Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FunkyDunkMunkey
Apollo
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 100L
1,423 Elo+
Solo
Yemoja
Yemoja
RwbyRoseee
Yemoja
Level 145
God Stats
16W - 13L
1,543 SR
Queue Stats
1,126W - 1,082L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Tommy Joestar
Amaterasu
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 24L
1,605 Elo+
Solo
Merlin
Merlin
mar3d
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,456 Elo+
Solo
Team Averages
Level 131
1,509 SR
1,499 Elo+

VS

Team Averages
Level 186
1,453 SR
1,506 Elo+
Geb
Geb
 
Geb
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CFWJudge
Vulcan
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
89W - 91L
1,483 Elo+
Solo
Anhur
Anhur
We Obey Elite
Anhur
Level 165
God Stats
25W - 24L
1,478 SR
Queue Stats
87W - 84L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 1 / 1
4,281
856
3,655
2,902
826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
4,698
940
737
3,219
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
RwbyRoseee
Yemoja
9
0 / 0 / 1
4,562
912
1,360
1,984
846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Tommy Joestar
Amaterasu
9
1 / 0 / 0
4,514
903
2,602
4,204
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
mar3d
Merlin
8
0 / 0 / 0
4,067
813
1,066
841
208
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 1
4,598
920
773
3,457
1,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
 
Tsukuyomi
10
0 / 0 / 0
4,561
912
4,260
2,414
884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
 
Hercules
8
1 / 0 / 0
4,391
878
1,505
2,473
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
CFWJudge
Vulcan
10
0 / 1 / 0
4,440
888
1,541
2,140
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
4,512
902
1,407
2,904
921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
1
0.5
W
Geb
 
Geb
0
0
1
0.5
W
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Hercules
 
Hercules
1
0
0
1
W
Vulcan
CFWJudge
Vulcan
0
1
0
0
L
0
0
0
0
L
Yemoja
RwbyRoseee
Yemoja
0
0
1
0.5
L
Amaterasu
Tommy Joestar
Amaterasu
1
0
0
1
W
0
0
1
0.5
L
Merlin
mar3d
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,420
Damage
9,486
13,150
Taken
13,388
6,093
Mitigated
5,301
6,041
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,655
725
0
362
2,902
826
0
281
2,621
0
17,745
W
Geb
 
Geb
773
160
760
1,383
3,457
1,510
0
631
2,748
4,252
0
W
Tsukuyomi
 
Tsukuyomi
4,260
781
0
271
2,414
884
0
419
1,910
0
19,530
W
Hercules
 
Hercules
1,505
343
269
617
2,473
1,115
0
534
1,898
0
4,800
W
Vulcan
CFWJudge
Vulcan
1,541
1,029
0
0
2,140
871
0
305
1,793
11,891
0
L
737
376
0
1,759
3,219
1,181
0
358
2,861
0
16,889
L
Yemoja
RwbyRoseee
Yemoja
1,360
234
2,000
1,020
1,984
846
0
621
1,363
3,831
0
L
Amaterasu
Tommy Joestar
Amaterasu
2,602
613
144
626
4,204
3,032
0
997
3,207
0
10,282
W
1,407
816
0
1,114
2,904
921
0
537
2,217
0
15,245
L
Merlin
mar3d
Merlin
1,066
0
0
130
841
208
0
57
784
8,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,122
Gold Earned
22,502
125
Minions Killed
130
0
Camps Cleared
0
468,939
Distance Traveled
530,674
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,281
856
42
8
0
102,168
0
W
Geb
4,598
920
5
1
0
108,710
0
W
Tsukuyomi
4,561
912
46
9
0
101,501
0
W
Hercules
4,391
878
8
2
0
107,936
0
W
Vulcan
4,440
888
25
5
0
112,421
0
L
Apollo
4,698
940
37
7
0
92,890
0
L
Yemoja
4,562
912
7
1
0
97,976
1
L
Amaterasu
4,514
903
20
4
0
120,243
0
W
Anhur
4,512
902
46
9
0
100,106
0
L
Merlin
4,067
813
19
4
0
55,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role