Player Matchup

Thoth
Thoth
Silver II
DeSerT0RoSeZ
Thoth
Silver II
Level 89
God Stats
32W - 30L
1,549 SR
Queue Stats
92W - 103L
1,115 MMR
Party 1
Guan Yu
Guan Yu
Gold III
Rikup
Guan Yu
Gold III
Level 155
God Stats
4W - 7L
1,596 SR
Queue Stats
125W - 122L
1,705 MMR
Party 1
Mulan
Mulan
Gold I
SaNeDoS
Mulan
Gold I
Level 154
God Stats
14W - 15L
1,536 SR
Queue Stats
128W - 123L
1,705 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,560 SR
1,508 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 149
1,492 SR
1,447 MMR
Hercules
Hercules
Silver I
KapitanVill
Hercules
Silver I
Level 158
God Stats
1W - 3L
1,475 SR
Queue Stats
9W - 13L
1,494 MMR
Party 2
Hel
Hel
Bronze III
LordOfSkills
Hel
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,378 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
joandreu1002
Baron Samedi
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 30L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,122
812
7,770
5,909
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Rikup
Guan Yu
14
5 / 1 / 3
8,807
881
5,992
9,852
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
SaNeDoS
Mulan
14
3 / 1 / 6
7,994
799
10,338
9,524
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesAresAo KuangAgniCu Chulainn

VS

Bans
ThorShivaHou YiNe ZhaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KapitanVill
Hercules
7
0 / 1 / 2
6,137
614
812
2,015
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 2
7,208
721
6,139
11,979
4,033
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
joandreu1002
Baron Samedi
13
3 / 5 / 0
8,329
833
7,336
12,973
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Hercules
KapitanVill
Hercules
0
1
2
1
L
1
4
2
0.5
W
Guan Yu
Rikup
Guan Yu
5
1
3
6.5
W
Mulan
SaNeDoS
Mulan
3
1
6
6
L
Baron Samedi
joandreu1002
Baron Samedi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
14,287
25,285
Taken
26,967
20,911
Mitigated
11,656
10,838
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,770
181
0
1,054
5,909
2,333
1,326
4,419
1,490
38,413
0
L
Hercules
KapitanVill
Hercules
812
260
0
279
2,015
929
0
399
1,616
0
4,226
L
6,139
182
2,671
5,115
11,979
4,033
60
3,327
8,194
24,429
0
W
Guan Yu
Rikup
Guan Yu
5,992
119
3,000
4,518
9,852
9,995
747
4,124
5,728
1,722
21,351
W
Mulan
SaNeDoS
Mulan
10,338
676
0
2,266
9,524
8,583
644
5,391
4,133
1,353
26,498
L
Baron Samedi
joandreu1002
Baron Samedi
7,336
1,126
206
1,914
12,973
6,694
107
5,423
7,305
26,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
21,674
132
Minions Killed
99
0
Camps Cleared
0
570,131
Distance Traveled
365,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,122
812
72
7
0
167,730
0
L
Hercules
6,137
614
3
0
0
44,681
0
L
Hel
7,208
721
57
6
0
164,345
0
W
Guan Yu
8,807
881
31
3
0
214,454
0
W
Mulan
7,994
799
29
3
0
187,947
0
L
Baron Samedi
8,329
833
39
4
0
156,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role