Player Matchup

Sun Wukong
Sun Wukong
Silver III
Ar13l_lil_fire
Sun Wukong
Silver III
Level 102
God Stats
13W - 10L
1,552 SR
Queue Stats
67W - 78L
1,343 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
DryNuggets
Ah Muzen Cab
Gold IV
Level 36
God Stats
7W - 2L
1,500 SR
Queue Stats
120W - 104L
1,588 MMR
Solo
Yu Huang
Yu Huang
Gold I
InfiniteTobi
Yu Huang
Gold I
Level 109
God Stats
15W - 23L
1,480 SR
Queue Stats
36W - 46L
1,494 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,511 SR
1,475 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 177
1,429 SR
1,280 MMR
Guan Yu
Guan Yu
Bronze III
Badkarmaox
Guan Yu
Bronze III
Level 178
God Stats
1W - 2L
1,556 SR
Queue Stats
2W - 3L
1,525 MMR
Party 1
Sol
Sol
Bronze III
STONEhengetinge
Sol
Bronze III
Level 204
God Stats
1W - 4L
1,231 SR
Queue Stats
169W - 213L
1,580 MMR
Party 1
Cupid
Cupid
Silver III
UncleMaxxSNF
Cupid
Silver III
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 288L
735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ar13l_lil_fire
Sun Wukong
16
1 / 1 / 7
10,669
667
14,986
19,426
18,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
DryNuggets
Ah Muzen Cab
18
3 / 1 / 8
11,628
727
22,071
15,611
6,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
InfiniteTobi
Yu Huang
19
7 / 1 / 3
12,076
755
20,994
10,481
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ne ZhaAo KuangHeraHe BoAchilles

VS

Bans
FreyaHorusAthenaAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Badkarmaox
Guan Yu
14
0 / 4 / 3
9,389
587
7,801
24,087
29,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 2
10,565
660
19,464
18,216
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 1
10,752
672
6,026
21,667
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
3
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ar13l_lil_fire
Sun Wukong
1
1
7
4.5
L
Guan Yu
Badkarmaox
Guan Yu
0
4
3
0.38
W
Ah Muzen Cab
DryNuggets
Ah Muzen Cab
3
1
8
7
W
Yu Huang
InfiniteTobi
Yu Huang
7
1
3
8.5
L
1
2
2
1
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,051
Damage
33,291
45,518
Taken
63,970
29,072
Mitigated
47,844
18,558
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ar13l_lil_fire
Sun Wukong
14,986
3,110
0
6,988
19,426
18,010
42
8,329
11,097
0
48,532
L
Guan Yu
Badkarmaox
Guan Yu
7,801
770
3,127
5,712
24,087
29,929
0
5,995
18,092
0
20,200
W
Ah Muzen Cab
DryNuggets
Ah Muzen Cab
22,071
9,303
0
9,098
15,611
6,355
2,537
6,859
8,752
0
79,057
W
Yu Huang
InfiniteTobi
Yu Huang
20,994
984
0
2,472
10,481
4,707
577
3,694
6,787
62,196
3,293
L
19,464
4,092
0
6,439
18,216
8,773
0
4,525
13,691
62,429
3,985
L
6,026
3,271
489
4,162
21,667
9,142
0
9,239
12,428
0
40,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
30,706
236
Minions Killed
200
0
Camps Cleared
0
957,876
Distance Traveled
839,019
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,669
667
55
3
0
340,730
0
L
Guan Yu
9,389
587
29
2
0
297,110
0
W
Ah Muzen Cab
11,628
727
89
6
0
305,883
2
W
Yu Huang
12,076
755
92
6
0
311,263
0
L
Sol
10,565
660
98
6
0
278,377
2
L
Cupid
10,752
672
73
5
0
263,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role