Player Matchup

Anubis
Anubis
DoNtBeSoJiVe
Anubis
Level 140
God Stats
8W - 5L
1,594 SR
Queue Stats
184W - 196L
1,619 Elo+
Party 1
Chiron
Chiron
Shamus15
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,709 Elo+
Party 1
Terra
Terra
TheRealMcLovins
Terra
Level 197
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 129L
1,671 Elo+
Party 1
Odin
Odin
Truetester
Odin
Level 126
God Stats
1W - 1L
1,724 SR
Queue Stats
82W - 66L
1,645 Elo+
Party 1
Izanami
Izanami
poisonivii
Izanami
Level 122
God Stats
2W - 0L
1,583 SR
Queue Stats
20W - 8L
1,811 Elo+
Party 1
Team Averages
Level 122
1,580 SR
1,691 Elo+

VS

Team Averages
Level 110
1,550 SR
1,271 Elo+
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FXfunny
King Arthur
Level 89
God Stats
0W - 1L
1,530 SR
Queue Stats
7W - 9L
1,180 Elo+
Party 2
Erlang Shen
Erlang Shen
Thedarksouls1
Erlang Shen
Level 68
God Stats
0W - 1L
1,723 SR
Queue Stats
9W - 14L
1,116 Elo+
Party 2
The Morrigan
The Morrigan
freakyfedish
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,302 Elo+
Party 2
Terra
Terra
lI Brute lI
Terra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 1 / 20
9,732
973
15,177
7,528
4,414
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Shamus15
Chiron
14
5 / 1 / 14
8,870
887
10,138
5,150
2,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 2 / 19
10,308
1,031
15,204
11,925
12,328
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 19
9,178
918
9,647
9,433
11,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
poisonivii
Izanami
15
4 / 2 / 21
8,907
891
14,989
7,281
4,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 5 / 1
7,173
717
4,837
17,896
11,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
FXfunny
King Arthur
13
0 / 6 / 1
6,694
669
7,434
14,956
12,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
Thedarksouls1
Erlang Shen
13
0 / 7 / 2
6,774
677
3,342
14,075
11,119
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
freakyfedish
The Morrigan
11
0 / 5 / 1
6,176
618
6,355
6,905
2,639
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 5 / 2
6,970
697
2,668
17,466
17,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
9
28
Kills
2
8
Deaths
28
93
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
1
0.5
W
Anubis
6
1
20
16
L
King Arthur
FXfunny
King Arthur
0
6
1
0.08
W
Chiron
Shamus15
Chiron
5
1
14
12
W
8
2
19
8.75
L
Erlang Shen
Thedarksouls1
Erlang Shen
0
7
2
0.14
W
5
2
19
7.25
L
The Morrigan
freakyfedish
The Morrigan
0
5
1
0.1
L
0
5
2
0.2
W
Izanami
poisonivii
Izanami
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,155
Damage
24,636
41,317
Taken
71,298
35,370
Mitigated
55,307
21,326
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,837
53
1,214
2,842
17,896
11,764
0
6,293
11,603
12,354
0
W
Anubis
15,177
1,202
918
3,407
7,528
4,414
2,055
2,240
5,288
36,949
0
L
King Arthur
FXfunny
King Arthur
7,434
437
535
1,338
14,956
12,218
0
5,415
9,541
0
19,099
W
Chiron
Shamus15
Chiron
10,138
4,426
841
1,123
5,150
2,705
2,581
520
4,630
0
15,440
W
15,204
905
5,690
4,542
11,925
12,328
757
4,890
7,035
20,658
524
L
Erlang Shen
Thedarksouls1
Erlang Shen
3,342
1,234
223
1,121
14,075
11,119
0
8,019
6,056
0
8,685
W
9,647
2,141
1,721
1,962
9,433
11,681
999
3,073
6,360
3,277
15,832
L
The Morrigan
freakyfedish
The Morrigan
6,355
894
392
272
6,905
2,639
0
4,433
2,472
11,818
0
L
2,668
340
3,679
4,034
17,466
17,567
0
6,902
10,564
5,885
0
W
Izanami
poisonivii
Izanami
14,989
10,705
250
872
7,281
4,242
2,302
3,137
4,144
0
29,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
33,787
127
Minions Killed
68
0
Camps Cleared
0
956,384
Distance Traveled
720,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,173
717
2
0
0
127,993
0
W
Anubis
9,732
973
50
5
0
196,818
0
L
King Arthur
6,694
669
22
2
0
172,118
0
W
Chiron
8,870
887
15
2
0
165,930
0
W
Terra
10,308
1,031
11
1
0
224,403
0
L
Erlang Shen
6,774
677
23
2
0
158,628
0
W
Odin
9,178
918
11
1
0
191,855
0
L
The Morrigan
6,176
618
14
1
0
107,680
0
L
Terra
6,970
697
7
1
0
154,039
0
W
Izanami
8,907
891
40
4
0
177,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role