Player Matchup

Danzaburou
Danzaburou
GetWrekdScroob
Danzaburou
Level 127
God Stats
24W - 16L
1,500 SR
Queue Stats
119W - 114L
1,555 Elo+
Party 1
Scylla
Scylla
RabumeSenpai
Scylla
Level 156
God Stats
8W - 6L
1,550 SR
Queue Stats
166W - 163L
1,597 Elo+
Party 1
Chaac
Chaac
bzt4L Ace
Chaac
Level 134
God Stats
11W - 15L
1,299 SR
Queue Stats
166W - 170L
1,398 Elo+
Party 1
Team Averages
Level 139
1,450 SR
1,516 Elo+

VS

Team Averages
Level 128
1,588 SR
1,547 Elo+
Awilix
Awilix
ASaltyBear3561
Awilix
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,470 Elo+
Solo
Ah Puch
Ah Puch
NeonPillow
Ah Puch
Level 89
God Stats
0W - 1L
1,764 SR
Queue Stats
11W - 15L
1,506 Elo+
Solo
Sobek
Sobek
Tr1cky W1cky
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GetWrekdScroob
Danzaburou
12
4 / 1 / 2
8,248
750
6,672
4,040
1,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
0 / 3 / 7
7,656
696
9,444
7,348
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
bzt4L Ace
Chaac
13
5 / 2 / 3
8,245
750
11,308
14,693
12,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,096
645
6,735
8,830
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
NeonPillow
Ah Puch
14
2 / 4 / 4
7,802
709
7,719
10,056
4,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 1 / 2
8,808
801
6,946
14,116
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
6
6
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Danzaburou
GetWrekdScroob
Danzaburou
4
1
2
5
L
Ah Puch
NeonPillow
Ah Puch
2
4
4
1
W
Scylla
0
3
7
1.17
L
3
1
2
4
W
Chaac
bzt4L Ace
Chaac
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,424
Damage
21,400
26,081
Taken
33,002
17,336
Mitigated
25,821
6,982
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,735
2,561
0
1,114
8,830
4,482
0
2,443
6,387
0
19,922
W
Danzaburou
GetWrekdScroob
Danzaburou
6,672
2,584
0
1,441
4,040
1,706
905
1,947
2,054
0
23,446
L
Ah Puch
NeonPillow
Ah Puch
7,719
589
0
4,069
10,056
4,636
168
2,648
7,408
26,920
0
W
Scylla
9,444
1,590
0
1,202
7,348
2,797
424
5,052
2,255
37,764
0
L
6,946
333
0
5,114
14,116
16,703
0
4,397
9,719
21,683
0
W
Chaac
bzt4L Ace
Chaac
11,308
2,886
291
4,048
14,693
12,833
213
7,703
6,476
0
21,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
23,706
137
Minions Killed
91
0
Camps Cleared
0
610,681
Distance Traveled
545,731
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,096
645
25
2
0
183,719
1
W
Danzaburou
8,248
750
53
5
0
194,081
0
L
Ah Puch
7,802
709
49
4
0
171,747
3
W
Scylla
7,656
696
61
6
0
200,231
5
L
Sobek
8,808
801
17
2
0
190,265
0
W
Chaac
8,245
750
23
2
0
216,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role