Player Matchup

Merlin
Merlin
 
Merlin
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BYtheHORNsDude
Guan Yu
Level 80
God Stats
46W - 49L
1,697 SR
Queue Stats
224W - 184L
1,630 Elo+
Party 1
Ganesha
Ganesha
SilverBoo
Ganesha
Level 21
God Stats
45W - 28L
1,608 SR
Queue Stats
120W - 109L
1,553 Elo+
Party 1
Team Averages
Level 88
1,601 SR
1,561 Elo+

VS

Team Averages
Level 58
1,390 SR
1,394 Elo+
Scylla
Scylla
The_Miguelit_SHS
Scylla
Level 100
God Stats
19W - 16L
1,404 SR
Queue Stats
38W - 49L
1,366 Elo+
Solo
Loki
Loki
TiduS_Spams_L2
Loki
Level 42
God Stats
14W - 25L
1,267 SR
Queue Stats
35W - 47L
1,171 Elo+
Solo
Bellona
Bellona
jordanthemaster
Bellona
Level 31
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 7L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 0 / 6
8,896
809
12,247
10,038
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 5
9,427
857
10,004
12,619
16,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
SilverBoo
Ganesha
13
0 / 1 / 11
8,701
791
3,113
9,471
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,889
626
6,354
7,722
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 7 / 0
7,868
715
6,558
12,876
3,469
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
6,124
557
1,206
8,948
5,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
6
8
W
8
1
5
10.5
W
Ganesha
SilverBoo
Ganesha
0
1
11
5.5
L
0
3
2
0.33
L
2
7
0
0.29
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
14,118
32,128
Taken
29,546
31,214
Mitigated
11,205
12,499
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,247
842
75
3,531
10,038
4,035
349
2,327
7,711
50,430
0
W
10,004
1,246
2,139
4,793
12,619
16,220
546
1,945
10,674
683
27,015
W
Ganesha
SilverBoo
Ganesha
3,113
424
0
1,961
9,471
10,959
541
2,417
7,054
13,810
0
L
6,354
280
0
1,794
7,722
2,239
0
4,721
2,434
19,933
0
L
6,558
1,283
0
922
12,876
3,469
0
5,811
6,437
0
26,996
L
1,206
167
0
1,083
8,948
5,497
0
4,661
3,808
0
8,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
20,881
121
Minions Killed
90
0
Camps Cleared
0
620,274
Distance Traveled
475,636
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,896
809
79
7
0
190,241
0
W
Guan Yu
9,427
857
40
4
0
233,158
0
W
Ganesha
8,701
791
2
0
0
196,875
0
L
Scylla
6,889
626
35
3
0
179,054
1
L
Loki
7,868
715
45
4
0
162,305
0
L
Bellona
6,124
557
10
1
0
134,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role