Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AlissonChief
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
525W - 503L
1,451 Elo+
Solo
Hades
Hades
Deathgotnot
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,534 Elo+
Solo
Izanami
Izanami
OokennygoO_69
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,662 Elo+
Solo
Ratatoskr
Ratatoskr
SoftFeline38942
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,351 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,500 Elo+

VS

Team Averages
Level 92
1,457 SR
1,474 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
I Got A1 Yola
Xbalanque
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
606W - 632L
1,420 Elo+
Solo
Agni
Agni
ISayNunu
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,682 Elo+
Solo
Ao Kuang
Ao Kuang
dieseldodgetruck
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,331 Elo+
Solo
Ravana
Ravana
madd0077
Ravana
Level 107
God Stats
2W - 6L
1,285 SR
Queue Stats
378W - 409L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 4 / 8
8,976
748
12,127
11,027
7,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
AlissonChief
Lancelot
14
3 / 6 / 8
8,410
701
6,654
16,083
15,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
3 / 3 / 11
9,189
766
10,884
23,075
24,176
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
15
5 / 6 / 3
9,020
752
9,911
11,196
4,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
SoftFeline38942
Ratatoskr
14
2 / 5 / 8
8,117
676
2,987
11,432
8,126
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
4 / 2 / 13
10,111
843
11,609
9,331
4,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
I Got A1 Yola
Xbalanque
13
2 / 4 / 5
8,832
736
3,762
6,826
2,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
19
6 / 2 / 14
10,679
890
22,722
9,282
4,256
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 6 / 9
10,796
900
13,002
15,681
7,704
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
madd0077
Ravana
17
2 / 4 / 13
9,365
780
8,750
12,437
12,324
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
78
17
Kills
24
24
Deaths
18
38
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
8
2
W
Ullr
 
Ullr
4
2
13
5.25
L
Lancelot
AlissonChief
Lancelot
3
6
8
1.17
L
3
3
11
2.83
W
Xbalanque
I Got A1 Yola
Xbalanque
2
4
5
1.13
W
Agni
6
2
14
6.5
L
Izanami
5
6
3
1.08
L
Ratatoskr
SoftFeline38942
Ratatoskr
2
5
8
1.2
W
10
6
9
2.42
W
Ravana
madd0077
Ravana
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,563
Damage
59,845
72,813
Taken
53,557
59,041
Mitigated
31,391
21,062
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,127
419
737
2,434
11,027
7,264
0
5,064
5,963
21,526
0
W
Ullr
 
Ullr
11,609
6,078
1,258
3,271
9,331
4,368
2,472
5,096
4,235
0
27,403
L
Lancelot
AlissonChief
Lancelot
6,654
1,020
1,391
2,648
16,083
15,206
34
7,132
8,951
0
10,374
L
10,884
728
1,323
10,175
23,075
24,176
0
10,698
12,377
25,485
0
W
Xbalanque
I Got A1 Yola
Xbalanque
3,762
1,059
50
531
6,826
2,739
0
3,830
2,996
0
8,024
W
Agni
22,722
2,989
2,238
4,599
9,282
4,256
1,386
3,577
5,705
40,032
4,037
L
Izanami
9,911
5,640
154
861
11,196
4,269
326
6,178
5,018
0
23,247
L
Ratatoskr
SoftFeline38942
Ratatoskr
2,987
511
129
1,210
11,432
8,126
215
4,764
6,668
0
7,119
W
13,002
3,733
0
4,073
15,681
7,704
0
6,162
9,519
17,566
0
W
Ravana
madd0077
Ravana
8,750
1,655
0
1,913
12,437
12,324
563
4,346
8,091
0
15,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
49,783
100
Minions Killed
126
0
Camps Cleared
0
1,050,039
Distance Traveled
951,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,976
748
25
2
0
211,299
0
W
Ullr
10,111
843
41
3
0
221,383
0
L
Lancelot
8,410
701
10
1
0
203,073
0
L
Hades
9,189
766
35
3
0
201,442
0
W
Xbalanque
8,832
736
13
1
0
95,197
0
W
Agni
10,679
890
52
4
0
225,822
0
L
Izanami
9,020
752
24
2
0
213,793
0
L
Ratatoskr
8,117
676
6
1
0
220,432
0
W
Ao Kuang
10,796
900
10
1
0
187,953
0
W
Ravana
9,365
780
10
1
0
220,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role