Player Matchup

Zhong Kui
Zhong Kui
Ganjapreneur22
Zhong Kui
Level 102
God Stats
3W - 4L
1,346 SR
Queue Stats
301W - 312L
1,491 Elo+
Solo
Ullr
Ullr
HungryCracka
Ullr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,556 Elo+
Solo
Freya
Freya
PackxMGDx
Freya
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,278 Elo+
Solo
Odin
Odin
WarSlayer
Odin
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 219L
1,382 Elo+
Solo
Atlas
Atlas
b337tank
Atlas
Level 108
God Stats
5W - 5L
1,442 SR
Queue Stats
378W - 366L
1,552 Elo+
Solo
Team Averages
Level 127
1,457 SR
1,452 Elo+

VS

Team Averages
Level 139
1,483 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Drahmal
Charybdis
Level 152
God Stats
2W - 2L
1,702 SR
Queue Stats
153W - 155L
1,559 Elo+
Party 1
Atlas
Atlas
HellRaiser81
Atlas
Level 149
God Stats
7W - 7L
1,500 SR
Queue Stats
382W - 358L
1,516 Elo+
Solo
Khepri
Khepri
N7 Mythoclast
Khepri
Level 139
God Stats
1W - 2L
1,215 SR
Queue Stats
16W - 12L
1,604 Elo+
Solo
Eset
Eset
whyme16
Eset
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 278L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ganjapreneur22
Zhong Kui
13
4 / 4 / 2
8,399
646
11,548
9,063
6,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 6 / 5
8,280
637
9,294
12,656
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
PackxMGDx
Freya
16
2 / 4 / 1
9,246
711
10,620
15,730
8,576
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
17
3 / 2 / 4
8,915
686
11,222
14,954
14,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
b337tank
Atlas
18
1 / 3 / 8
8,813
678
11,971
15,356
23,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
11 / 1 / 6
10,712
824
14,826
10,349
6,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Drahmal
Charybdis
17
3 / 2 / 14
9,999
769
12,570
9,352
5,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 15
9,460
728
15,309
23,188
19,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 13
9,932
764
5,915
15,041
14,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
whyme16
Eset
16
1 / 3 / 12
9,155
704
10,283
9,436
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
11
Kills
19
19
Deaths
11
20
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
6
14
W
Charybdis
Drahmal
Charybdis
3
2
14
5
L
Zhong Kui
Ganjapreneur22
Zhong Kui
4
4
2
1.25
W
2
2
15
4.75
L
1
6
5
0.58
W
2
3
13
2.83
L
Freya
PackxMGDx
Freya
2
4
1
0.63
L
Odin
3
2
4
2.5
L
Atlas
b337tank
Atlas
1
3
8
1.67
W
Eset
whyme16
Eset
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,655
Damage
58,903
67,759
Taken
67,366
60,508
Mitigated
49,576
22,916
Healing
28,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,826
4,623
1,625
4,045
10,349
6,372
1,782
4,880
5,469
0
26,680
W
Charybdis
Drahmal
Charybdis
12,570
5,885
1,839
2,195
9,352
5,153
3,995
4,408
4,856
0
30,592
L
Zhong Kui
Ganjapreneur22
Zhong Kui
11,548
70
494
1,884
9,063
6,692
960
3,178
5,655
18,331
0
W
15,309
3,615
684
8,417
23,188
19,066
117
12,897
10,291
25,006
0
L
9,294
4,377
871
1,280
12,656
7,319
60
4,134
8,310
0
20,754
W
5,915
286
1,379
2,148
15,041
14,173
165
7,883
7,102
12,530
0
L
Freya
PackxMGDx
Freya
10,620
2,721
1,201
6,439
15,730
8,576
670
8,189
7,043
22,145
0
L
Odin
11,222
908
1,712
2,077
14,954
14,541
256
6,895
7,477
0
21,071
L
Atlas
b337tank
Atlas
11,971
3,207
1,869
5,089
15,356
23,380
10
6,686
8,158
26,339
0
W
Eset
whyme16
Eset
10,283
513
3,271
2,771
9,436
4,812
676
3,927
5,509
21,291
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
49,258
117
Minions Killed
146
0
Camps Cleared
0
1,069,610
Distance Traveled
1,164,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,712
824
36
3
0
244,061
0
W
Charybdis
9,999
769
53
4
0
216,101
0
L
Zhong Kui
8,399
646
20
2
0
182,629
0
W
Atlas
9,460
728
17
1
0
250,450
0
L
Ullr
8,280
637
28
2
0
168,294
0
W
Khepri
9,932
764
14
1
0
217,706
0
L
Freya
9,246
711
31
2
0
220,803
0
L
Odin
8,915
686
23
2
0
247,296
0
L
Atlas
8,813
678
15
1
0
250,588
0
W
Eset
9,155
704
26
2
0
236,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role