Player Matchup

Vulcan
Vulcan
ItsTuumas
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,407 Elo+
Party 2
Lancelot
Lancelot
N0RdmannFraN0Rge
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,462 Elo+
Party 2
Cupid
Cupid
Phrostii
Cupid
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,389 Elo+
Party 2
Erlang Shen
Erlang Shen
busslightier
Erlang Shen
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 149L
1,584 Elo+
Party 1
Tiamat
Tiamat
yosshhi97
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,577 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,484 Elo+

VS

Team Averages
Level 147
1,633 SR
1,513 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
NevinDаrk
Shiva
Level 155
God Stats
6W - 0L
1,733 SR
Queue Stats
364W - 359L
1,512 Elo+
Solo
Pele
Pele
Taehtie
Pele
Level 155
God Stats
4W - 1L
1,699 SR
Queue Stats
211W - 217L
1,512 Elo+
Solo
Chernobog
Chernobog
Woodruff
Chernobog
Level 158
God Stats
2W - 0L
1,733 SR
Queue Stats
52W - 47L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ItsTuumas
Vulcan
14
0 / 6 / 3
6,886
689
8,782
8,779
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 5 / 1
6,279
628
7,977
11,221
10,294
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Phrostii
Cupid
14
1 / 3 / 3
7,312
731
9,759
11,496
5,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
busslightier
Erlang Shen
13
3 / 5 / 1
7,701
770
8,717
17,966
22,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
yosshhi97
Tiamat
12
1 / 4 / 3
7,142
714
6,315
9,706
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 1 / 14
8,593
859
16,901
8,114
3,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
 
Artio
13
2 / 2 / 12
8,558
856
7,705
14,161
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
15
4 / 2 / 13
8,667
867
12,765
16,188
14,664
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
Taehtie
Pele
15
9 / 3 / 5
9,145
915
7,846
10,192
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Woodruff
Chernobog
17
6 / 0 / 13
10,116
1,012
9,705
8,563
4,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
5
Kills
23
23
Deaths
8
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
14
9
W
Artio
 
Artio
2
2
12
4
L
Vulcan
ItsTuumas
Vulcan
0
6
3
0.25
L
0
5
1
0.1
W
Shiva
4
2
13
5.25
L
Cupid
Phrostii
Cupid
1
3
3
0.83
W
Pele
Taehtie
Pele
9
3
5
3.83
W
Chernobog
Woodruff
Chernobog
6
0
13
12.5
L
Erlang Shen
busslightier
Erlang Shen
3
5
1
0.7
L
Tiamat
yosshhi97
Tiamat
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
54,922
59,168
Taken
57,218
48,035
Mitigated
39,094
16,680
Healing
30,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,901
2,361
816
597
8,114
3,604
1,165
2,030
6,084
33,183
373
W
Artio
 
Artio
7,705
566
5,406
6,500
14,161
9,941
392
3,250
10,911
9,397
0
L
Vulcan
ItsTuumas
Vulcan
8,782
3,077
751
490
8,779
4,384
106
2,816
5,963
20,204
0
L
7,977
1,256
712
749
11,221
10,294
0
4,311
6,833
0
10,789
W
Shiva
12,765
1,186
4,338
3,865
16,188
14,664
265
4,326
11,862
0
19,543
L
Cupid
Phrostii
Cupid
9,759
5,286
1,114
4,175
11,496
5,372
54
4,373
7,079
0
19,792
W
Pele
Taehtie
Pele
7,846
1,054
569
3,433
10,192
5,926
38
3,455
6,737
0
18,256
W
Chernobog
Woodruff
Chernobog
9,705
5,126
1,140
3,642
8,563
4,959
1,602
2,261
6,302
0
26,130
L
Erlang Shen
busslightier
Erlang Shen
8,717
2,808
613
4,548
17,966
22,218
0
8,989
8,789
428
14,803
L
Tiamat
yosshhi97
Tiamat
6,315
277
924
2,604
9,706
5,767
0
4,012
5,635
12,571
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
45,079
81
Minions Killed
122
0
Camps Cleared
0
940,425
Distance Traveled
1,040,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,593
859
46
5
0
183,110
0
W
Artio
8,558
856
2
0
0
212,194
0
L
Vulcan
6,886
689
28
3
0
186,713
0
L
Lancelot
6,279
628
5
1
0
193,457
0
W
Shiva
8,667
867
12
1
0
237,056
0
L
Cupid
7,312
731
29
3
0
184,229
0
W
Pele
9,145
915
15
2
0
193,946
0
W
Chernobog
10,116
1,012
47
5
0
214,070
0
L
Erlang Shen
7,701
770
9
1
0
191,016
0
L
Tiamat
7,142
714
10
1
0
185,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role