Player Matchup

Scylla
Scylla
A1Caveman
Scylla
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 60L
1,514 Elo+
Solo
Mulan
Mulan
S1LL3NT N1T3
Mulan
Level 105
God Stats
7W - 6L
1,584 SR
Queue Stats
84W - 98L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Zanican
Danzaburou
Level 65
God Stats
3W - 1L
1,744 SR
Queue Stats
17W - 30L
1,658 Elo+
Party 2
Athena
Athena
ZeeWoopDeBoop
Athena
Level 61
God Stats
7W - 3L
1,695 SR
Queue Stats
8W - 6L
1,559 Elo+
Solo
Thor
Thor
xNGUxEpic
Thor
Level 152
God Stats
46W - 32L
1,680 SR
Queue Stats
714W - 732L
1,583 Elo+
Solo
Team Averages
Level 93
1,641 SR
1,571 Elo+

VS

Team Averages
Level 95
1,508 SR
1,535 Elo+
Achilles
Achilles
DaNaMytE
Achilles
Level 125
God Stats
10W - 14L
1,317 SR
Queue Stats
81W - 77L
1,517 Elo+
Solo
Artio
Artio
GoldenGoooby
Artio
Level 34
God Stats
2W - 1L
1,814 SR
Queue Stats
24W - 27L
1,563 Elo+
Party 1
Freya
Freya
Reddelynn
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,565 Elo+
Party 1
Janus
Janus
Warpath8886
Janus
Level 159
God Stats
46W - 76L
1,411 SR
Queue Stats
601W - 620L
1,506 Elo+
Solo
King Arthur
King Arthur
xPunishmentTime
King Arthur
Level 91
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 23L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A1Caveman
Scylla
11
4 / 0 / 6
6,834
1,367
4,778
1,203
503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 10
5,795
1,159
6,691
5,925
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Zanican
Danzaburou
11
3 / 0 / 6
6,475
1,295
5,181
3,096
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 9
6,780
1,356
3,738
6,228
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thor
11
4 / 0 / 6
6,875
1,375
5,976
2,835
1,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

395

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaNaMytE
Achilles
10
0 / 2 / 1
5,116
1,023
1,475
3,509
2,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 1
5,565
1,113
2,658
10,059
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
Reddelynn
Freya
10
0 / 1 / 1
5,368
1,074
2,780
3,946
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,529
1,106
4,884
5,032
1,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
xPunishmentTime
King Arthur
11
1 / 3 / 0
5,827
1,165
4,019
8,261
6,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
13
Kills
1
1
Deaths
13
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
A1Caveman
Scylla
4
0
6
7
L
Achilles
DaNaMytE
Achilles
0
2
1
0.25
L
0
3
1
0.17
L
Freya
Reddelynn
Freya
0
1
1
0.5
W
0
1
10
5
L
0
4
0
0
W
Danzaburou
Zanican
Danzaburou
3
0
6
6
W
2
0
9
6.5
W
Thor
4
0
6
7
L
King Arthur
xPunishmentTime
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
15,816
19,287
Taken
30,807
14,327
Mitigated
20,071
2,962
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
A1Caveman
Scylla
4,778
380
0
0
1,203
503
0
166
1,037
19,588
0
L
Achilles
DaNaMytE
Achilles
1,475
543
0
136
3,509
2,862
0
561
2,869
0
2,320
L
2,658
573
240
1,471
10,059
7,660
0
3,235
6,479
4,540
0
L
Freya
Reddelynn
Freya
2,780
1,056
0
165
3,946
1,192
0
776
3,128
12,316
0
W
6,691
881
0
705
5,925
5,631
0
2,741
3,125
0
9,409
L
4,884
350
0
222
5,032
1,545
0
1,310
3,647
18,603
0
W
Danzaburou
Zanican
Danzaburou
5,181
2,890
0
652
3,096
1,512
0
2,308
750
0
13,936
W
3,738
998
0
1,605
6,228
5,609
0
3,888
2,340
7,405
0
W
Thor
5,976
1,085
0
0
2,835
1,072
0
1,219
1,541
0
13,011
L
King Arthur
xPunishmentTime
King Arthur
4,019
368
0
0
8,261
6,812
0
2,634
5,539
0
16,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
27,405
90
Minions Killed
90
5
Camps Cleared
3
463,462
Distance Traveled
412,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,834
1,367
33
7
0
96,508
0
L
Achilles
5,116
1,023
1
0
0
34,470
0
L
Artio
5,565
1,113
4
1
0
92,218
0
L
Freya
5,368
1,074
11
2
3
91,021
0
W
Mulan
5,795
1,159
9
2
0
94,895
0
L
Janus
5,529
1,106
43
9
0
91,190
0
W
Danzaburou
6,475
1,295
28
6
1
79,626
0
W
Athena
6,780
1,356
9
2
0
97,064
0
W
Thor
6,875
1,375
11
2
4
95,369
0
L
King Arthur
5,827
1,165
31
6
0
103,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role