Player Matchup

Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ban356
Vamana
Level 168
God Stats
2W - 3L
1,267 SR
Queue Stats
103W - 145L
1,454 Elo+
Party 2
Surtr
Surtr
Demian1A
Surtr
Level 69
God Stats
2W - 2L
1,207 SR
Queue Stats
80W - 116L
1,504 Elo+
Party 2
Cernunnos
Cernunnos
Tofu1003
Cernunnos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,664 Elo+
Party 2
Tiamat
Tiamat
kirito5
Tiamat
Level 156
God Stats
4W - 3L
1,490 SR
Queue Stats
101W - 109L
1,606 Elo+
Solo
Team Averages
Level 115
1,393 SR
1,545 Elo+

VS

Team Averages
Level 111
1,502 SR
1,401 Elo+
Serqet
Serqet
GodWar0407
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Tiamat
Tiamat
Kamak22
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Merlin
Merlin
RangerDourado
Merlin
Level 148
God Stats
1W - 2L
1,557 SR
Queue Stats
60W - 72L
1,487 Elo+
Solo
Ullr
Ullr
TUDO2passaNADA
Ullr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,528 Elo+
Solo
Mulan
Mulan
dandaog3
Mulan
Level 109
God Stats
1W - 1L
1,456 SR
Queue Stats
64W - 48L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 8
7,831
979
5,573
8,858
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
Ban356
Vamana
14
7 / 1 / 3
8,224
1,028
6,695
7,504
9,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
Demian1A
Surtr
12
1 / 3 / 8
7,141
893
4,754
9,758
11,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Tofu1003
Cernunnos
12
0 / 2 / 6
6,897
862
6,309
8,156
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
kirito5
Tiamat
15
1 / 0 / 7
8,296
1,037
7,218
5,041
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GodWar0407
Serqet
13
0 / 1 / 5
6,048
756
2,408
7,292
6,094
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Kamak22
Tiamat
11
0 / 3 / 3
5,872
734
5,692
6,368
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
1,988
249
0
0
0
12
1 / 3 / 3
6,250
781
4,017
9,049
3,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
dandaog3
Mulan
13
6 / 3 / 0
7,629
954
5,549
10,376
13,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
10
Kills
7
7
Deaths
10
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
8
5
W
Vamana
Ban356
Vamana
7
1
3
8.5
W
Surtr
Demian1A
Surtr
1
3
8
1.67
L
Serqet
GodWar0407
Serqet
0
1
5
2.5
L
Tiamat
Kamak22
Tiamat
0
3
3
0.5
L
0
0
0
0
L
1
3
3
0.83
W
Cernunnos
Tofu1003
Cernunnos
0
2
6
1.5
L
Mulan
dandaog3
Mulan
6
3
0
2
W
Tiamat
kirito5
Tiamat
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
17,666
39,317
Taken
33,085
38,650
Mitigated
26,262
14,726
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,573
1,383
692
2,700
8,858
10,556
639
951
7,667
7,109
0
W
Vamana
Ban356
Vamana
6,695
4,044
2,239
2,317
7,504
9,003
1,369
1,640
5,864
0
16,509
W
Surtr
Demian1A
Surtr
4,754
999
488
1,498
9,758
11,169
347
1,016
8,574
174
7,531
L
Serqet
GodWar0407
Serqet
2,408
658
0
749
7,292
6,094
0
4,387
2,846
0
4,656
L
Tiamat
Kamak22
Tiamat
5,692
385
535
1,064
6,368
3,735
0
2,259
4,031
17,074
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,017
2,274
661
2,403
9,049
3,377
0
3,403
5,598
0
13,445
W
Cernunnos
Tofu1003
Cernunnos
6,309
3,667
405
1,814
8,156
4,454
885
1,131
7,025
0
10,793
L
Mulan
dandaog3
Mulan
5,549
537
334
2,152
10,376
13,056
0
2,890
7,220
0
9,087
W
Tiamat
kirito5
Tiamat
7,218
514
498
2,075
5,041
3,468
2,017
954
4,087
26,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
27,787
101
Minions Killed
56
0
Camps Cleared
0
793,617
Distance Traveled
580,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,831
979
2
0
0
163,774
0
W
Vamana
8,224
1,028
24
3
0
149,989
0
W
Surtr
7,141
893
12
2
0
150,391
0
L
Serqet
6,048
756
5
1
0
162,789
0
L
Tiamat
5,872
734
18
2
0
130,553
0
L
Merlin
1,988
249
0
0
0
0
0
L
Ullr
6,250
781
27
3
0
143,682
0
W
Cernunnos
6,897
862
19
2
0
156,698
0
L
Mulan
7,629
954
6
1
0
143,881
0
W
Tiamat
8,296
1,037
44
6
0
172,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role