamond I
Speczera
Merlin
Diamond I
Level 129
God Stats
4W - 1L
1,723 SR
Queue Stats
517W - 411L
2,555 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
TryingToLearn
Jormungandr
Platinum II
Level 157
God Stats
2W - 4L
1,544 SR
Queue Stats
30W - 27L
1,907 MMR
Solo
Loki
Loki
Diamond I
yBouLTS
Loki
Diamond I
Level 164
God Stats
19W - 11L
1,937 SR
Queue Stats
365W - 338L
2,532 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 1
3,956
791
1,108
989
287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
 
Susano
6
2 / 0 / 1
3,741
748
1,078
2,556
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Gotheeit
Sobek
6
2 / 0 / 3
4,176
835
1,301
1,781
1,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,498
700
302
906
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
ΤheAllex
Olorun
6
2 / 0 / 3
4,137
827
4,741
2,713
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Ao KuangHe BoMorgan Le FayMercury

VS

Bans
Ne ZhaThorAthenaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 2 / 0
2,984
597
1,835
4,033
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LordyBraga
Cerberus
4
0 / 3 / 0
3,009
602
758
4,288
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Speczera
Merlin
6
0 / 0 / 0
3,419
684
506
1,320
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
TryingToLearn
Jormungandr
5
0 / 1 / 0
2,816
563
251
2,454
1,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
yBouLTS
Loki
6
0 / 0 / 0
3,391
678
309
2,668
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
W
Susano
 
Susano
2
0
1
2.5
L
Medusa
0
2
0
0
W
Sobek
Gotheeit
Sobek
2
0
3
3.5
L
Cerberus
LordyBraga
Cerberus
0
3
0
0
L
Merlin
Speczera
Merlin
0
0
0
0
L
Jormungandr
TryingToLearn
Jormungandr
0
1
0
0
W
0
0
0
0
L
Loki
yBouLTS
Loki
0
0
0
0
W
Olorun
ΤheAllex
Olorun
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,530
Damage
3,659
8,945
Taken
14,763
3,163
Mitigated
6,052
5,982
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,108
518
0
715
989
287
234
178
738
21,574
4,085
W
Susano
 
Susano
1,078
464
0
1,672
2,556
738
0
259
2,297
0
13,013
L
Medusa
1,835
1,241
0
1,270
4,033
1,242
0
2,630
1,403
0
10,876
W
Sobek
Gotheeit
Sobek
1,301
536
635
982
1,781
1,106
0
73
1,708
7,312
0
L
Cerberus
LordyBraga
Cerberus
758
79
0
952
4,288
2,546
0
3,435
853
6,003
0
L
Merlin
Speczera
Merlin
506
44
0
740
1,320
300
0
197
1,123
24,117
0
L
Jormungandr
TryingToLearn
Jormungandr
251
65
0
822
2,454
1,270
0
1,041
1,413
12,283
0
W
302
82
184
491
906
231
0
247
659
23,062
0
L
Loki
yBouLTS
Loki
309
47
0
1,656
2,668
694
0
82
2,586
0
16,654
W
Olorun
ΤheAllex
Olorun
4,741
3,331
44
1,259
2,713
801
0
685
2,028
22,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,508
Gold Earned
15,619
167
Minions Killed
134
0
Camps Cleared
0
502,804
Distance Traveled
511,546
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,956
791
39
8
0
88,347
0
W
Susano
3,741
748
31
6
0
116,888
0
L
Medusa
2,984
597
21
4
0
96,367
0
W
Sobek
4,176
835
12
2
0
103,257
2
L
Cerberus
3,009
602
15
3
0
105,015
0
L
Merlin
3,419
684
44
9
0
91,848
0
L
Jormungandr
2,816
563
13
3
0
99,563
0
W
Ra
3,498
700
36
7
0
97,384
0
L
Loki
3,391
678
41
8
0
118,753
0
W
Olorun
4,137
827
49
10
0
96,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role