Player Matchup

Da Ji
Da Ji
Irrida
Da Ji
Level 108
God Stats
14W - 5L
1,430 SR
Queue Stats
232W - 218L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Qubec91
Sun Wukong
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,383 Elo+
Solo
Ares
Ares
Sosambrello
Ares
Level 18
God Stats
9W - 1L
1,268 SR
Queue Stats
86W - 91L
1,411 Elo+
Solo
Persephone
Persephone
ch3fkOch0110
Persephone
Level 69
God Stats
2W - 2L
1,300 SR
Queue Stats
126W - 141L
1,417 Elo+
Solo
Hachiman
Hachiman
jarlzz
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,682 Elo+
Solo
Team Averages
Level 67
1,400 SR
1,474 Elo+

VS

Team Averages
Level 73
1,547 SR
1,486 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hem0roidz
Neith
Level 28
God Stats
0W - 1L
1,734 SR
Queue Stats
35W - 63L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cArb0nR42
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Agni
Agni
lesableurs
Agni
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 174L
1,467 Elo+
Solo
Raijin
Raijin
razyRVP
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 189L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Irrida
Da Ji
15
5 / 2 / 11
8,842
804
3,083
6,826
4,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Qubec91
Sun Wukong
14
2 / 2 / 14
8,190
745
6,293
11,193
11,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 15
9,300
845
11,752
14,494
21,734
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
ch3fkOch0110
Persephone
15
3 / 1 / 11
9,171
834
7,754
7,987
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
jarlzz
Hachiman
17
7 / 2 / 10
9,419
856
14,534
9,648
5,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 5 / 6
7,609
692
7,254
7,923
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Hem0roidz
Neith
17
7 / 2 / 1
10,219
929
7,662
9,035
4,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
cArb0nR42
Morgan Le Fay
15
2 / 5 / 4
8,288
753
11,360
11,807
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 7 / 4
6,894
627
6,998
9,210
3,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
razyRVP
Raijin
14
0 / 4 / 6
7,622
693
6,038
8,213
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
23
Kills
9
9
Deaths
23
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
6
0.6
L
Neith
Hem0roidz
Neith
7
2
1
3.75
W
Da Ji
Irrida
Da Ji
5
2
11
5.25
W
Sun Wukong
Qubec91
Sun Wukong
2
2
14
4.5
W
6
2
15
6.75
L
Morgan Le Fay
cArb0nR42
Morgan Le Fay
2
5
4
0.8
W
Persephone
ch3fkOch0110
Persephone
3
1
11
8.5
W
Hachiman
jarlzz
Hachiman
7
2
10
6
L
0
7
4
0.29
L
Raijin
razyRVP
Raijin
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,416
Damage
39,312
50,148
Taken
46,188
47,994
Mitigated
22,002
21,637
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,254
556
562
908
7,923
3,698
0
2,527
5,396
15,796
0
L
Neith
Hem0roidz
Neith
7,662
3,011
399
3,752
9,035
4,825
649
2,986
6,049
0
19,902
W
Da Ji
Irrida
Da Ji
3,083
432
1,267
1,516
6,826
4,503
450
3,460
3,366
0
7,971
W
Sun Wukong
Qubec91
Sun Wukong
6,293
902
1,206
2,926
11,193
11,414
402
7,634
3,559
0
14,616
W
11,752
351
3,625
3,108
14,494
21,734
536
8,071
6,423
16,453
0
L
Morgan Le Fay
cArb0nR42
Morgan Le Fay
11,360
824
257
1,214
11,807
5,666
0
6,726
5,081
18,016
1,775
W
Persephone
ch3fkOch0110
Persephone
7,754
547
794
2,864
7,987
4,631
0
4,946
3,040
23,588
68
W
Hachiman
jarlzz
Hachiman
14,534
6,015
2,415
1,916
9,648
5,712
248
6,497
3,151
0
32,673
L
6,998
410
55
413
9,210
3,853
0
3,271
5,939
13,677
0
L
Raijin
razyRVP
Raijin
6,038
384
168
826
8,213
3,960
0
3,928
4,285
17,673
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,922
Gold Earned
40,632
125
Minions Killed
119
0
Camps Cleared
0
986,029
Distance Traveled
929,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,609
692
22
2
0
185,912
0
L
Neith
10,219
929
34
3
0
214,490
0
W
Da Ji
8,842
804
18
2
0
169,599
0
W
Sun Wukong
8,190
745
13
1
0
211,954
0
W
Ares
9,300
845
8
1
0
212,180
0
L
Morgan Le Fay
8,288
753
24
2
0
191,579
0
W
Persephone
9,171
834
44
4
0
190,134
0
W
Hachiman
9,419
856
42
4
0
202,162
0
L
Agni
6,894
627
10
1
0
156,095
0
L
Raijin
7,622
693
29
3
0
181,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role