Player Matchup

Hercules
Hercules
FroggyDaqeefis69
Hercules
Level 71
God Stats
6W - 5L
1,498 SR
Queue Stats
62W - 54L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
Ghost_Phoenix_25
Ao Kuang
Level 65
God Stats
2W - 0L
1,514 SR
Queue Stats
45W - 37L
1,565 Elo+
Party 1
Baba Yaga
Baba Yaga
diagonal-umlaut7
Baba Yaga
Level 157
God Stats
4W - 3L
1,413 SR
Queue Stats
43W - 43L
1,371 Elo+
Solo
Team Averages
Level 98
1,475 SR
1,500 Elo+

VS

Team Averages
Level 96
1,528 SR
1,341 Elo+
Chaac
Chaac
LemonShaq
Chaac
Level 129
God Stats
11W - 15L
1,490 SR
Queue Stats
82W - 86L
1,428 Elo+
Solo
Hera
Hera
Sk-aleygianna
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,175 Elo+
Solo
Charybdis
Charybdis
TCH_Rose
Charybdis
Level 73
God Stats
14W - 10L
1,593 SR
Queue Stats
86W - 87L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,649
742
12,923
15,089
18,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 2
10,118
778
9,276
12,519
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
14
0 / 2 / 7
8,935
687
7,538
8,650
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LemonShaq
Chaac
14
1 / 2 / 1
8,758
674
12,856
14,134
19,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 5 / 1
7,966
613
6,841
9,395
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TCH_Rose
Charybdis
14
1 / 2 / 1
8,607
662
8,820
10,470
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
6
0
2
7
L
Chaac
LemonShaq
Chaac
1
2
1
0.75
L
0
5
1
0.1
L
Charybdis
TCH_Rose
Charybdis
1
2
1
0.75
W
Baba Yaga
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
28,517
36,258
Taken
33,999
29,123
Mitigated
28,159
16,249
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,923
4,012
0
8,938
15,089
18,477
0
3,724
11,365
1,674
31,517
W
9,276
1,858
0
4,482
12,519
6,404
0
4,149
8,370
38,446
0
L
Chaac
LemonShaq
Chaac
12,856
1,384
0
3,441
14,134
19,533
0
6,395
6,882
4,538
32,648
L
6,841
1,794
0
870
9,395
4,103
0
5,612
3,481
26,925
0
L
Charybdis
TCH_Rose
Charybdis
8,820
3,264
0
2,066
10,470
4,523
0
5,486
4,725
0
37,376
W
Baba Yaga
7,538
420
353
2,476
8,650
4,242
0
1,812
6,838
35,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
25,331
166
Minions Killed
161
0
Camps Cleared
0
810,852
Distance Traveled
742,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,649
742
54
4
0
286,037
0
W
Ao Kuang
10,118
778
52
4
0
270,465
1
L
Chaac
8,758
674
54
4
0
284,780
0
L
Hera
7,966
613
52
4
0
227,216
2
L
Charybdis
8,607
662
55
4
0
230,299
0
W
Baba Yaga
8,935
687
60
5
0
254,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role