Player Matchup

Surtr
Surtr
Alex_15_vk
Surtr
Level 89
God Stats
12W - 6L
1,505 SR
Queue Stats
247W - 227L
1,560 Elo+
Party 2
Neith
Neith
BilbzTheBagginz
Neith
Level 122
God Stats
5W - 7L
1,473 SR
Queue Stats
48W - 52L
1,542 Elo+
Solo
Thanatos
Thanatos
Corpa__vk
Thanatos
Level 96
God Stats
12W - 5L
1,730 SR
Queue Stats
231W - 217L
1,560 Elo+
Party 2
Bacchus
Bacchus
larson-38
Bacchus
Level 89
God Stats
11W - 10L
1,507 SR
Queue Stats
21W - 25L
1,401 Elo+
Solo
Raijin
Raijin
oni_samourai972
Raijin
Level 107
God Stats
6W - 5L
1,536 SR
Queue Stats
432W - 433L
1,476 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,508 Elo+

VS

Team Averages
Level 56
1,490 SR
1,359 Elo+
Maui
Maui
DaniiTensho
Maui
Level 81
God Stats
13W - 12L
1,533 SR
Queue Stats
95W - 100L
1,417 Elo+
Solo
Hachiman
Hachiman
Gaetanooo-
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,314 Elo+
Party 1
Ganesha
Ganesha
NeverForget_NFS
Ganesha
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,196 Elo+
Party 1
Ao Kuang
Ao Kuang
Skazis_Welt
Ao Kuang
Level 47
God Stats
21W - 29L
1,262 SR
Queue Stats
55W - 75L
1,341 Elo+
Party 1
Chaac
Chaac
kotonyak
Chaac
Level 107
God Stats
17W - 25L
1,654 SR
Queue Stats
383W - 397L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 1 / 1
7,613
586
7,497
10,272
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 1 / 4
6,829
525
6,415
5,639
2,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Corpa__vk
Thanatos
12
3 / 2 / 2
7,459
574
5,595
10,274
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
larson-38
Bacchus
11
4 / 1 / 5
7,171
552
6,085
9,826
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 1
7,355
566
3,587
4,821
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,395
415
1,522
11,382
9,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Gaetanooo-
Hachiman
7
0 / 3 / 1
4,922
379
2,657
7,346
2,323
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,167
474
2,037
6,861
3,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Skazis_Welt
Ao Kuang
11
4 / 2 / 0
7,200
554
7,997
9,150
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
kotonyak
Chaac
10
0 / 4 / 1
6,142
472
4,958
14,102
11,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
5
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
1
1
3.5
W
4
1
4
6
W
Thanatos
Corpa__vk
Thanatos
3
2
2
2
L
0
5
1
0.1
L
Hachiman
Gaetanooo-
Hachiman
0
3
1
0.17
L
0
2
1
0.25
L
Ao Kuang
Skazis_Welt
Ao Kuang
4
2
0
2
L
Chaac
kotonyak
Chaac
0
4
1
0.13
W
Bacchus
larson-38
Bacchus
4
1
5
6.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
19,171
40,832
Taken
48,841
27,680
Mitigated
30,505
19,020
Healing
15,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
7,497
3,622
0
3,641
10,272
9,210
276
1,515
8,757
432
52,104
W
6,415
2,887
0
1,996
5,639
2,149
1,706
3,212
2,427
0
47,218
W
Thanatos
Corpa__vk
Thanatos
5,595
1,945
0
9,241
10,274
4,876
152
2,068
8,206
0
54,739
L
1,522
232
748
2,118
11,382
9,522
0
2,455
8,927
16,284
0
L
Hachiman
Gaetanooo-
Hachiman
2,657
1,222
0
2,359
7,346
2,323
0
2,633
4,713
0
19,843
L
2,037
364
57
1,334
6,861
3,613
0
2,954
3,907
27,338
0
L
Ao Kuang
Skazis_Welt
Ao Kuang
7,997
2,152
0
4,224
9,150
3,192
0
1,630
7,478
42,379
0
L
Chaac
kotonyak
Chaac
4,958
1,222
0
4,813
14,102
11,855
0
264
12,952
0
43,817
W
Bacchus
larson-38
Bacchus
6,085
454
165
2,696
9,826
9,629
315
1,485
8,341
19,257
0
W
3,587
874
0
1,281
4,821
1,816
58
3,276
1,545
44,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
29,826
364
Minions Killed
235
0
Camps Cleared
0
1,236,182
Distance Traveled
1,174,351
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,613
586
100
8
0
247,616
0
W
Neith
6,829
525
72
6
0
191,853
3
W
Thanatos
7,459
574
86
7
0
321,640
0
L
Maui
5,395
415
20
2
0
257,573
6
L
Hachiman
4,922
379
29
2
0
166,838
0
L
Ganesha
6,167
474
35
3
0
244,938
2
L
Ao Kuang
7,200
554
78
6
0
298,249
0
L
Chaac
6,142
472
73
6
0
206,753
0
W
Bacchus
7,171
552
20
2
0
259,413
5
W
Raijin
7,355
566
86
7
0
215,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role