Player Matchup

Bellona
Bellona
Javierrico4
Bellona
Level 67
God Stats
0W - 2L
1,310 SR
Queue Stats
95W - 100L
1,449 Elo+
Party 3
Jing Wei
Jing Wei
Kalidorin
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,436 Elo+
Party 2
Hun Batz
Hun Batz
Spookmas
Hun Batz
Level 81
God Stats
2W - 1L
1,706 SR
Queue Stats
237W - 206L
1,541 Elo+
Solo
Jormungandr
Jormungandr
golloum47
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 126L
1,491 Elo+
Party 2
Zhong Kui
Zhong Kui
sugus98
Zhong Kui
Level 87
God Stats
3W - 4L
1,289 SR
Queue Stats
97W - 113L
1,360 Elo+
Party 3
Team Averages
Level 61
1,461 SR
1,455 Elo+

VS

Team Averages
Level 40
1,461 SR
1,373 Elo+
Agni
Agni
AresPro12
Agni
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 121L
1,380 Elo+
Party 4
Izanami
Izanami
Mutambo
Izanami
Level 26
God Stats
3W - 5L
1,080 SR
Queue Stats
53W - 63L
1,340 Elo+
Party 1
Guan Yu
Guan Yu
Shun75
Guan Yu
Level 18
God Stats
6W - 2L
1,721 SR
Queue Stats
265W - 258L
1,404 Elo+
Party 4
Geb
Geb
leonidas25
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,363 Elo+
Party 1
Mercury
Mercury
zmariio11
Mercury
Level 28
God Stats
8W - 7L
1,503 SR
Queue Stats
59W - 66L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Javierrico4
Bellona
11
0 / 3 / 0
6,379
425
3,938
14,263
14,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Kalidorin
Jing Wei
9
0 / 5 / 0
5,448
363
2,118
8,940
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Spookmas
Hun Batz
13
1 / 4 / 1
7,525
502
2,936
12,025
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
golloum47
Jormungandr
10
0 / 3 / 0
6,487
432
5,470
16,219
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
sugus98
Zhong Kui
10
2 / 6 / 0
6,886
459
11,372
15,620
11,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 4 / 4
8,689
579
9,632
10,442
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mutambo
Izanami
14
5 / 0 / 4
8,668
578
14,779
7,161
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Shun75
Guan Yu
15
4 / 0 / 2
9,189
613
7,171
9,654
11,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 9
7,574
505
5,751
9,858
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
zmariio11
Mercury
15
6 / 1 / 8
9,593
640
9,593
12,333
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
21
21
Deaths
5
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
5
4
4
1.75
L
Bellona
Javierrico4
Bellona
0
3
0
0
L
Jing Wei
Kalidorin
Jing Wei
0
5
0
0
W
Izanami
Mutambo
Izanami
5
0
4
7
W
Guan Yu
Shun75
Guan Yu
4
0
2
5
L
Hun Batz
Spookmas
Hun Batz
1
4
1
0.38
L
Jormungandr
golloum47
Jormungandr
0
3
0
0
W
1
0
9
5.5
L
Zhong Kui
sugus98
Zhong Kui
2
6
0
0.33
W
Mercury
zmariio11
Mercury
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
46,926
67,067
Taken
49,448
46,177
Mitigated
33,434
7,529
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,632
949
0
500
10,442
4,104
832
5,194
5,248
52,609
1,809
L
Bellona
Javierrico4
Bellona
3,938
1,007
0
1,187
14,263
14,295
0
818
13,445
0
41,168
L
Jing Wei
Kalidorin
Jing Wei
2,118
1,592
0
834
8,940
2,883
0
1,973
6,967
0
16,540
W
Izanami
Mutambo
Izanami
14,779
10,834
0
4,517
7,161
3,159
1,756
2,737
4,424
0
75,866
W
Guan Yu
Shun75
Guan Yu
7,171
849
1,397
4,109
9,654
11,660
849
732
8,922
4,937
57,781
L
Hun Batz
Spookmas
Hun Batz
2,936
1,262
0
0
12,025
4,262
0
1,762
10,263
0
64,107
L
Jormungandr
golloum47
Jormungandr
5,470
1,434
0
2,632
16,219
13,594
0
2,881
13,338
37,108
0
W
5,751
830
0
2,681
9,858
9,428
84
4,506
5,352
11,176
0
L
Zhong Kui
sugus98
Zhong Kui
11,372
469
0
2,876
15,620
11,143
0
8,627
6,993
42,712
0
W
Mercury
zmariio11
Mercury
9,593
3,798
0
2,429
12,333
5,083
1,845
3,673
8,660
25
78,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
43,713
321
Minions Killed
452
0
Camps Cleared
0
1,357,967
Distance Traveled
1,585,965
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,689
579
87
6
0
280,269
1
L
Bellona
6,379
425
70
5
0
287,604
0
L
Jing Wei
5,448
363
31
2
0
248,451
0
W
Izanami
8,668
578
132
9
0
294,724
0
W
Guan Yu
9,189
613
106
7
0
285,480
1
L
Hun Batz
7,525
502
96
6
0
281,649
0
L
Jormungandr
6,487
432
50
3
0
287,890
1
W
Geb
7,574
505
5
0
0
333,386
3
L
Zhong Kui
6,886
459
74
5
0
252,373
0
W
Mercury
9,593
640
122
8
0
392,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role