Player Matchup

Vulcan
Vulcan
AreKansas
Vulcan
Level 143
God Stats
1W - 3L
1,306 SR
Queue Stats
77W - 90L
1,483 Elo+
Party 1
Chang'e
Chang'e
KiritoCosplayer
Chang'e
Level 96
God Stats
0W - 3L
1,387 SR
Queue Stats
4W - 8L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
ZrexVex
Cthulhu
Level 126
God Stats
18W - 29L
1,374 SR
Queue Stats
187W - 192L
1,415 Elo+
Solo
Neith
Neith
rJewy
Neith
Level 125
God Stats
3W - 4L
1,838 SR
Queue Stats
177W - 152L
1,553 Elo+
Party 1
Ratatoskr
Ratatoskr
spartan2llama
Ratatoskr
Level 120
God Stats
1W - 3L
1,508 SR
Queue Stats
4W - 5L
1,621 Elo+
Party 2
Team Averages
Level 122
1,483 SR
1,507 Elo+

VS

Team Averages
Level 125
1,644 SR
1,505 Elo+
Ao Kuang
Ao Kuang
Magicguns
Ao Kuang
Level 190
God Stats
16W - 10L
1,705 SR
Queue Stats
205W - 194L
1,558 Elo+
Party 3
Fenrir
Fenrir
Pepon231
Fenrir
Level 128
God Stats
11W - 7L
1,551 SR
Queue Stats
48W - 60L
1,470 Elo+
Solo
Cupid
Cupid
angel1sone
Cupid
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 158L
1,466 Elo+
Solo
Yu Huang
Yu Huang
godmer69
Yu Huang
Level 104
God Stats
4W - 1L
1,763 SR
Queue Stats
17W - 11L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
gozinta4
Gilgamesh
Level 108
God Stats
34W - 22L
1,700 SR
Queue Stats
638W - 592L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AreKansas
Vulcan
16
1 / 7 / 3
9,917
496
9,443
15,103
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 3
9,424
471
8,967
16,171
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ZrexVex
Cthulhu
15
4 / 7 / 10
9,316
466
10,276
22,980
23,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
rJewy
Neith
18
5 / 2 / 9
11,191
560
14,995
13,497
6,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
spartan2llama
Ratatoskr
18
11 / 2 / 6
11,876
594
15,257
17,318
7,208
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Magicguns
Ao Kuang
18
5 / 3 / 1
11,275
564
15,604
24,266
19,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Pepon231
Fenrir
17
6 / 5 / 6
11,107
555
14,306
20,976
10,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
16
3 / 6 / 3
10,585
529
6,773
16,667
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
godmer69
Yu Huang
20
7 / 1 / 4
12,726
636
15,806
10,361
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
gozinta4
Gilgamesh
16
2 / 8 / 8
9,062
453
10,749
20,689
14,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
23
Kills
23
23
Deaths
23
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AreKansas
Vulcan
1
7
3
0.36
L
2
5
3
0.7
W
Ao Kuang
Magicguns
Ao Kuang
5
3
1
1.83
W
Fenrir
Pepon231
Fenrir
6
5
6
1.8
L
Cthulhu
ZrexVex
Cthulhu
4
7
10
1.29
W
Cupid
3
6
3
0.75
W
Yu Huang
godmer69
Yu Huang
7
1
4
9
W
Gilgamesh
gozinta4
Gilgamesh
2
8
8
0.75
L
Neith
rJewy
Neith
5
2
9
4.75
L
Ratatoskr
spartan2llama
Ratatoskr
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,938
Damage
63,238
85,069
Taken
92,959
48,177
Mitigated
56,185
24,521
Healing
27,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AreKansas
Vulcan
9,443
1,929
0
1,697
15,103
5,683
57
7,418
7,152
77,112
317
L
8,967
818
269
5,045
16,171
5,653
554
11,389
4,490
56,768
0
W
Ao Kuang
Magicguns
Ao Kuang
15,604
3,610
0
11,130
24,266
19,783
648
8,670
15,596
101,247
0
W
Fenrir
Pepon231
Fenrir
14,306
3,798
0
4,108
20,976
10,170
812
6,281
14,695
0
79,600
L
Cthulhu
ZrexVex
Cthulhu
10,276
2,197
187
3,112
22,980
23,503
0
6,271
15,786
41,238
0
W
Cupid
6,773
3,773
425
6,933
16,667
6,999
1,374
2,397
14,270
0
74,731
W
Yu Huang
godmer69
Yu Huang
15,806
776
327
1,621
10,361
4,906
1,040
5,242
5,119
110,805
3,215
W
Gilgamesh
gozinta4
Gilgamesh
10,749
2,893
212
2,769
20,689
14,327
562
6,025
14,664
0
49,213
L
Neith
rJewy
Neith
14,995
8,936
0
8,252
13,497
6,130
226
0
13,239
0
103,634
L
Ratatoskr
spartan2llama
Ratatoskr
15,257
5,155
0
5,959
17,318
7,208
194
4,946
12,179
0
87,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,724
Gold Earned
54,755
545
Minions Killed
642
0
Camps Cleared
0
1,907,474
Distance Traveled
1,934,185
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,917
496
119
6
0
395,091
4
L
Chang'e
9,424
471
110
6
0
350,049
5
W
Ao Kuang
11,275
564
145
7
0
376,334
4
W
Fenrir
11,107
555
98
5
0
421,905
0
L
Cthulhu
9,316
466
63
3
0
362,178
0
W
Cupid
10,585
529
135
7
0
365,467
4
W
Yu Huang
12,726
636
205
10
0
387,732
0
W
Gilgamesh
9,062
453
59
3
0
382,747
3
L
Neith
11,191
560
131
7
0
334,164
2
L
Ratatoskr
11,876
594
122
6
0
465,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role