Player Matchup

Olorun
Olorun
Jaguaro
Olorun
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 133L
1,458 Elo+
Party 1
Zeus
Zeus
Kajyn
Zeus
Level 129
God Stats
4W - 2L
1,732 SR
Queue Stats
565W - 553L
1,605 Elo+
Solo
Ganesha
Ganesha
Nubarion
Ganesha
Level 208
God Stats
3W - 2L
1,715 SR
Queue Stats
350W - 359L
1,564 Elo+
Solo
Discordia
Discordia
TheWitchKing-666
Discordia
Level 173
God Stats
6W - 3L
1,500 SR
Queue Stats
357W - 337L
1,491 Elo+
Solo
Susano
Susano
sosnickin
Susano
Level 127
God Stats
3W - 4L
1,737 SR
Queue Stats
118W - 114L
1,659 Elo+
Party 1
Team Averages
Level 151
1,637 SR
1,556 Elo+

VS

Team Averages
Level 102
1,549 SR
1,577 Elo+
Sol
Sol
ChaparritoPeleon
Sol
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 110L
1,655 Elo+
Solo
Chronos
Chronos
MIL94
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,748 Elo+
Solo
Shiva
Shiva
Nathill
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,520 Elo+
Solo
Kali
Kali
Wolfie_1908
Kali
Level 128
God Stats
3W - 1L
1,719 SR
Queue Stats
164W - 166L
1,467 Elo+
Solo
Lancelot
Lancelot
atlerim
Lancelot
Level 158
God Stats
2W - 2L
1,526 SR
Queue Stats
365W - 385L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jaguaro
Olorun
16
4 / 2 / 12
9,358
624
5,796
14,208
11,796
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Kajyn
Zeus
17
5 / 4 / 16
10,396
693
22,722
13,355
6,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Nubarion
Ganesha
18
0 / 1 / 22
9,519
635
9,665
21,758
24,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
18
1 / 2 / 16
9,896
660
20,048
9,131
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
sosnickin
Susano
19
14 / 3 / 9
11,924
795
28,741
17,192
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 5
11,276
752
22,101
19,750
9,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
MIL94
Chronos
17
3 / 4 / 3
10,433
696
12,178
18,087
7,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Nathill
Shiva
16
1 / 8 / 8
9,693
646
12,480
24,261
33,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
0 / 3 / 6
8,962
597
6,988
12,971
10,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
atlerim
Lancelot
16
3 / 6 / 6
10,625
708
9,042
20,170
22,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
24
Kills
11
12
Deaths
24
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Olorun
Jaguaro
Olorun
4
2
12
5
W
Zeus
Kajyn
Zeus
5
4
16
3.25
L
Chronos
MIL94
Chronos
3
4
3
1.13
L
Shiva
Nathill
Shiva
1
8
8
0.63
W
Ganesha
Nubarion
Ganesha
0
1
22
11
W
Discordia
1
2
16
4.5
L
0
3
6
1
L
Lancelot
atlerim
Lancelot
3
6
6
1
W
Susano
sosnickin
Susano
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,972
Damage
62,789
75,644
Taken
95,239
60,292
Mitigated
83,660
38,748
Healing
34,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,101
6,437
1,323
8,503
19,750
9,877
1,725
10,992
8,368
52,082
0
W
Olorun
Jaguaro
Olorun
5,796
1,700
12,992
6,577
14,208
11,796
90
5,730
8,236
12,382
0
W
Zeus
Kajyn
Zeus
22,722
1,557
2,550
2,706
13,355
6,980
248
6,396
6,816
38,124
0
L
Chronos
MIL94
Chronos
12,178
1,683
2,818
4,704
18,087
7,657
693
11,302
6,431
28,436
0
L
Shiva
Nathill
Shiva
12,480
1,101
1,814
1,675
24,261
33,628
64
15,373
8,277
0
20,878
W
Ganesha
Nubarion
Ganesha
9,665
524
308
2,890
21,758
24,987
0
9,390
11,814
19,500
0
W
Discordia
20,048
884
1,924
1,620
9,131
4,890
191
4,818
4,271
48,267
2,680
L
6,988
654
2,529
3,485
12,971
10,270
0
4,981
7,612
0
19,276
L
Lancelot
atlerim
Lancelot
9,042
407
3,168
4,434
20,170
22,228
0
12,768
6,768
0
15,374
W
Susano
sosnickin
Susano
28,741
2,138
3,525
3,656
17,192
11,639
0
7,945
9,076
0
32,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,093
Gold Earned
50,989
158
Minions Killed
161
0
Camps Cleared
0
1,399,813
Distance Traveled
1,505,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,276
752
86
6
0
308,238
0
W
Olorun
9,358
624
13
1
0
305,904
0
W
Zeus
10,396
693
49
3
0
254,795
0
L
Chronos
10,433
696
36
2
0
301,536
0
L
Shiva
9,693
646
10
1
0
272,450
0
W
Ganesha
9,519
635
0
0
0
273,762
0
W
Discordia
9,896
660
64
4
0
278,967
0
L
Kali
8,962
597
19
1
0
285,205
0
L
Lancelot
10,625
708
10
1
0
338,459
0
W
Susano
11,924
795
32
2
0
286,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role