Player Matchup

Arachne
Arachne
Dеmigod
Arachne
Level 25
God Stats
10W - 5L
1,811 SR
Queue Stats
102W - 82L
1,656 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Innochka
Tsukuyomi
Level 166
God Stats
2W - 1L
1,786 SR
Queue Stats
116W - 115L
1,577 Elo+
Party 1
Nox
Nox
LASТ
Nox
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
335W - 348L
1,539 Elo+
Party 1
Chiron
Chiron
Waftrudnir1
Chiron
Level 126
God Stats
8W - 10L
1,295 SR
Queue Stats
339W - 342L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
Zhekachera
Baba Yaga
Level 46
God Stats
1W - 2L
1,311 SR
Queue Stats
44W - 40L
1,334 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,527 Elo+

VS

Team Averages
Level 58
1,444 SR
1,488 Elo+
Xbalanque
Xbalanque
Antiswagtoby
Xbalanque
Level 34
God Stats
2W - 5L
1,420 SR
Queue Stats
191W - 168L
1,449 Elo+
Solo
Bacchus
Bacchus
TriLink7
Bacchus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 47L
1,499 Elo+
Party 2
Achilles
Achilles
Znuz1337
Achilles
Level 46
God Stats
6W - 7L
1,300 SR
Queue Stats
52W - 52L
1,473 Elo+
Solo
Nemesis
Nemesis
luigi333
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 139L
1,653 Elo+
Party 2
Sol
Sol
zatakiller23
Sol
Level 42
God Stats
2W - 2L
1,498 SR
Queue Stats
245W - 256L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dеmigod
Arachne
11
6 / 0 / 3
6,587
659
7,187
8,240
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Innochka
Tsukuyomi
12
5 / 0 / 3
7,176
718
7,351
8,087
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
LASТ
Nox
9
0 / 1 / 6
5,895
590
4,310
8,242
5,516
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
11
2 / 1 / 1
6,028
603
4,118
5,945
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
Zhekachera
Baba Yaga
10
0 / 2 / 0
5,264
526
2,625
4,279
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Antiswagtoby
Xbalanque
9
2 / 0 / 0
5,341
534
2,956
6,033
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TriLink7
Bacchus
7
0 / 4 / 3
4,734
473
2,194
8,185
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Znuz1337
Achilles
9
0 / 4 / 0
4,673
467
2,392
9,307
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
luigi333
Nemesis
10
1 / 4 / 2
5,538
554
4,707
10,761
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 2
5,246
525
5,032
7,888
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
4
4
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Antiswagtoby
Xbalanque
2
0
0
2
W
Arachne
Dеmigod
Arachne
6
0
3
7.5
W
Tsukuyomi
Innochka
Tsukuyomi
5
0
3
6.5
W
Nox
LASТ
Nox
0
1
6
3
L
Bacchus
TriLink7
Bacchus
0
4
3
0.38
W
Chiron
2
1
1
2.5
W
Baba Yaga
Zhekachera
Baba Yaga
0
2
0
0
L
Achilles
Znuz1337
Achilles
0
4
0
0
L
Nemesis
luigi333
Nemesis
1
4
2
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,591
Damage
17,281
34,793
Taken
42,174
15,199
Mitigated
17,886
12,505
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Antiswagtoby
Xbalanque
2,956
1,291
0
3,143
6,033
1,707
0
1,148
4,885
0
29,938
W
Arachne
Dеmigod
Arachne
7,187
4,772
0
2,937
8,240
2,991
0
1,014
7,226
0
42,905
W
Tsukuyomi
Innochka
Tsukuyomi
7,351
1,587
0
4,268
8,087
2,871
349
128
7,959
0
47,219
W
Nox
LASТ
Nox
4,310
647
165
2,340
8,242
5,516
74
2,957
5,285
20,604
0
L
Bacchus
TriLink7
Bacchus
2,194
472
0
859
8,185
5,581
0
1,593
6,592
7,328
0
W
Chiron
4,118
1,335
386
1,596
5,945
2,243
0
991
4,954
0
40,961
W
Baba Yaga
Zhekachera
Baba Yaga
2,625
137
0
813
4,279
1,578
891
2,136
2,143
28,219
0
L
Achilles
Znuz1337
Achilles
2,392
413
0
1,805
9,307
4,654
0
457
8,850
0
22,072
L
Nemesis
luigi333
Nemesis
4,707
2,128
0
958
10,761
3,616
0
1,155
9,606
0
42,758
L
5,032
1,986
0
3,426
7,888
2,328
0
2,582
5,306
36,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
25,532
292
Minions Killed
235
0
Camps Cleared
0
1,022,894
Distance Traveled
963,824
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,341
534
52
5
0
185,720
4
W
Arachne
6,587
659
68
7
0
261,792
0
W
Tsukuyomi
7,176
718
74
7
0
197,099
1
W
Nox
5,895
590
19
2
0
183,299
0
L
Bacchus
4,734
473
13
1
0
200,161
3
W
Chiron
6,028
603
78
8
0
201,444
5
W
Baba Yaga
5,264
526
53
5
0
179,260
0
L
Achilles
4,673
467
49
5
0
188,149
0
L
Nemesis
5,538
554
69
7
0
230,302
0
L
Sol
5,246
525
52
5
0
159,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role