Player Matchup

Neith
Neith
MySaiyanPride
Neith
Level 110
God Stats
18W - 12L
1,430 SR
Queue Stats
311W - 295L
1,568 Elo+
Party 2
Achilles
Achilles
Myntii
Achilles
Level 108
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo
Zhong Kui
Zhong Kui
PhatLoinz
Zhong Kui
Level 128
God Stats
20W - 17L
1,524 SR
Queue Stats
246W - 240L
1,581 Elo+
Party 2
Team Averages
Level 115
1,417 SR
1,449 Elo+

VS

Team Averages
Level 123
1,452 SR
1,455 Elo+
Anubis
Anubis
Bingo321
Anubis
Level 147
God Stats
1W - 0L
1,651 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Shiva
Shiva
MallyTrue
Shiva
Level 82
God Stats
6W - 5L
1,204 SR
Queue Stats
34W - 46L
1,477 Elo+
Solo
Danzaburou
Danzaburou
TheCuzz08
Danzaburou
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 41L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 11
18,149
789
36,366
26,243
16,588
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Myntii
Achilles
18
5 / 8 / 8
14,976
651
14,498
26,875
18,918
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
PhatLoinz
Zhong Kui
20
9 / 7 / 12
17,214
748
30,435
30,465
23,497
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bingo321
Anubis
20
3 / 12 / 11
15,680
682
24,251
32,966
21,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
MallyTrue
Shiva
20
14 / 6 / 2
19,432
845
25,198
33,865
49,820
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
TheCuzz08
Danzaburou
20
2 / 8 / 12
16,402
713
18,783
24,679
12,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
26
Kills
19
19
Deaths
26
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bingo321
Anubis
3
12
11
0.71
W
Shiva
MallyTrue
Shiva
14
6
2
2.5
L
12
4
11
4.38
L
Achilles
Myntii
Achilles
5
8
8
1.13
L
Zhong Kui
PhatLoinz
Zhong Kui
9
7
12
2.14
W
Danzaburou
TheCuzz08
Danzaburou
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,299
Damage
68,232
83,583
Taken
91,510
59,003
Mitigated
84,184
21,285
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bingo321
Anubis
24,251
790
645
10,227
32,966
21,544
63
11,254
21,087
62,554
0
W
Shiva
MallyTrue
Shiva
25,198
3,220
247
6,748
33,865
49,820
15
10,650
22,602
2,876
61,401
L
36,366
20,231
0
5,186
26,243
16,588
1,558
7,670
18,573
0
120,806
L
Achilles
Myntii
Achilles
14,498
3,141
0
3,427
26,875
18,918
72
6,961
19,914
0
69,577
L
Zhong Kui
PhatLoinz
Zhong Kui
30,435
3,801
0
12,672
30,465
23,497
1,697
11,632
18,833
84,566
3,725
W
Danzaburou
TheCuzz08
Danzaburou
18,783
7,035
0
5,456
24,679
12,820
3,585
5,982
18,302
0
92,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,339
Gold Earned
51,514
300
Minions Killed
221
0
Camps Cleared
0
1,040,587
Distance Traveled
1,027,271
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,680
682
64
3
0
272,866
0
W
Shiva
19,432
845
49
2
0
392,937
0
L
Neith
18,149
789
142
6
0
368,392
0
L
Achilles
14,976
651
61
3
0
352,384
0
L
Zhong Kui
17,214
748
97
4
0
319,811
0
W
Danzaburou
16,402
713
108
5
0
361,468
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role