Player Matchup

Ishtar
Ishtar
Bronze III
DrTreecko
Ishtar
Bronze III
Level 95
God Stats
2W - 2L
1,701 SR
Queue Stats
15W - 14L
1,546 MMR
Solo
Nike
Nike
Gold IV
Kisagami23
Nike
Gold IV
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
461W - 457L
1,517 MMR
Solo
Ares
Ares
Gold IV
MikeBanning0
Ares
Gold IV
Level 48
God Stats
14W - 11L
1,612 SR
Queue Stats
36W - 45L
1,529 MMR
Solo
Chronos
Chronos
Gold V
TheyCallMeTobe
Chronos
Gold V
Level 129
God Stats
7W - 4L
1,882 SR
Queue Stats
42W - 44L
1,621 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
wild_brabbit
Tsukuyomi
Gold IV
Level 127
God Stats
29W - 26L
1,690 SR
Queue Stats
65W - 69L
1,432 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,677 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,579 SR
1,529 MMR
Mercury
Mercury
Gold III
ADJX
Mercury
Gold III
Level 145
God Stats
13W - 8L
1,508 SR
Queue Stats
117W - 112L
1,520 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
FreddyPimpstone
Cu Chulainn
Gold IV
Level 129
God Stats
17W - 12L
1,543 SR
Queue Stats
58W - 53L
1,542 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Kubisnaxx
Baron Samedi
Silver II
Level 99
God Stats
1W - 0L
1,751 SR
Queue Stats
6W - 5L
1,493 MMR
Party 1
Bacchus
Bacchus
Silver II
Solur6
Bacchus
Silver II
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,538 MMR
Party 1
Izanami
Izanami
Silver II
dwightshrute420
Izanami
Silver II
Level 87
God Stats
8W - 4L
1,593 SR
Queue Stats
13W - 10L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DrTreecko
Ishtar
12
1 / 2 / 0
7,027
541
7,050
11,792
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
6,575
506
5,172
10,549
10,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

7
0 / 6 / 0
5,250
404
1,827
11,886
7,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
6,890
530
4,247
7,927
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
wild_brabbit
Tsukuyomi
10
0 / 3 / 1
6,041
465
3,464
10,371
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Ao KuangYu HuangHe BoAtlas

VS

Bans
AwilixSusanoFenrirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ADJX
Mercury
13
7 / 1 / 3
8,025
617
7,171
10,955
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
FreddyPimpstone
Cu Chulainn
14
2 / 0 / 1
8,098
623
8,267
10,365
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Kubisnaxx
Baron Samedi
13
2 / 1 / 5
7,360
566
8,152
4,576
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Solur6
Bacchus
12
1 / 0 / 8
7,697
592
5,167
6,109
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 3
7,755
597
6,860
8,320
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
ADJX
Mercury
7
1
3
8.5
L
Ishtar
DrTreecko
Ishtar
1
2
0
0.5
W
Cu Chulainn
FreddyPimpstone
Cu Chulainn
2
0
1
2.5
L
0
2
0
0
W
Baron Samedi
Kubisnaxx
Baron Samedi
2
1
5
4.5
L
0
6
0
0
W
Bacchus
Solur6
Bacchus
1
0
8
5
L
1
1
1
1.5
W
2
0
3
3.5
L
Tsukuyomi
wild_brabbit
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
35,617
52,525
Taken
40,325
30,158
Mitigated
24,045
11,566
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ADJX
Mercury
7,171
4,034
0
170
10,955
3,990
0
2,122
8,833
0
57,906
L
Ishtar
DrTreecko
Ishtar
7,050
4,325
0
5,170
11,792
4,844
0
1,371
10,421
0
60,482
W
Cu Chulainn
FreddyPimpstone
Cu Chulainn
8,267
1,168
0
3,599
10,365
7,911
0
1,004
9,361
363
67,259
L
5,172
778
0
1,805
10,549
10,600
0
120
10,429
2,716
52,889
W
Baron Samedi
Kubisnaxx
Baron Samedi
8,152
390
674
1,489
4,576
2,857
560
1,373
3,203
66,180
0
L
1,827
125
919
1,217
11,886
7,892
0
6,124
5,762
10,295
0
W
Bacchus
Solur6
Bacchus
5,167
654
0
2,995
6,109
5,933
239
1,781
4,328
20,932
0
L
4,247
921
0
1,005
7,927
3,019
0
4,369
3,558
56,120
0
W
6,860
5,181
0
4,995
8,320
3,354
0
823
7,497
0
72,061
L
Tsukuyomi
wild_brabbit
Tsukuyomi
3,464
508
0
1,450
10,371
3,803
0
1,455
8,916
0
50,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
38,935
401
Minions Killed
469
0
Camps Cleared
0
1,297,683
Distance Traveled
1,435,771
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,025
617
77
6
0
353,143
0
L
Ishtar
7,027
541
117
9
0
253,765
2
W
Cu Chulainn
8,098
623
110
8
0
264,599
0
L
Nike
6,575
506
100
8
0
241,009
1
W
Baron Samedi
7,360
566
122
9
0
256,097
0
L
Ares
5,250
404
13
1
0
234,534
3
W
Bacchus
7,697
592
26
2
0
300,244
1
L
Chronos
6,890
530
101
8
0
267,175
4
W
Izanami
7,755
597
134
10
0
261,688
3
L
Tsukuyomi
6,041
465
70
5
0
301,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role