Player Matchup

Chaac
Chaac
Anthony06 best
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,259 Elo+
Party 2
Ymir
Ymir
At_Loke
Ymir
Level 46
God Stats
2W - 1L
1,834 SR
Queue Stats
13W - 17L
1,385 Elo+
Party 1
Ullr
Ullr
At_Zeck
Ullr
Level 44
God Stats
1W - 1L
1,691 SR
Queue Stats
8W - 14L
1,327 Elo+
Party 1
Merlin
Merlin
BadBoy949846
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,259 Elo+
Party 2
Thanatos
Thanatos
ziL 3 T H 4 Liz
Thanatos
Level 58
God Stats
17W - 26L
1,368 SR
Queue Stats
547W - 552L
1,341 Elo+
Solo
Team Averages
Level 51
1,579 SR
1,314 Elo+

VS

Team Averages
Level 95
1,519 SR
1,461 Elo+
Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Duris007
Ishtar
Level 63
God Stats
12W - 16L
1,498 SR
Queue Stats
186W - 196L
1,471 Elo+
Solo
Shiva
Shiva
Lucifer1098
Shiva
Level 67
God Stats
12W - 6L
1,508 SR
Queue Stats
241W - 234L
1,384 Elo+
Solo
Fenrir
Fenrir
RANDOM__Vd
Fenrir
Level 153
God Stats
3W - 0L
1,589 SR
Queue Stats
171W - 160L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,543
503
4,200
9,808
4,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
At_Loke
Ymir
10
2 / 1 / 1
6,425
494
3,418
9,201
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
At_Zeck
Ullr
7
0 / 4 / 2
5,211
401
3,920
6,578
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
2 / 2 / 1
6,882
529
5,867
5,558
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
9
1 / 2 / 0
5,796
446
4,736
7,966
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 6
6,567
505
2,853
10,166
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
 
Vulcan
11
0 / 1 / 1
6,410
493
683
5,174
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
Duris007
Ishtar
11
5 / 2 / 1
6,852
527
8,674
10,144
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 0
6,613
509
6,244
9,826
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
RANDOM__Vd
Fenrir
13
4 / 0 / 0
7,687
591
5,401
10,349
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
9
9
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
6
1.5
W
Vulcan
 
Vulcan
0
1
1
0.5
L
1
0
0
1
L
Ymir
At_Loke
Ymir
2
1
1
2.5
L
Ullr
At_Zeck
Ullr
0
4
2
0.25
L
Merlin
2
2
1
1.25
W
Ishtar
Duris007
Ishtar
5
2
1
2.75
W
0
1
0
0
W
Fenrir
RANDOM__Vd
Fenrir
4
0
0
4
L
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
23,855
39,111
Taken
45,659
18,609
Mitigated
23,914
12,201
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,853
683
150
1,737
10,166
8,790
0
3,214
6,952
15,815
0
W
Vulcan
 
Vulcan
683
232
0
730
5,174
2,030
0
390
4,784
43,997
0
L
4,200
964
0
3,757
9,808
4,795
280
0
9,808
0
36,626
L
Ymir
At_Loke
Ymir
3,418
903
0
2,515
9,201
7,135
438
1,329
7,872
19,969
0
L
Ullr
At_Zeck
Ullr
3,920
1,398
114
210
6,578
2,184
720
798
5,780
0
19,489
L
Merlin
5,867
726
0
511
5,558
1,688
651
750
4,808
44,086
365
W
Ishtar
Duris007
Ishtar
8,674
5,146
0
3,917
10,144
4,137
53
2,970
7,174
0
46,503
W
6,244
686
0
4,136
9,826
4,944
0
80
9,746
0
44,739
W
Fenrir
RANDOM__Vd
Fenrir
5,401
1,402
0
4,136
10,349
4,013
730
2,631
7,718
0
52,039
L
Thanatos
4,736
1,575
0
5,094
7,966
2,807
421
659
7,307
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
34,129
233
Minions Killed
313
0
Camps Cleared
0
1,152,948
Distance Traveled
1,228,729
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,567
505
6
0
0
243,613
0
W
Vulcan
6,410
493
72
6
0
240,179
2
L
Chaac
6,543
503
78
6
0
226,578
0
L
Ymir
6,425
494
24
2
0
243,776
0
L
Ullr
5,211
401
26
2
0
210,785
0
L
Merlin
6,882
529
68
5
0
228,633
0
W
Ishtar
6,852
527
85
7
0
228,038
0
W
Shiva
6,613
509
57
4
0
245,581
0
W
Fenrir
7,687
591
93
7
0
271,318
2
L
Thanatos
5,796
446
37
3
0
243,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role