Player Matchup

Hera
Hera
Bilbows
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,469 Elo+
Solo
Scylla
Scylla
MegaUltraChikken
Scylla
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
423W - 453L
1,326 Elo+
Solo
Odin
Odin
atamarmion
Odin
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
916W - 929L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
drippy_spider
Sun Wukong
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 265L
1,427 Elo+
Solo
Bellona
Bellona
trashbag1017
Bellona
Level 64
God Stats
5W - 2L
1,729 SR
Queue Stats
253W - 327L
1,309 Elo+
Solo
Team Averages
Level 78
1,546 SR
1,392 Elo+

VS

Team Averages
Level 79
1,588 SR
1,379 Elo+
Poseidon
Poseidon
CinnamonMurican
Poseidon
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
485W - 496L
1,410 Elo+
Party 1
Surtr
Surtr
CuriousFloyd
Surtr
Level 29
God Stats
1W - 1L
1,822 SR
Queue Stats
29W - 30L
1,537 Elo+
Solo
Nu Wa
Nu Wa
MyLittleJetpack
Nu Wa
Level 114
God Stats
22W - 10L
1,893 SR
Queue Stats
687W - 719L
1,345 Elo+
Party 1
Hercules
Hercules
WhozJordy
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 152L
1,310 Elo+
Solo
The Morrigan
The Morrigan
heathenplains57
The Morrigan
Level 61
God Stats
0W - 3L
1,227 SR
Queue Stats
35W - 50L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Bilbows
Hera
15
3 / 2 / 10
8,865
739
14,474
8,719
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 8
9,210
768
9,987
11,634
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 1 / 7
9,669
806
5,709
17,715
9,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
drippy_spider
Sun Wukong
17
5 / 4 / 9
9,563
797
8,932
16,178
12,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
trashbag1017
Bellona
17
4 / 4 / 7
10,115
843
7,555
15,700
17,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 3 / 8
9,734
811
15,252
9,658
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 3 / 1
7,281
607
4,966
6,243
5,735
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 4 / 12
8,545
712
15,764
9,724
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
WhozJordy
Hercules
17
6 / 5 / 6
10,301
858
18,131
21,343
29,871
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
heathenplains57
The Morrigan
15
2 / 7 / 5
8,314
693
9,163
11,485
5,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
21
Kills
16
16
Deaths
22
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
Bilbows
Hera
3
2
10
4
L
Poseidon
4
3
8
2.67
L
3
3
1
1.17
W
4
5
8
1.6
L
1
4
12
1.75
L
Hercules
WhozJordy
Hercules
6
5
6
1.8
W
5
1
7
8.5
W
Sun Wukong
drippy_spider
Sun Wukong
5
4
9
2.38
L
The Morrigan
heathenplains57
The Morrigan
2
7
5
0.64
W
Bellona
trashbag1017
Bellona
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,657
Damage
63,276
69,946
Taken
58,453
48,285
Mitigated
49,984
28,877
Healing
18,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Bilbows
Hera
14,474
3,144
1,735
3,002
8,719
3,681
363
4,151
4,281
33,889
0
L
Poseidon
15,252
2,286
1,458
2,728
9,658
4,491
318
3,380
6,278
35,234
0
L
4,966
1,940
393
1,303
6,243
5,735
21
2,739
3,504
104
6,632
W
9,987
1,078
668
1,852
11,634
5,046
827
7,433
3,831
22,108
29
L
15,764
5,605
1,018
1,284
9,724
4,627
1,020
3,532
6,192
25,220
0
L
Hercules
WhozJordy
Hercules
18,131
2,417
460
8,394
21,343
29,871
0
9,498
11,845
10,534
24,363
W
5,709
1,592
270
7,282
17,715
9,448
434
13,546
4,068
0
29,990
W
Sun Wukong
drippy_spider
Sun Wukong
8,932
2,313
798
5,213
16,178
12,982
274
10,364
5,298
0
27,780
L
The Morrigan
heathenplains57
The Morrigan
9,163
3,052
361
1,582
11,485
5,260
0
5,283
6,202
18,545
0
W
Bellona
trashbag1017
Bellona
7,555
1,625
4,193
3,864
15,700
17,128
0
9,311
5,740
0
22,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,422
Gold Earned
44,175
187
Minions Killed
126
0
Camps Cleared
0
1,064,578
Distance Traveled
899,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,865
739
49
4
0
205,136
0
L
Poseidon
9,734
811
44
4
0
222,537
0
L
Surtr
7,281
607
7
1
0
82,009
0
W
Scylla
9,210
768
24
2
0
194,977
0
L
Nu Wa
8,545
712
21
2
0
197,459
0
L
Hercules
10,301
858
32
3
0
206,781
0
W
Odin
9,669
806
38
3
0
211,352
0
W
Sun Wukong
9,563
797
41
3
0
236,323
0
L
The Morrigan
8,314
693
22
2
0
190,815
0
W
Bellona
10,115
843
35
3
0
216,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role