Player Matchup

Hera
Hera
Ellw00d98
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,330 Elo+
Solo
Nu Wa
Nu Wa
HousepetsFan
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Irrida
Skadi
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
232W - 218L
1,460 Elo+
Solo
Sylvanus
Sylvanus
JDaBull3901
Sylvanus
Level 37
God Stats
1W - 4L
1,242 SR
Queue Stats
163W - 195L
1,392 Elo+
Party 2
Hou Yi
Hou Yi
TheWorldPurifier
Hou Yi
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
263W - 294L
1,419 Elo+
Party 2
Team Averages
Level 80
1,448 SR
1,420 Elo+

VS

Team Averages
Level 102
1,493 SR
1,470 Elo+
Khepri
Khepri
Fedya_King
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 53L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
Hily3
Danzaburou
Level 130
God Stats
9W - 2L
1,700 SR
Queue Stats
285W - 296L
1,497 Elo+
Solo
Janus
Janus
Tuchini
Janus
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
299W - 290L
1,409 Elo+
Solo
Athena
Athena
snfyBLACKMAMBA
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 64L
1,460 Elo+
Party 1
Terra
Terra
xooit
Terra
Level 119
God Stats
1W - 1L
1,267 SR
Queue Stats
28W - 35L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 7 / 3
7,800
520
7,086
11,426
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 7
10,334
689
21,452
13,287
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Irrida
Skadi
18
3 / 3 / 9
9,958
664
13,530
15,033
6,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sylvanus
JDaBull3901
Sylvanus
18
3 / 1 / 6
9,890
659
3,187
15,050
13,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 4 / 4
10,031
669
14,157
13,669
6,129
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fedya_King
Khepri
17
4 / 3 / 12
10,669
711
14,533
20,799
29,545
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Hily3
Danzaburou
18
6 / 2 / 9
12,144
810
12,285
13,328
6,681
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Tuchini
Janus
18
6 / 3 / 10
11,341
756
26,580
18,121
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 4 / 14
10,092
673
6,250
20,271
26,023
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
xooit
Terra
16
2 / 2 / 9
10,263
684
5,991
14,461
11,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
14
Kills
19
19
Deaths
14
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hera
0
7
3
0.21
W
Khepri
Fedya_King
Khepri
4
3
12
3.33
W
Danzaburou
Hily3
Danzaburou
6
2
9
5.25
L
3
4
7
1.63
L
Skadi
Irrida
Skadi
3
3
9
2.5
L
Sylvanus
JDaBull3901
Sylvanus
3
1
6
6
L
5
4
4
1.75
W
Janus
Tuchini
Janus
6
3
10
3.67
W
1
4
14
2
W
Terra
xooit
Terra
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,412
Damage
65,639
68,465
Taken
86,980
36,535
Mitigated
82,683
20,908
Healing
48,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,086
2,015
0
0
11,426
4,555
0
8,441
2,985
13,822
0
W
Khepri
Fedya_King
Khepri
14,533
123
1,456
2,465
20,799
29,545
329
5,928
14,351
30,168
0
W
Danzaburou
Hily3
Danzaburou
12,285
3,681
923
4,084
13,328
6,681
4,265
5,730
7,289
0
45,113
L
21,452
1,544
1,284
585
13,287
5,377
0
9,584
3,703
44,339
0
L
Skadi
Irrida
Skadi
13,530
5,128
3,253
3,675
15,033
6,844
0
12,297
2,736
0
24,067
L
Sylvanus
JDaBull3901
Sylvanus
3,187
1,629
6,061
4,414
15,050
13,630
0
11,288
3,762
9,986
0
L
14,157
5,677
772
864
13,669
6,129
0
10,286
3,383
0
26,559
W
Janus
Tuchini
Janus
26,580
492
1,856
3,966
18,121
8,709
1,728
8,170
9,556
59,198
2,211
W
6,250
1,831
1,474
2,147
20,271
26,023
722
5,392
14,421
16,027
0
W
Terra
xooit
Terra
5,991
587
22,358
7,459
14,461
11,725
25
4,480
9,638
12,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
54,509
141
Minions Killed
199
0
Camps Cleared
0
1,088,648
Distance Traveled
1,394,970
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,800
520
24
2
0
141,350
0
W
Khepri
10,669
711
23
2
0
270,622
0
W
Danzaburou
12,144
810
60
4
0
284,900
1
L
Nu Wa
10,334
689
43
3
0
249,709
0
L
Skadi
9,958
664
23
2
0
222,448
0
L
Sylvanus
9,890
659
14
1
0
246,749
0
L
Hou Yi
10,031
669
37
2
0
228,392
0
W
Janus
11,341
756
86
6
0
271,756
0
W
Athena
10,092
673
22
1
0
276,545
0
W
Terra
10,263
684
8
1
0
291,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role