Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ItsTuumas
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
N0RdmannFraN0Rge
Yu Huang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,753 Elo+
Party 2
Zeus
Zeus
Phrostii
Zeus
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 34L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
Zarzunabas
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,799 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,590 Elo+

VS

Team Averages
Level 121
1,543 SR
1,466 Elo+
Kumbhakarna
Kumbhakarna
Kasidis
Kumbhakarna
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
347W - 344L
1,525 Elo+
Party 3
Anubis
Anubis
Ken3gZ
Anubis
Level 140
God Stats
3W - 5L
1,285 SR
Queue Stats
336W - 327L
1,421 Elo+
Solo
Nemesis
Nemesis
Lisianthus10
Nemesis
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 10L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
LordRey
Hou Yi
Level 158
God Stats
3W - 2L
1,714 SR
Queue Stats
44W - 36L
1,439 Elo+
Party 1
Achilles
Achilles
ЯRainbowPirate
Achilles
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
373W - 370L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 5 / 6
7,825
711
6,108
20,261
28,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
14
2 / 5 / 5
7,886
717
11,438
12,386
5,520
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 6 / 3
7,724
702
11,642
10,238
4,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
14
0 / 6 / 7
8,031
730
15,025
11,236
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Zarzunabas
Xbalanque
16
4 / 3 / 5
9,098
827
18,392
11,363
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kasidis
Kumbhakarna
14
3 / 3 / 14
9,255
841
4,791
18,694
17,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Ken3gZ
Anubis
17
4 / 2 / 14
9,730
885
12,818
9,730
5,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Lisianthus10
Nemesis
17
8 / 2 / 14
9,879
898
9,591
13,783
10,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
LordRey
Hou Yi
18
9 / 1 / 15
10,743
977
20,138
10,015
5,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
15
1 / 2 / 17
8,779
798
10,895
16,240
14,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
9
Kills
25
25
Deaths
10
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
6
0.6
L
Ullr
2
5
5
0.9
W
Kumbhakarna
Kasidis
Kumbhakarna
3
3
14
3.33
W
Anubis
Ken3gZ
Anubis
4
2
14
5.5
W
Nemesis
Lisianthus10
Nemesis
8
2
14
7.5
W
Hou Yi
LordRey
Hou Yi
9
1
15
16.5
L
3
6
3
0.75
L
Zeus
0
6
7
0.58
L
Xbalanque
Zarzunabas
Xbalanque
4
3
5
2.17
W
Achilles
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,605
Damage
58,233
65,484
Taken
68,462
47,358
Mitigated
53,622
17,011
Healing
35,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,108
907
3,406
5,456
20,261
28,178
81
5,830
14,431
12,441
0
L
Ullr
11,438
5,736
816
902
12,386
5,520
635
3,417
8,969
0
19,697
W
Kumbhakarna
Kasidis
Kumbhakarna
4,791
640
4,168
4,244
18,694
17,511
349
7,557
11,137
5,526
0
W
Anubis
Ken3gZ
Anubis
12,818
759
2,801
4,421
9,730
5,814
882
5,626
4,104
33,900
0
W
Nemesis
Lisianthus10
Nemesis
9,591
2,560
3,583
4,504
13,783
10,083
654
5,737
8,046
0
16,008
W
Hou Yi
LordRey
Hou Yi
20,138
11,369
1,735
3,791
10,015
5,366
2,647
4,812
5,203
0
38,937
L
11,642
1,747
650
457
10,238
4,580
0
2,213
8,025
15,516
2,073
L
Zeus
15,025
2,344
720
1,246
11,236
3,992
63
3,734
7,502
31,957
0
L
Xbalanque
Zarzunabas
Xbalanque
18,392
3,845
1,488
1,870
11,363
5,088
202
2,415
8,948
0
30,625
W
Achilles
10,895
1,817
1,032
5,585
16,240
14,848
132
7,749
8,491
0
16,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
48,386
106
Minions Killed
124
0
Camps Cleared
0
973,766
Distance Traveled
1,146,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,825
711
6
1
0
207,873
0
L
Ullr
7,886
717
16
1
0
185,472
0
W
Kumbhakarna
9,255
841
4
0
0
228,540
0
W
Anubis
9,730
885
51
5
0
212,660
0
W
Nemesis
9,879
898
8
1
0
253,433
0
W
Hou Yi
10,743
977
50
5
0
211,067
0
L
Yu Huang
7,724
702
14
1
0
177,210
0
L
Zeus
8,031
730
32
3
0
181,933
0
L
Xbalanque
9,098
827
38
3
0
221,278
0
W
Achilles
8,779
798
11
1
0
241,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role