Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JerseyNutz21
Eset
Level 111
God Stats
5W - 8L
1,285 SR
Queue Stats
652W - 671L
1,409 Elo+
Solo
Fenrir
Fenrir
WolfpackDragon
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,464 Elo+
Party 1
Cupid
Cupid
X69onfire
Cupid
Level 19
God Stats
4W - 4L
1,500 SR
Queue Stats
924W - 985L
1,384 Elo+
Solo
Ullr
Ullr
austingost
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,553 Elo+
Party 1
Team Averages
Level 68
1,457 SR
1,462 Elo+

VS

Team Averages
Level 79
1,417 SR
1,399 Elo+
Freya
Freya
FierceGolem825
Freya
Level 83
God Stats
4W - 1L
1,284 SR
Queue Stats
132W - 134L
1,494 Elo+
Solo
Hercules
Hercules
PPokimon
Hercules
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 163L
1,453 Elo+
Solo
He Bo
He Bo
WickedDeath7
He Bo
Level 113
God Stats
3W - 4L
1,301 SR
Queue Stats
542W - 560L
1,501 Elo+
Solo
Bacchus
Bacchus
lucaslibonati
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,123 Elo+
Solo
Cupid
Cupid
xMiss Morrisonx
Cupid
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 130L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 4 / 6
7,723
644
7,611
19,509
17,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 1 / 7
9,064
755
23,084
9,922
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 8 / 3
8,326
694
11,551
16,169
12,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
X69onfire
Cupid
15
1 / 1 / 7
8,221
685
7,640
7,325
3,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 8
8,218
685
17,567
11,353
5,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
8,533
711
13,368
14,565
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
PPokimon
Hercules
17
5 / 1 / 12
9,030
753
8,191
24,038
23,781
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 3 / 10
8,765
730
16,058
13,208
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
16
2 / 2 / 13
9,198
767
8,712
18,926
30,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 2 / 13
9,282
774
8,926
9,264
4,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
11
Kills
17
17
Deaths
11
31
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
6
1
W
4
3
9
2.83
L
2
1
7
5.5
W
Hercules
PPokimon
Hercules
5
1
12
11
W
3
3
10
2.67
L
5
8
3
0.81
L
Cupid
X69onfire
Cupid
1
1
7
4.5
L
2
3
8
2
W
Bacchus
2
2
13
4.25
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,453
Damage
55,255
64,278
Taken
80,001
43,708
Mitigated
70,183
19,739
Healing
44,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,611
530
531
3,258
19,509
17,579
0
12,039
7,470
0
12,575
W
13,368
3,744
2,211
5,943
14,565
6,708
69
4,258
10,307
22,132
0
L
23,084
1,544
1,196
2,931
9,922
4,991
639
5,996
3,926
46,729
0
W
Hercules
PPokimon
Hercules
8,191
2,410
1,198
11,575
24,038
23,781
234
8,598
15,440
0
12,306
W
16,058
606
2,241
2,742
13,208
4,973
56
4,041
9,167
25,182
0
L
11,551
3,743
0
1,811
16,169
12,108
112
8,655
7,514
0
13,608
L
Cupid
X69onfire
Cupid
7,640
2,747
4,370
2,609
7,325
3,365
38
5,027
2,298
0
17,488
L
17,567
7,241
1,414
1,619
11,353
5,665
49
6,421
4,932
0
27,879
W
Bacchus
8,712
158
1,762
7,264
18,926
30,584
218
4,200
14,726
18,986
0
W
8,926
3,115
7,888
1,978
9,264
4,137
687
1,987
7,277
0
28,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,552
Gold Earned
44,808
121
Minions Killed
114
0
Camps Cleared
0
1,126,606
Distance Traveled
1,177,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,723
644
8
1
0
234,201
0
W
Freya
8,533
711
23
2
0
217,749
0
L
Eset
9,064
755
56
5
0
200,371
0
W
Hercules
9,030
753
9
1
0
257,205
0
W
He Bo
8,765
730
25
2
0
226,523
0
L
Fenrir
8,326
694
5
0
0
227,656
0
L
Cupid
8,221
685
31
3
0
235,786
0
L
Ullr
8,218
685
21
2
0
228,592
0
W
Bacchus
9,198
767
5
0
0
259,122
0
W
Cupid
9,282
774
52
4
0
216,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role