Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
bynok
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 140L
1,590 Elo+
Party 1
Nemesis
Nemesis
rodrifete
Nemesis
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 107L
1,590 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,560 Elo+

VS

Team Averages
Level 71
1,501 SR
1,330 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Lvdrm
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,002 Elo+
Party 2
Awilix
Awilix
Prab110
Awilix
Level 117
God Stats
72W - 88L
1,503 SR
Queue Stats
149W - 151L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 4
5,845
731
1,535
7,247
4,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
bynok
Olorun
13
3 / 0 / 3
7,173
897
8,247
4,490
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
rodrifete
Nemesis
11
3 / 2 / 3
6,433
804
7,653
6,646
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 2
6,448
806
2,587
11,451
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Lvdrm
Janus
7
0 / 3 / 1
5,122
640
1,849
3,373
687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Prab110
Awilix
11
2 / 0 / 0
5,922
740
6,196
7,209
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
3
3
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
4
2
L
Sylvanus
 
Sylvanus
1
3
2
0.67
L
Janus
Lvdrm
Janus
0
3
1
0.17
L
Awilix
Prab110
Awilix
2
0
0
2
W
Olorun
bynok
Olorun
3
0
3
4.5
W
Nemesis
rodrifete
Nemesis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,435
Damage
10,632
18,383
Taken
22,033
9,143
Mitigated
12,489
4,091
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,535
155
371
1,711
7,247
4,683
525
1,668
5,415
13,716
0
L
Sylvanus
 
Sylvanus
2,587
466
1,186
3,015
11,451
8,165
0
5,544
5,527
6,924
0
L
Janus
Lvdrm
Janus
1,849
0
0
123
3,373
687
0
973
2,366
9,134
0
L
Awilix
Prab110
Awilix
6,196
1,376
0
1,760
7,209
3,637
0
2,726
4,301
0
23,456
W
Olorun
bynok
Olorun
8,247
3,410
262
1,046
4,490
1,699
499
1,654
2,618
28,315
0
W
Nemesis
rodrifete
Nemesis
7,653
3,289
0
701
6,646
2,761
546
1,150
5,235
0
22,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,451
Gold Earned
17,492
117
Minions Killed
61
0
Camps Cleared
0
444,291
Distance Traveled
359,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,845
731
18
2
0
142,077
0
L
Sylvanus
6,448
806
9
1
0
127,851
0
L
Janus
5,122
640
12
2
0
59,209
0
L
Awilix
5,922
740
40
5
0
171,947
0
W
Olorun
7,173
897
70
9
0
145,802
0
W
Nemesis
6,433
804
29
4
0
156,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role