Player Matchup

King Arthur
King Arthur
Itzrobocancer
King Arthur
Level 68
God Stats
0W - 2L
1,272 SR
Queue Stats
29W - 27L
1,533 Elo+
Party 1
Thanatos
Thanatos
Kriegaer
Thanatos
Level 87
God Stats
10W - 3L
1,720 SR
Queue Stats
24W - 19L
1,533 Elo+
Party 1
Janus
Janus
Lord_Dodogama
Janus
Level 97
God Stats
6W - 3L
1,676 SR
Queue Stats
29W - 29L
1,533 Elo+
Party 1
Team Averages
Level 84
1,556 SR
1,533 Elo+

VS

Team Averages
Level 137
1,528 SR
1,442 Elo+
Heimdallr
Heimdallr
DEadeYe1309
Heimdallr
Level 134
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 63L
1,477 Elo+
Solo
Fenrir
Fenrir
FFStrife
Fenrir
Level 117
God Stats
3W - 2L
1,484 SR
Queue Stats
22W - 30L
1,389 Elo+
Party 2
Hel
Hel
YhunA-Heartfilia
Hel
Level 159
God Stats
3W - 2L
1,600 SR
Queue Stats
79W - 93L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Itzrobocancer
King Arthur
15
3 / 1 / 2
9,801
700
15,106
16,244
21,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Kriegaer
Thanatos
15
2 / 5 / 2
9,810
701
4,671
9,024
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 4 / 3
9,084
649
11,325
10,310
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DEadeYe1309
Heimdallr
15
3 / 1 / 4
10,113
722
12,930
10,168
5,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
FFStrife
Fenrir
15
5 / 3 / 5
11,135
795
9,095
21,480
26,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 4
10,813
772
8,457
10,235
5,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
10
10
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DEadeYe1309
Heimdallr
3
1
4
5
W
Fenrir
FFStrife
Fenrir
5
3
5
2.5
L
King Arthur
Itzrobocancer
King Arthur
3
1
2
4
L
Thanatos
Kriegaer
Thanatos
2
5
2
0.6
L
0
4
3
0.38
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
30,482
35,578
Taken
41,883
31,468
Mitigated
36,907
6,685
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DEadeYe1309
Heimdallr
12,930
4,135
0
2,608
10,168
5,327
1,043
4,025
6,143
0
44,579
W
Fenrir
FFStrife
Fenrir
9,095
1,770
0
3,382
21,480
26,385
439
4,648
16,832
320
16,836
L
King Arthur
Itzrobocancer
King Arthur
15,106
1,656
0
300
16,244
21,949
0
4,710
11,534
830
27,594
L
Thanatos
Kriegaer
Thanatos
4,671
344
0
5,712
9,024
4,971
0
1,810
7,214
0
36,690
L
11,325
276
0
673
10,310
4,548
0
2,327
7,982
47,533
896
W
8,457
458
5,583
5,760
10,235
5,195
1,157
3,111
7,124
61,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
32,061
162
Minions Killed
200
0
Camps Cleared
0
889,683
Distance Traveled
794,374
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,113
722
68
5
0
263,694
0
W
Fenrir
11,135
795
14
1
0
262,392
1
L
King Arthur
9,801
700
22
2
0
288,647
0
L
Thanatos
9,810
701
52
4
0
336,037
4
L
Janus
9,084
649
88
6
0
264,999
0
W
Hel
10,813
772
118
8
0
268,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role