Player Matchup

Chronos
Chronos
Silver II
ArcAngelBlazer
Chronos
Silver II
Level 144
God Stats
3W - 1L
1,783 SR
Queue Stats
15W - 13L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
DTechh
Danzaburou
Gold III
Level 128
God Stats
8W - 5L
1,693 SR
Queue Stats
73W - 67L
1,497 MMR
Solo
He Bo
He Bo
Bronze III
SoShockMe1010
He Bo
Bronze III
Level 66
God Stats
1W - 1L
1,889 SR
Queue Stats
10W - 12L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
TiberiusRose
Fafnir
Gold IV
Level 123
God Stats
2W - 0L
1,544 SR
Queue Stats
47W - 39L
1,498 MMR
Solo
Tyr
Tyr
Silver II
WounderBlue
Tyr
Silver II
Level 100
God Stats
2W - 1L
1,571 SR
Queue Stats
17W - 20L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,696 SR
1,497 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,486 SR
1,491 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Bigstink85
Xbalanque
Silver II
Level 151
God Stats
95W - 83L
1,432 SR
Queue Stats
460W - 471L
1,501 MMR
Solo
Khepri
Khepri
Bronze III
Chastrion
Khepri
Bronze III
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
Fallen_Knight01
Chang'e
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
nacho2018
Kukulkan
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
9,166
655
11,748
8,222
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
DTechh
Danzaburou
16
8 / 1 / 1
9,941
710
9,402
11,316
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 3
8,308
593
4,971
8,459
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
11
1 / 1 / 9
8,224
587
4,490
12,657
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 0
8,900
636
3,084
8,623
7,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
IshtarPersephoneMauiBacchus

VS

Bans
FenrirAo KuangAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 4 / 0
6,911
494
3,885
12,085
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Bigstink85
Xbalanque
9
0 / 4 / 0
5,547
396
1,724
6,791
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Chastrion
Khepri
10
1 / 4 / 1
6,516
465
5,402
11,759
10,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,225
445
6,377
13,261
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
nacho2018
Kukulkan
12
0 / 2 / 0
6,878
491
2,136
3,892
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
0
0.25
W
5
0
1
5.5
L
Xbalanque
Bigstink85
Xbalanque
0
4
0
0
L
Khepri
Chastrion
Khepri
1
4
1
0.38
W
Danzaburou
DTechh
Danzaburou
8
1
1
8.5
L
0
4
0
0
W
2
0
3
3.5
W
Fafnir
1
1
9
5.5
W
2
0
0
2
L
Kukulkan
nacho2018
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
19,524
49,277
Taken
47,788
31,972
Mitigated
24,224
24,622
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,885
1,020
0
4,643
12,085
4,730
0
5,242
6,843
0
41,442
W
11,748
4,541
0
3,814
8,222
3,661
4,647
4,168
3,937
79,987
0
L
Xbalanque
Bigstink85
Xbalanque
1,724
395
0
981
6,791
2,277
0
1,017
5,774
0
27,538
L
Khepri
Chastrion
Khepri
5,402
710
0
1,575
11,759
10,233
0
4,298
7,461
26,093
0
W
Danzaburou
DTechh
Danzaburou
9,402
5,099
0
4,832
11,316
5,568
6,139
1,891
9,403
0
83,966
L
6,377
480
671
4,898
13,261
5,259
0
10,585
2,676
44,314
0
W
4,971
662
0
4,084
8,459
3,077
0
3,577
4,860
58,979
627
W
Fafnir
4,490
1,004
342
5,625
12,657
12,091
180
1,967
10,675
12,462
0
W
3,084
1,005
0
5,925
8,623
7,575
955
2,135
6,487
0
58,030
L
Kukulkan
nacho2018
Kukulkan
2,136
371
0
248
3,892
1,725
0
0
3,892
48,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
32,077
487
Minions Killed
336
0
Camps Cleared
0
1,414,053
Distance Traveled
1,282,666
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,911
494
75
5
0
305,336
2
W
Chronos
9,166
655
138
10
0
279,780
5
L
Xbalanque
5,547
396
56
4
0
226,377
3
L
Khepri
6,516
465
38
3
0
273,333
7
W
Danzaburou
9,941
710
126
9
0
246,631
2
L
Chang'e
6,225
445
76
5
0
239,458
0
W
He Bo
8,308
593
84
6
0
328,890
0
W
Fafnir
8,224
587
20
1
0
272,112
4
W
Tyr
8,900
636
119
9
0
286,640
0
L
Kukulkan
6,878
491
91
7
0
238,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role