Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dark Fairy3825
Chang'e
Level 107
God Stats
4W - 1L
1,517 SR
Queue Stats
97W - 117L
1,422 Elo+
Solo
Neith
Neith
Duguinha
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,585 Elo+
Solo
Chronos
Chronos
Ninjafll
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,541 Elo+
Solo
Ah Puch
Ah Puch
Phoenix4355
Ah Puch
Level 42
God Stats
4W - 0L
1,715 SR
Queue Stats
380W - 359L
1,459 Elo+
Party 1
Team Averages
Level 67
1,546 SR
1,501 Elo+

VS

Team Averages
Level 102
1,424 SR
1,375 Elo+
Da Ji
Da Ji
SniffedGlue
Da Ji
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 137L
1,463 Elo+
Solo
Ah Puch
Ah Puch
ToxicLamia
Ah Puch
Level 143
God Stats
0W - 8L
1,500 SR
Queue Stats
356W - 411L
1,373 Elo+
Solo
Sobek
Sobek
X5-starr-ant
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,331 Elo+
Solo
Terra
Terra
ladytaymoon
Terra
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 175L
1,263 Elo+
Solo
Fenrir
Fenrir
lmurdaddy713
Fenrir
Level 157
God Stats
1W - 6L
1,118 SR
Queue Stats
484W - 482L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 3 / 5
8,443
938
8,125
8,335
3,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 1 / 10
8,288
921
7,989
6,011
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Duguinha
Neith
16
5 / 0 / 13
8,849
983
9,133
7,140
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Ninjafll
Chronos
15
7 / 5 / 9
9,076
1,008
12,064
9,253
3,432
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Phoenix4355
Ah Puch
15
2 / 3 / 12
8,293
921
9,139
10,802
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
5,545
616
864
2,130
809
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
ToxicLamia
Ah Puch
13
1 / 4 / 5
6,726
747
5,550
8,642
3,740
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 4 / 6
7,305
812
5,896
12,601
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 7
7,599
844
2,880
13,691
15,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
6 / 7 / 1
7,513
835
8,617
13,218
8,276
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
21
Kills
12
12
Deaths
21
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
3
5
2.17
W
3
1
10
8
W
Neith
Duguinha
Neith
5
0
13
11.5
W
Chronos
Ninjafll
Chronos
7
5
9
2.3
W
Ah Puch
Phoenix4355
Ah Puch
2
3
12
2.67
L
1
2
0
0.5
L
Ah Puch
ToxicLamia
Ah Puch
1
4
5
0.88
L
2
4
6
1.25
L
2
4
7
1.38
L
Fenrir
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,450
Damage
23,807
41,541
Taken
50,282
16,254
Mitigated
42,906
18,243
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,125
1,439
178
2,209
8,335
3,218
1,105
2,270
6,065
0
17,820
W
7,989
778
4,457
2,692
6,011
2,309
608
1,277
4,734
15,153
0
W
Neith
Duguinha
Neith
9,133
4,073
398
3,627
7,140
3,057
1,010
2,599
4,541
0
14,570
W
Chronos
Ninjafll
Chronos
12,064
4,077
235
1,024
9,253
3,432
649
3,447
5,806
19,977
0
W
Ah Puch
Phoenix4355
Ah Puch
9,139
1,046
968
2,455
10,802
4,238
756
4,007
6,795
19,693
1,019
L
864
80
0
0
2,130
809
0
481
1,591
0
1,079
L
Ah Puch
ToxicLamia
Ah Puch
5,550
114
1,574
746
8,642
3,740
0
3,817
4,785
11,064
2,480
L
5,896
250
159
2,039
12,601
14,414
0
8,884
3,519
11,836
0
L
2,880
505
2,691
2,663
13,691
15,667
0
7,679
5,868
8,873
0
L
Fenrir
8,617
998
725
863
13,218
8,276
0
7,384
5,549
0
15,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,949
Gold Earned
34,688
131
Minions Killed
66
0
Camps Cleared
0
789,288
Distance Traveled
609,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,443
938
21
2
0
174,780
0
W
Chang'e
8,288
921
30
3
0
142,831
0
W
Neith
8,849
983
31
3
0
155,485
0
W
Chronos
9,076
1,008
28
3
0
166,946
0
W
Ah Puch
8,293
921
21
2
0
149,246
0
L
Da Ji
5,545
616
2
0
0
24,219
0
L
Ah Puch
6,726
747
25
3
0
130,818
0
L
Sobek
7,305
812
15
2
0
163,259
0
L
Terra
7,599
844
10
1
0
163,309
0
L
Fenrir
7,513
835
14
2
0
128,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role