Player Matchup

King Arthur
King Arthur
ANC1984
King Arthur
Level 141
God Stats
2W - 8L
1,500 SR
Queue Stats
387W - 381L
1,274 Elo+
Party 1
Olorun
Olorun
Bunk_Ched
Olorun
Level 87
God Stats
2W - 2L
1,495 SR
Queue Stats
74W - 91L
1,513 Elo+
Solo
Hera
Hera
MissDipp
Hera
Level 124
God Stats
7W - 1L
1,500 SR
Queue Stats
185W - 180L
1,517 Elo+
Party 3
Ao Kuang
Ao Kuang
diosdgerrakratos
Ao Kuang
Level 152
God Stats
1W - 3L
1,708 SR
Queue Stats
241W - 228L
1,307 Elo+
Party 1
Discordia
Discordia
terriblywitchy
Discordia
Level 75
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 117L
1,460 Elo+
Party 3
Team Averages
Level 116
1,541 SR
1,414 Elo+

VS

Team Averages
Level 96
1,551 SR
1,550 Elo+
Cupid
Cupid
Killerzz20
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Link147
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 17L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
Ryelstyle
Kukulkan
Level 105
God Stats
4W - 5L
1,541 SR
Queue Stats
331W - 339L
1,480 Elo+
Solo
Nemesis
Nemesis
SkRaPiE18
Nemesis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
505W - 523L
1,499 Elo+
Solo
Jormungandr
Jormungandr
xJacktheWack
Jormungandr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANC1984
King Arthur
17
1 / 2 / 13
10,364
691
12,312
19,012
24,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
Bunk_Ched
Olorun
16
2 / 2 / 10
9,905
660
11,335
11,824
5,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
20
5 / 1 / 9
10,950
730
19,006
8,079
3,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 9
10,104
674
9,535
14,881
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
terriblywitchy
Discordia
18
5 / 1 / 9
10,632
709
10,695
8,498
3,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 2 / 5
9,475
632
7,221
11,674
6,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Link147
Ah Muzen Cab
17
2 / 5 / 3
9,921
661
11,452
13,639
6,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Ryelstyle
Kukulkan
18
4 / 2 / 4
10,531
702
16,197
12,008
6,261
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
SkRaPiE18
Nemesis
12
0 / 6 / 7
8,658
577
8,587
13,167
7,546
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
xJacktheWack
Jormungandr
17
0 / 2 / 8
9,282
619
8,368
17,540
13,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
17
Kills
8
9
Deaths
17
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ANC1984
King Arthur
1
2
13
3.75
W
Olorun
Bunk_Ched
Olorun
2
2
10
3.5
L
Cupid
2
2
5
2.25
L
Ah Muzen Cab
Link147
Ah Muzen Cab
2
5
3
0.7
W
Hera
5
1
9
9.5
L
Kukulkan
Ryelstyle
Kukulkan
4
2
4
3
L
Nemesis
SkRaPiE18
Nemesis
0
6
7
0.58
W
4
3
9
2.83
W
Discordia
terriblywitchy
Discordia
5
1
9
9.5
L
Jormungandr
xJacktheWack
Jormungandr
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,883
Damage
51,825
62,294
Taken
68,028
46,951
Mitigated
39,966
30,820
Healing
22,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ANC1984
King Arthur
12,312
923
1,300
2,324
19,012
24,248
287
7,889
10,734
0
24,870
W
Olorun
Bunk_Ched
Olorun
11,335
4,554
1,410
4,212
11,824
5,919
2,159
3,463
8,143
29,563
0
L
Cupid
7,221
2,738
1,943
2,697
11,674
6,270
614
8,771
2,769
0
20,685
L
Ah Muzen Cab
Link147
Ah Muzen Cab
11,452
2,013
960
1,648
13,639
6,804
0
10,609
2,820
0
33,724
W
Hera
19,006
5,727
3,475
1,698
8,079
3,916
1,715
3,014
5,007
39,278
0
L
Kukulkan
Ryelstyle
Kukulkan
16,197
1,481
3,889
2,552
12,008
6,261
476
9,648
2,152
42,727
0
L
Nemesis
SkRaPiE18
Nemesis
8,587
2,615
1,517
1,859
13,167
7,546
0
7,378
5,705
0
11,757
W
9,535
1,897
3,566
5,813
14,881
9,246
2,521
5,676
9,088
16,996
0
W
Discordia
terriblywitchy
Discordia
10,695
571
4,220
2,802
8,498
3,622
1,537
3,381
4,757
30,377
0
L
Jormungandr
xJacktheWack
Jormungandr
8,368
2,158
2,958
2,332
17,540
13,085
0
13,342
4,011
17,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
47,867
186
Minions Killed
159
0
Camps Cleared
0
1,355,004
Distance Traveled
1,238,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,364
691
26
2
0
274,257
0
W
Olorun
9,905
660
35
2
0
258,754
0
L
Cupid
9,475
632
29
2
0
277,553
0
L
Ah Muzen Cab
9,921
661
49
3
0
226,464
0
W
Hera
10,950
730
53
4
0
288,018
0
L
Kukulkan
10,531
702
64
4
0
242,025
0
L
Nemesis
8,658
577
4
0
0
229,847
0
W
Ao Kuang
10,104
674
23
2
0
251,762
0
W
Discordia
10,632
709
49
3
0
282,213
0
L
Jormungandr
9,282
619
13
1
0
262,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role