Player Matchup

Athena
Athena
D4nW1llz
Athena
Level 105
God Stats
1W - 3L
1,185 SR
Queue Stats
19W - 35L
1,254 Elo+
Party 2
Shiva
Shiva
Nimpimpom
Shiva
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 34L
1,228 Elo+
Party 2
Yu Huang
Yu Huang
Shonaaa
Yu Huang
Level 104
God Stats
1W - 3L
1,211 SR
Queue Stats
22W - 36L
1,270 Elo+
Party 2
Chernobog
Chernobog
SquibbSan
Chernobog
Level 81
God Stats
0W - 2L
1,326 SR
Queue Stats
14W - 30L
1,237 Elo+
Party 2
Thanatos
Thanatos
larson-38
Thanatos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,434 Elo+
Solo
Team Averages
Level 98
1,345 SR
1,285 Elo+

VS

Team Averages
Level 111
1,381 SR
1,513 Elo+
Yu Huang
Yu Huang
GazaManTings
Yu Huang
Level 158
God Stats
8W - 14L
1,307 SR
Queue Stats
134W - 150L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
Hagenos05
Sun Wukong
Level 97
God Stats
1W - 0L
1,309 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Neith
Neith
Mercy457
Neith
Level 66
God Stats
1W - 2L
1,274 SR
Queue Stats
19W - 13L
1,657 Elo+
Party 3
Achilles
Achilles
TOMY_Rich_G
Achilles
Level 108
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nike
Nike
Vanesio__
Nike
Level 124
God Stats
11W - 2L
1,747 SR
Queue Stats
64W - 63L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
D4nW1llz
Athena
13
1 / 1 / 2
8,032
446
6,262
14,106
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
Nimpimpom
Shiva
16
3 / 3 / 3
8,869
493
14,226
18,209
21,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Shonaaa
Yu Huang
14
0 / 7 / 1
8,658
481
4,221
14,743
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
SquibbSan
Chernobog
13
0 / 6 / 1
7,393
411
6,495
13,481
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
larson-38
Thanatos
13
1 / 5 / 0
7,749
431
4,045
14,460
7,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GazaManTings
Yu Huang
18
8 / 0 / 0
11,464
637
13,064
9,556
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Hagenos05
Sun Wukong
13
3 / 2 / 5
8,444
469
5,677
17,699
16,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Mercy457
Neith
14
3 / 0 / 5
8,593
477
11,674
7,573
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
TOMY_Rich_G
Achilles
13
4 / 0 / 3
7,941
441
6,412
10,922
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Nike
14
3 / 5 / 1
9,178
510
11,310
18,589
18,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
21
22
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
D4nW1llz
Athena
1
1
2
2
W
Yu Huang
GazaManTings
Yu Huang
8
0
0
8
W
Sun Wukong
Hagenos05
Sun Wukong
3
2
5
2.75
W
Neith
Mercy457
Neith
3
0
5
5.5
L
Shiva
Nimpimpom
Shiva
3
3
3
1.5
L
Yu Huang
Shonaaa
Yu Huang
0
7
1
0.07
L
Chernobog
SquibbSan
Chernobog
0
6
1
0.08
W
Achilles
TOMY_Rich_G
Achilles
4
0
3
5.5
W
Nike
3
5
1
0.7
L
Thanatos
larson-38
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,249
Damage
48,137
74,999
Taken
64,339
54,728
Mitigated
56,015
21,282
Healing
20,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
D4nW1llz
Athena
6,262
2,496
0
2,084
14,106
14,228
0
745
12,777
25,580
0
W
Yu Huang
GazaManTings
Yu Huang
13,064
932
0
3,117
9,556
4,334
562
3,473
6,083
100,298
1,578
W
Sun Wukong
Hagenos05
Sun Wukong
5,677
755
198
6,601
17,699
16,557
60
1,677
16,022
0
47,631
W
Neith
Mercy457
Neith
11,674
5,577
0
4,327
7,573
4,021
399
1,764
5,809
0
72,349
L
Shiva
Nimpimpom
Shiva
14,226
1,529
304
2,938
18,209
21,434
0
1,931
16,278
7,223
65,067
L
Yu Huang
Shonaaa
Yu Huang
4,221
708
0
2,938
14,743
5,468
78
10,648
4,095
66,519
1,427
L
Chernobog
SquibbSan
Chernobog
6,495
2,916
0
2,885
13,481
6,020
0
0
12,950
0
53,487
W
Achilles
TOMY_Rich_G
Achilles
6,412
1,243
66
5,362
10,922
12,650
63
2,775
8,147
0
36,098
W
Nike
11,310
1,214
0
970
18,589
18,453
0
3,470
15,119
2,332
69,663
L
Thanatos
larson-38
Thanatos
4,045
1,317
0
10,133
14,460
7,578
0
1,384
13,062
0
67,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
45,620
472
Minions Killed
508
0
Camps Cleared
0
1,665,617
Distance Traveled
1,709,920
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,032
446
33
2
0
396,165
0
W
Yu Huang
11,464
637
180
10
0
347,679
14
W
Sun Wukong
8,444
469
70
4
0
383,948
0
W
Neith
8,593
477
104
6
0
342,709
4
L
Shiva
8,869
493
103
6
0
326,864
0
L
Yu Huang
8,658
481
141
8
0
284,412
0
L
Chernobog
7,393
411
103
6
0
280,456
0
W
Achilles
7,941
441
35
2
0
339,954
0
W
Nike
9,178
510
119
7
0
295,630
1
L
Thanatos
7,749
431
92
5
0
377,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role