Player Matchup

Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BeltOfFrenzyFire
Vulcan
Level 65
God Stats
11W - 4L
1,744 SR
Queue Stats
116W - 97L
1,610 Elo+
Solo
Cernunnos
Cernunnos
TomasLavilla
Cernunnos
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 72L
1,658 Elo+
Solo
Terra
Terra
gizzbonj
Terra
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 113L
1,508 Elo+
Solo
Team Averages
Level 100
1,592 SR
1,555 Elo+

VS

Team Averages
Level 112
1,608 SR
1,527 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
HEHE4LIFE
Anubis
Level 155
God Stats
28W - 26L
1,441 SR
Queue Stats
37W - 34L
1,610 Elo+
Solo
Ra
Ra
Ixidron
Ra
Level 109
God Stats
5W - 1L
1,826 SR
Queue Stats
15W - 21L
1,396 Elo+
Solo
Thor
Thor
salvaje2491
Thor
Level 109
God Stats
40W - 36L
1,519 SR
Queue Stats
179W - 174L
1,522 Elo+
Solo
Neith
Neith
tythnor
Neith
Level 126
God Stats
4W - 0L
1,753 SR
Queue Stats
79W - 70L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 1 / 1
6,926
1,154
4,299
9,891
7,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
 
Loki
12
0 / 3 / 1
6,899
1,150
3,329
6,344
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 0
6,988
1,165
12,074
3,873
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TomasLavilla
Cernunnos
11
0 / 0 / 0
5,856
976
0
0
0
Terra
gizzbonj
Terra
11
0 / 1 / 0
6,834
1,139
3,946
11,717
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

335

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 5
6,460
1,077
3,471
6,553
8,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
HEHE4LIFE
Anubis
12
1 / 1 / 4
6,906
1,151
3,819
4,605
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
6,716
1,119
4,460
2,838
1,069
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 0 / 2
7,308
1,218
6,762
5,748
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
tythnor
Neith
12
1 / 0 / 5
7,074
1,179
8,424
6,058
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
6
6
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
Loki
 
Loki
0
3
1
0.17
W
Kuzenbo
 
Kuzenbo
0
0
5
2.5
L
1
1
0
1
W
Anubis
HEHE4LIFE
Anubis
1
1
4
3
W
1
0
2
2
L
Cernunnos
TomasLavilla
Cernunnos
0
0
0
0
L
Terra
gizzbonj
Terra
0
1
0
0
W
3
0
2
4
W
Neith
tythnor
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,648
Damage
26,936
31,825
Taken
25,802
21,278
Mitigated
16,278
6,560
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,299
294
0
3,031
9,891
7,647
0
3,286
6,605
0
23,991
L
Loki
 
Loki
3,329
223
0
0
6,344
2,049
0
2,106
4,238
0
16,629
W
Kuzenbo
 
Kuzenbo
3,471
1,959
0
458
6,553
8,561
0
4,059
2,494
6,519
0
L
12,074
4,572
0
1,231
3,873
1,409
0
1,271
2,602
32,230
1,686
W
Anubis
HEHE4LIFE
Anubis
3,819
172
0
574
4,605
2,394
0
1,957
2,648
29,852
0
W
4,460
435
1,608
810
2,838
1,069
0
1,677
1,161
15,787
0
L
Cernunnos
TomasLavilla
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Terra
gizzbonj
Terra
3,946
244
16
2,282
11,717
10,173
0
5,087
6,630
9,584
0
W
6,762
871
0
410
5,748
2,185
0
2,954
2,794
0
10,526
W
Neith
tythnor
Neith
8,424
3,901
0
1,285
6,058
2,069
0
4,347
1,711
0
18,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
34,464
136
Minions Killed
132
8
Camps Cleared
3
571,801
Distance Traveled
629,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,926
1,154
51
9
0
154,755
0
L
Loki
6,899
1,150
27
5
6
129,182
0
W
Kuzenbo
6,460
1,077
14
2
0
133,216
0
L
Vulcan
6,988
1,165
50
8
1
146,804
0
W
Anubis
6,906
1,151
60
10
0
102,972
0
W
Ra
6,716
1,119
29
5
0
136,642
0
L
Cernunnos
5,856
976
0
0
0
0
0
L
Terra
6,834
1,139
8
1
1
141,060
0
W
Thor
7,308
1,218
4
1
0
131,671
0
W
Neith
7,074
1,179
25
4
3
124,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role