Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
EnigmaticSphinx
Ishtar
Level 157
God Stats
4W - 3L
1,849 SR
Queue Stats
118W - 99L
1,682 Elo+
Party 2
Osiris
Osiris
IbeatMyWifeNkids
Osiris
Level 149
God Stats
5W - 12L
1,123 SR
Queue Stats
157W - 194L
1,407 Elo+
Party 2
Nox
Nox
Sagradus
Nox
Level 103
God Stats
2W - 2L
1,139 SR
Queue Stats
57W - 67L
1,395 Elo+
Solo
Chaac
Chaac
methluos
Chaac
Level 124
God Stats
24W - 15L
1,557 SR
Queue Stats
187W - 156L
1,467 Elo+
Solo
Team Averages
Level 136
1,434 SR
1,490 Elo+

VS

Team Averages
Level 66
1,574 SR
1,529 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Arkanosh
Bacchus
Level 66
God Stats
15W - 9L
1,913 SR
Queue Stats
454W - 391L
1,496 Elo+
Solo
Surtr
Surtr
C1ND3R42
Surtr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 64L
1,500 Elo+
Solo
Thanatos
Thanatos
Pa1n228
Thanatos
Level 67
God Stats
4W - 3L
1,225 SR
Queue Stats
167W - 149L
1,420 Elo+
Party 1
Medusa
Medusa
YuuKhiro
Medusa
Level 63
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 1L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 1 / 3
4,206
526
3,006
4,284
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

7
0 / 1 / 4
4,279
535
3,906
5,740
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 0 / 2
5,363
670
4,579
5,990
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 0 / 1
4,848
606
1,703
1,428
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
methluos
Chaac
9
2 / 1 / 1
5,139
642
4,862
6,916
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 0
4,907
613
1,526
4,375
2,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Arkanosh
Bacchus
6
0 / 2 / 2
3,883
485
2,991
7,206
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
C1ND3R42
Surtr
5
1 / 3 / 0
3,964
496
3,085
5,548
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Pa1n228
Thanatos
6
0 / 1 / 1
3,827
478
2,365
4,920
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
YuuKhiro
Medusa
7
2 / 1 / 0
4,332
542
2,401
4,244
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
3
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
3
2.5
L
Anubis
 
Anubis
0
1
0
0
L
Bacchus
Arkanosh
Bacchus
0
2
2
0.5
L
Surtr
C1ND3R42
Surtr
1
3
0
0.33
W
0
1
4
2
W
5
0
2
6
L
Thanatos
Pa1n228
Thanatos
0
1
1
0.5
W
0
0
1
0.5
L
Medusa
YuuKhiro
Medusa
2
1
0
2
W
Chaac
methluos
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
12,368
24,358
Taken
26,293
10,220
Mitigated
11,730
11,897
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,006
608
1,376
2,035
4,284
1,694
92
1,313
2,971
15,257
0
L
Anubis
 
Anubis
1,526
328
0
2,269
4,375
2,303
0
1,703
2,672
35,087
0
L
Bacchus
Arkanosh
Bacchus
2,991
747
0
826
7,206
4,007
0
1,786
5,420
8,833
0
L
Surtr
C1ND3R42
Surtr
3,085
1,414
0
1,407
5,548
2,154
0
0
5,548
138
15,113
W
3,906
2,747
0
2,901
5,740
1,790
215
1,347
4,393
0
25,641
W
4,579
2,549
0
1,780
5,990
3,370
0
1,096
4,894
0
30,395
L
Thanatos
Pa1n228
Thanatos
2,365
542
0
3,270
4,920
2,020
0
120
4,800
0
15,251
W
1,703
133
0
250
1,428
475
0
581
847
29,409
0
L
Medusa
YuuKhiro
Medusa
2,401
1,267
0
1,581
4,244
1,246
0
1,100
3,144
0
19,467
W
Chaac
methluos
Chaac
4,862
966
0
3,555
6,916
2,891
379
266
6,650
0
37,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
20,913
243
Minions Killed
159
0
Camps Cleared
0
753,651
Distance Traveled
697,685
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,206
526
22
3
0
147,661
2
L
Anubis
4,907
613
62
8
0
129,896
0
L
Bacchus
3,883
485
7
1
0
149,974
1
L
Surtr
3,964
496
31
4
0
96,471
0
W
Ishtar
4,279
535
39
5
0
139,667
2
W
Osiris
5,363
670
50
6
0
189,814
0
L
Thanatos
3,827
478
26
3
0
175,231
1
W
Nox
4,848
606
62
8
0
111,051
0
L
Medusa
4,332
542
33
4
0
146,113
2
W
Chaac
5,139
642
70
9
0
165,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role