Player Matchup

Merlin
Merlin
BaiIeyWalker
Merlin
Level 62
God Stats
0W - 1L
1,481 SR
Queue Stats
39W - 39L
1,464 Elo+
Party 2
Ishtar
Ishtar
JayD235
Ishtar
Level 151
God Stats
0W - 1L
1,150 SR
Queue Stats
39W - 38L
1,483 Elo+
Party 2
Achilles
Achilles
KillerBear5016
Achilles
Level 109
God Stats
3W - 10L
1,500 SR
Queue Stats
194W - 167L
1,666 Elo+
Solo
Cabrakan
Cabrakan
Moltwes
Cabrakan
Level 117
God Stats
1W - 3L
1,263 SR
Queue Stats
110W - 105L
1,501 Elo+
Party 2
Nemesis
Nemesis
YB BISHOP
Nemesis
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
267W - 252L
1,553 Elo+
Solo
Team Averages
Level 112
1,379 SR
1,533 Elo+

VS

Team Averages
Level 125
1,752 SR
1,580 Elo+
Neith
Neith
AyooWilliam-
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,566 Elo+
Party 3
Ra
Ra
Dio_Muda_Muda5
Ra
Level 108
God Stats
7W - 0L
1,967 SR
Queue Stats
132W - 100L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Falcon7347
Morgan Le Fay
Level 127
God Stats
12W - 8L
1,735 SR
Queue Stats
139W - 114L
1,515 Elo+
Party 1
Surtr
Surtr
Privilxgxd-
Surtr
Level 129
God Stats
2W - 0L
1,807 SR
Queue Stats
11W - 7L
1,735 Elo+
Party 3
Ao Kuang
Ao Kuang
harrisouly
Ao Kuang
Level 108
God Stats
15W - 9L
1,751 SR
Queue Stats
459W - 407L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 5 / 4
6,714
448
4,390
10,325
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
JayD235
Ishtar
12
3 / 4 / 0
7,563
504
11,657
12,418
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
11
0 / 5 / 1
6,865
458
10,715
19,497
11,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Moltwes
Cabrakan
11
1 / 4 / 4
6,464
431
5,414
14,596
13,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
YB BISHOP
Nemesis
13
4 / 6 / 1
7,926
528
7,022
15,396
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,108
607
7,085
9,501
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 3
6,949
463
4,763
9,931
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
Falcon7347
Morgan Le Fay
15
6 / 1 / 2
9,249
617
13,980
8,914
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 1 / 7
8,398
560
10,968
15,302
9,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
harrisouly
Ao Kuang
16
12 / 2 / 5
9,970
665
14,069
17,620
7,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
24
24
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Merlin
0
5
4
0.4
W
1
2
3
1.25
W
Morgan Le Fay
Falcon7347
Morgan Le Fay
6
1
2
7
L
Ishtar
JayD235
Ishtar
3
4
0
0.75
L
Achilles
0
5
1
0.1
L
Cabrakan
Moltwes
Cabrakan
1
4
4
0.75
W
3
1
7
6.5
L
Nemesis
YB BISHOP
Nemesis
4
6
1
0.75
W
Ao Kuang
harrisouly
Ao Kuang
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,198
Damage
50,865
72,232
Taken
61,268
41,185
Mitigated
29,592
15,608
Healing
24,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,085
1,708
0
2,360
9,501
3,647
2,517
987
8,356
0
74,047
L
Merlin
4,390
359
0
823
10,325
4,416
595
7,794
2,503
47,414
0
W
4,763
68
1,911
4,019
9,931
5,115
285
3,104
6,489
32,591
0
W
Morgan Le Fay
Falcon7347
Morgan Le Fay
13,980
624
135
2,866
8,914
3,951
50
2,671
6,107
77,955
0
L
Ishtar
JayD235
Ishtar
11,657
7,580
0
5,131
12,418
5,047
114
4,539
7,800
0
59,258
L
Achilles
10,715
2,928
0
5,093
19,497
11,622
0
5,943
13,554
0
53,035
L
Cabrakan
Moltwes
Cabrakan
5,414
798
0
2,900
14,596
13,161
0
6,729
7,808
26,247
0
W
10,968
3,592
0
6,576
15,302
9,384
373
1,624
13,630
1,818
48,253
L
Nemesis
YB BISHOP
Nemesis
7,022
1,762
0
1,661
15,396
6,939
0
8,662
6,734
0
56,191
W
Ao Kuang
harrisouly
Ao Kuang
14,069
4,203
0
6,924
17,620
7,495
556
1,610
15,912
66,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
43,674
405
Minions Killed
435
0
Camps Cleared
0
1,380,978
Distance Traveled
1,459,868
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,108
607
120
8
0
253,800
0
L
Merlin
6,714
448
91
6
0
259,647
0
W
Ra
6,949
463
37
2
0
259,632
0
W
Morgan Le Fay
9,249
617
118
8
0
301,128
1
L
Ishtar
7,563
504
93
6
0
259,218
2
L
Achilles
6,865
458
94
6
0
289,840
6
L
Cabrakan
6,464
431
43
3
0
247,441
0
W
Surtr
8,398
560
71
5
0
314,489
0
L
Nemesis
7,926
528
84
6
0
324,832
0
W
Ao Kuang
9,970
665
89
6
0
330,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role