Player Matchup

Cthulhu
Cthulhu
JustLucky305
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 127L
1,440 Elo+
Solo
Hera
Hera
Mrroyo
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 145L
1,500 Elo+
Solo
Shiva
Shiva
ProfesionalHobo
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Kukulkan
Kukulkan
axtem2
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Loki
Loki
sebasml2000
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 88L
1,336 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,455 Elo+

VS

Team Averages
Level 24
1,544 SR
1,427 Elo+
Sol
Sol
Erased987
Sol
Level 29
God Stats
10W - 9L
1,720 SR
Queue Stats
653W - 665L
1,465 Elo+
Solo
Pele
Pele
Furukawayukisan
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,314 Elo+
Solo
Sobek
Sobek
Slevker
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,459 Elo+
Party 1
Medusa
Medusa
Thirteenthdi
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
YesThisIsEcho
Shiva
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JustLucky305
Cthulhu
13
0 / 6 / 9
7,272
727
5,580
11,407
14,099
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
Mrroyo
Hera
12
5 / 6 / 3
7,872
787
8,935
9,676
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 4
7,168
717
5,922
11,671
6,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
axtem2
Kukulkan
14
3 / 7 / 7
8,038
804
10,863
11,576
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 8 / 5
7,623
762
8,494
11,526
3,996
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 10
10,533
1,053
16,709
9,084
4,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 5 / 10
9,770
977
13,835
12,399
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Slevker
Sobek
16
3 / 1 / 16
9,666
967
6,955
13,616
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
16
3 / 1 / 15
9,098
910
10,051
7,020
3,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 16
7,982
798
4,283
12,201
12,666
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
11
Kills
28
28
Deaths
13
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
13
1
10
18
W
9
5
10
2.8
L
Cthulhu
JustLucky305
Cthulhu
0
6
9
0.75
L
Hera
Mrroyo
Hera
5
6
3
1.08
L
1
1
4
3
W
Sobek
Slevker
Sobek
3
1
16
11
W
Medusa
3
1
15
10.5
W
0
5
16
1.6
L
Kukulkan
axtem2
Kukulkan
3
7
7
0.93
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,794
Damage
51,833
55,856
Taken
54,320
33,661
Mitigated
43,759
10,547
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,709
3,726
1,216
4,309
9,084
4,894
3,876
4,090
4,994
40,285
0
W
13,835
2,655
266
3,105
12,399
6,278
1,062
4,511
7,888
0
29,179
L
Cthulhu
JustLucky305
Cthulhu
5,580
439
464
921
11,407
14,099
0
5,371
6,036
14,446
0
L
Hera
Mrroyo
Hera
8,935
2,035
0
1,914
9,676
3,920
0
5,804
3,872
16,663
0
L
5,922
668
275
5,283
11,671
6,982
79
4,677
6,994
0
12,242
W
Sobek
Slevker
Sobek
6,955
467
1,119
6,458
13,616
16,016
112
5,670
7,946
12,968
0
W
Medusa
10,051
5,156
19
1,600
7,020
3,905
2,587
4,233
2,787
0
21,162
W
4,283
520
1,827
2,041
12,201
12,666
155
6,874
5,327
0
9,118
L
Kukulkan
axtem2
Kukulkan
10,863
777
171
1,414
11,576
4,664
74
4,112
7,464
19,119
0
L
8,494
590
0
105
11,526
3,996
0
3,700
7,826
0
18,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
47,049
92
Minions Killed
114
0
Camps Cleared
0
812,300
Distance Traveled
1,055,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,533
1,053
48
5
0
204,946
2
W
Pele
9,770
977
23
2
0
209,449
0
L
Cthulhu
7,272
727
21
2
0
163,880
0
L
Hera
7,872
787
12
1
0
165,255
0
L
Shiva
7,168
717
15
2
0
139,980
0
W
Sobek
9,666
967
11
1
0
226,139
0
W
Medusa
9,098
910
27
3
0
205,309
0
W
Shiva
7,982
798
5
1
0
209,891
0
L
Kukulkan
8,038
804
25
3
0
160,389
0
L
Loki
7,623
762
19
2
0
182,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role