Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bapho-met-
Achilles
Level 102
God Stats
3W - 2L
1,715 SR
Queue Stats
101W - 104L
1,473 Elo+
Solo
Zeus
Zeus
XGC Sprinkles
Zeus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,548 Elo+
Solo
Hou Yi
Hou Yi
corvus_wolf
Hou Yi
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 174L
1,536 Elo+
Solo
Surtr
Surtr
divineaxeritta1
Surtr
Level 141
God Stats
5W - 5L
1,668 SR
Queue Stats
139W - 142L
1,474 Elo+
Solo
Team Averages
Level 121
1,577 SR
1,506 Elo+

VS

Team Averages
Level 83
1,506 SR
1,490 Elo+
Fafnir
Fafnir
Mihnutza
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 163L
1,505 Elo+
Party 1
Hades
Hades
MisterCocolino
Hades
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 126L
1,566 Elo+
Party 1
Sol
Sol
Tillavek
Sol
Level 128
God Stats
13W - 11L
1,734 SR
Queue Stats
803W - 844L
1,443 Elo+
Solo
Da Ji
Da Ji
kizilix
Da Ji
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,457 Elo+
Solo
Odin
Odin
xTrvpxGodx
Odin
Level 82
God Stats
5W - 0L
1,298 SR
Queue Stats
131W - 120L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 3 / 7
7,212
721
7,803
9,232
3,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Bapho-met-
Achilles
14
2 / 5 / 6
8,112
811
9,096
11,776
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 5 / 7
8,697
870
14,283
10,714
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
14
3 / 4 / 5
7,902
790
9,797
9,021
3,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 4
7,396
740
7,840
10,211
5,189
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Mihnutza
Fafnir
17
4 / 2 / 13
9,686
969
7,882
14,688
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 4 / 10
8,263
826
8,344
13,089
10,404
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
12 / 1 / 5
10,581
1,058
22,002
15,036
8,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
kizilix
Da Ji
6
0 / 0 / 1
6,024
602
0
430
157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
2 / 3 / 13
9,037
904
7,539
14,759
12,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
9
Kills
22
22
Deaths
10
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
7
1.17
L
Achilles
Bapho-met-
Achilles
2
5
6
1
W
Fafnir
Mihnutza
Fafnir
4
2
13
5.25
W
4
4
10
2.25
W
12
1
5
14.5
L
1
5
7
0.9
L
Hou Yi
3
4
5
1.38
L
3
5
4
1
W
Da Ji
kizilix
Da Ji
0
0
1
0.5
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,819
Damage
45,767
50,954
Taken
58,002
26,508
Mitigated
54,704
10,984
Healing
31,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,803
4,512
354
2,747
9,232
3,940
0
7,123
2,109
0
17,841
L
Achilles
Bapho-met-
Achilles
9,096
2,336
595
1,403
11,776
8,654
0
7,973
3,803
0
10,145
W
Fafnir
Mihnutza
Fafnir
7,882
2,711
972
4,773
14,688
23,985
186
3,762
10,624
18,709
0
W
8,344
292
1,587
4,022
13,089
10,404
0
2,510
10,383
10,302
0
W
22,002
6,220
1,351
9,924
15,036
8,003
1,459
2,497
12,088
45,206
0
L
14,283
1,997
690
1,943
10,714
4,829
0
7,760
2,954
36,551
0
L
Hou Yi
9,797
3,343
349
1,432
9,021
3,896
0
7,687
1,334
0
17,488
L
7,840
4,535
240
1,231
10,211
5,189
0
7,685
2,526
217
10,936
W
Da Ji
kizilix
Da Ji
0
0
472
0
430
157
0
394
36
0
0
W
7,539
1,435
3,916
4,176
14,759
12,155
336
5,308
9,265
0
22,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
43,591
107
Minions Killed
131
0
Camps Cleared
0
904,739
Distance Traveled
881,563
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,212
721
19
2
0
174,684
0
L
Achilles
8,112
811
11
1
0
187,198
0
W
Fafnir
9,686
969
13
1
0
215,463
0
W
Hades
8,263
826
11
1
0
205,094
0
W
Sol
10,581
1,058
75
8
0
197,656
0
L
Zeus
8,697
870
56
6
0
167,451
0
L
Hou Yi
7,902
790
18
2
0
190,523
0
L
Surtr
7,396
740
3
0
0
184,883
4
W
Da Ji
6,024
602
0
0
0
22,313
0
W
Odin
9,037
904
32
3
0
241,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role