Player Matchup

Achilles
Achilles
DXOMAN
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ares
Ares
MissBathory13
Ares
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 198L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Thedarksouls1
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,180 Elo+
Party 1
Arachne
Arachne
freakyfedish
Arachne
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 82L
1,324 Elo+
Party 1
Ymir
Ymir
gonzalesante
Ymir
Level 69
God Stats
5W - 4L
1,359 SR
Queue Stats
126W - 138L
1,472 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,378 Elo+

VS

Team Averages
Level 112
1,565 SR
1,367 Elo+
Ne Zha
Ne Zha
TRUE J WEEZY
Ne Zha
Level 87
God Stats
12W - 6L
1,285 SR
Queue Stats
452W - 438L
1,448 Elo+
Solo
Odin
Odin
bmwag98
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,185 Elo+
Solo
Kuzenbo
Kuzenbo
frostyonherb
Kuzenbo
Level 154
God Stats
2W - 2L
1,825 SR
Queue Stats
119W - 133L
1,429 Elo+
Solo
Ishtar
Ishtar
m-lantern
Ishtar
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 90L
1,395 Elo+
Solo
Cthulhu
Cthulhu
wilianoliver
Cthulhu
Level 146
God Stats
4W - 2L
1,715 SR
Queue Stats
184W - 195L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DXOMAN
Achilles
15
4 / 6 / 9
9,076
698
11,031
17,389
19,884
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 7 / 8
9,777
752
11,665
21,841
19,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Thedarksouls1
Gilgamesh
14
0 / 8 / 10
8,434
649
11,166
17,585
20,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
freakyfedish
Arachne
14
5 / 6 / 5
9,425
725
9,239
12,729
8,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 3 / 9
9,227
710
10,349
17,079
23,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
9 / 2 / 15
11,195
861
14,923
9,753
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
bmwag98
Odin
17
5 / 3 / 22
10,447
804
12,839
15,366
17,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
frostyonherb
Kuzenbo
16
3 / 1 / 22
10,499
808
9,857
14,158
21,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
m-lantern
Ishtar
17
11 / 4 / 15
11,256
866
21,912
10,473
5,536
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
wilianoliver
Cthulhu
16
2 / 5 / 21
9,638
741
15,495
14,719
18,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
125
15
Kills
30
30
Deaths
15
41
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Achilles
DXOMAN
Achilles
4
6
9
1.42
L
5
7
8
1.29
W
Ne Zha
9
2
15
8.25
L
Gilgamesh
Thedarksouls1
Gilgamesh
0
8
10
0.63
W
Odin
bmwag98
Odin
5
3
22
5.33
L
Arachne
freakyfedish
Arachne
5
6
5
1.25
W
Kuzenbo
frostyonherb
Kuzenbo
3
1
22
14
L
1
3
9
1.83
W
Ishtar
m-lantern
Ishtar
11
4
15
4.63
W
Cthulhu
wilianoliver
Cthulhu
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,450
Damage
75,026
86,623
Taken
64,469
91,180
Mitigated
67,683
17,192
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DXOMAN
Achilles
11,031
3,447
289
2,196
17,389
19,884
57
2,063
15,326
0
19,856
L
11,665
1,589
1,197
4,034
21,841
19,021
504
7,349
14,492
20,385
0
W
Ne Zha
14,923
3,983
2,259
2,534
9,753
5,072
1,902
3,352
6,305
0
36,281
L
Gilgamesh
Thedarksouls1
Gilgamesh
11,166
2,258
2,147
1,714
17,585
20,553
0
6,813
10,772
0
22,699
W
Odin
bmwag98
Odin
12,839
4,738
921
767
15,366
17,125
908
4,145
10,672
1,148
19,705
L
Arachne
freakyfedish
Arachne
9,239
6,852
283
1,419
12,729
8,267
0
3,372
9,357
0
14,766
W
Kuzenbo
frostyonherb
Kuzenbo
9,857
4,129
1,394
6,780
14,158
21,233
592
4,852
8,931
15,179
0
L
10,349
276
716
3,197
17,079
23,455
330
6,288
10,791
23,075
866
W
Ishtar
m-lantern
Ishtar
21,912
15,946
1,472
830
10,473
5,536
2,550
2,800
7,345
0
39,034
W
Cthulhu
wilianoliver
Cthulhu
15,495
813
3,178
2,052
14,719
18,717
1,084
5,999
8,228
32,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,939
Gold Earned
53,035
112
Minions Killed
139
0
Camps Cleared
0
944,480
Distance Traveled
1,073,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,076
698
14
1
0
201,648
0
L
Ares
9,777
752
16
1
0
191,343
0
W
Ne Zha
11,195
861
41
3
0
241,314
0
L
Gilgamesh
8,434
649
32
2
0
200,091
0
W
Odin
10,447
804
12
1
0
213,921
0
L
Arachne
9,425
725
17
1
0
152,617
0
W
Kuzenbo
10,499
808
15
1
0
240,032
0
L
Ymir
9,227
710
33
3
0
198,781
0
W
Ishtar
11,256
866
36
3
0
183,935
0
W
Cthulhu
9,638
741
35
3
0
194,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role