Player Matchup

Anhur
Anhur
HotAsianWife206
Anhur
Level 42
God Stats
4W - 3L
1,753 SR
Queue Stats
73W - 78L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
SrXmann
Zhong Kui
Level 41
God Stats
2W - 1L
1,750 SR
Queue Stats
16W - 9L
1,540 Elo+
Solo
Bakasura
Bakasura
anthonyw9941
Bakasura
Level 39
God Stats
6W - 3L
1,612 SR
Queue Stats
18W - 18L
1,359 Elo+
Solo
Kukulkan
Kukulkan
grizzlykilla1696
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,341 Elo+
Solo
Cerberus
Cerberus
xMAJOR87x
Cerberus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo
Team Averages
Level 56
1,623 SR
1,404 Elo+

VS

Team Averages
Level 42
1,425 SR
1,352 Elo+
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Acetaminofin
Bellona
Level 34
God Stats
5W - 5L
1,408 SR
Queue Stats
46W - 62L
1,292 Elo+
Party 1
Raijin
Raijin
FinalArtifact55
Raijin
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 167L
1,448 Elo+
Solo
Neith
Neith
Fêžę
Neith
Level 37
God Stats
22W - 43L
1,215 SR
Queue Stats
26W - 53L
1,229 Elo+
Solo
Ratatoskr
Ratatoskr
Melatonin2326
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
8,064
504
8,307
12,528
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SrXmann
Zhong Kui
15
6 / 4 / 3
9,689
606
16,565
17,363
11,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
anthonyw9941
Bakasura
20
12 / 0 / 2
11,539
721
14,116
13,611
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 1
8,671
542
4,323
8,913
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
xMAJOR87x
Cerberus
12
6 / 2 / 3
8,482
530
6,871
14,269
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 9 / 2
6,064
379
1,374
17,040
10,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Acetaminofin
Bellona
11
2 / 8 / 1
7,059
441
8,375
22,335
20,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 0 / 1
10,596
662
13,124
9,519
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Fêžę
Neith
13
3 / 4 / 2
7,736
484
10,708
10,738
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Melatonin2326
Ratatoskr
12
3 / 7 / 3
7,735
483
8,380
12,777
4,580
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
28
Kills
14
15
Deaths
28
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
9
2
0.11
L
Bellona
Acetaminofin
Bellona
2
8
1
0.31
L
6
0
1
6.5
L
Neith
Fêžę
Neith
3
4
2
1
W
3
5
6
1.2
L
Ratatoskr
Melatonin2326
Ratatoskr
3
7
3
0.64
W
Zhong Kui
SrXmann
Zhong Kui
6
4
3
1.88
W
Bakasura
anthonyw9941
Bakasura
12
0
2
13
W
1
4
1
0.38
W
Cerberus
xMAJOR87x
Cerberus
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,182
Damage
41,961
66,684
Taken
72,409
35,266
Mitigated
43,296
29,662
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,374
866
0
1,365
17,040
10,716
0
6,147
10,398
7,980
0
L
Bellona
Acetaminofin
Bellona
8,375
2,279
0
3,482
22,335
20,691
0
12,261
8,516
0
36,119
L
13,124
1,430
0
2,632
9,519
4,163
359
4,152
5,170
102,616
0
L
Neith
Fêžę
Neith
10,708
3,672
64
3,476
10,738
3,146
832
1,163
8,875
0
53,489
W
8,307
5,391
0
4,339
12,528
4,213
649
725
11,803
0
33,841
L
Ratatoskr
Melatonin2326
Ratatoskr
8,380
3,738
0
2,070
12,777
4,580
430
4,036
8,500
0
45,482
W
Zhong Kui
SrXmann
Zhong Kui
16,565
1,725
0
9,308
17,363
11,348
3,269
4,017
12,237
77,072
0
W
Bakasura
anthonyw9941
Bakasura
14,116
9,679
0
11,010
13,611
7,016
0
1,210
12,270
0
111,244
W
4,323
948
0
1,537
8,913
3,484
779
6,076
2,837
66,179
0
W
Cerberus
xMAJOR87x
Cerberus
6,871
1,698
544
2,924
14,269
9,205
357
2,470
11,799
25,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,445
Gold Earned
39,190
506
Minions Killed
356
0
Camps Cleared
0
1,556,436
Distance Traveled
1,477,155
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,064
379
6
0
0
243,098
0
L
Bellona
7,059
441
49
3
0
284,987
0
L
Raijin
10,596
662
164
10
0
325,193
2
L
Neith
7,736
484
86
5
0
294,751
0
W
Anhur
8,064
504
50
3
0
262,459
0
L
Ratatoskr
7,735
483
51
3
0
329,126
0
W
Zhong Kui
9,689
606
118
7
0
251,024
0
W
Bakasura
11,539
721
187
12
0
427,595
0
W
Kukulkan
8,671
542
117
7
0
336,164
0
W
Cerberus
8,482
530
34
2
0
279,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role