Player Matchup

Scylla
Scylla
Diablotix117
Scylla
Level 28
God Stats
1W - 6L
1,186 SR
Queue Stats
11W - 26L
1,237 Elo+
Party 1
Ymir
Ymir
MorenaF_02
Ymir
Level 6
God Stats
0W - 7L
1,195 SR
Queue Stats
10W - 19L
1,141 Elo+
Party 4
King Arthur
King Arthur
SavageDucky_
King Arthur
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 32L
1,228 Elo+
Party 4
Fenrir
Fenrir
TaiZai_62
Fenrir
Level 47
God Stats
4W - 3L
1,673 SR
Queue Stats
55W - 85L
1,323 Elo+
Party 1
Jing Wei
Jing Wei
savageshark_
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 28L
1,214 Elo+
Party 4
Team Averages
Level 30
1,411 SR
1,229 Elo+

VS

Team Averages
Level 40
1,448 SR
1,322 Elo+
Amaterasu
Amaterasu
FabbyBoiTheGod
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 121L
1,330 Elo+
Party 2
Ymir
Ymir
Not_Whisperer
Ymir
Level 66
God Stats
3W - 8L
1,681 SR
Queue Stats
338W - 334L
1,413 Elo+
Party 3
Susano
Susano
SwrAdam
Susano
Level 59
God Stats
1W - 7L
1,154 SR
Queue Stats
158W - 194L
1,306 Elo+
Party 2
Anubis
Anubis
TSK_Zombie_0604
Anubis
Level 28
God Stats
14W - 17L
1,406 SR
Queue Stats
122W - 160L
1,274 Elo+
Party 3
Ishtar
Ishtar
aleshomeraviglia
Ishtar
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 140L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
1
0 / 1 / 0
4,062
312
0
637
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 7
5,987
461
4,426
11,479
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
SavageDucky_
King Arthur
9
2 / 2 / 5
5,745
442
10,387
12,438
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
TaiZai_62
Fenrir
1
0 / 0 / 0
3,993
307
0
0
0
Jing Wei
savageshark_
Jing Wei
10
6 / 3 / 1
6,283
483
8,350
12,677
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FabbyBoiTheGod
Amaterasu
11
0 / 1 / 3
7,115
547
1,726
7,648
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 3 / 2
7,446
573
3,455
11,490
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
SwrAdam
Susano
10
1 / 1 / 1
6,652
512
4,567
7,933
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 2
8,456
650
9,194
8,892
4,473
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 4
6,719
517
5,786
8,857
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
7
7
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
0
0
W
Amaterasu
FabbyBoiTheGod
Amaterasu
0
1
3
1.5
L
1
1
7
4.5
W
3
3
2
1.33
L
King Arthur
SavageDucky_
King Arthur
2
2
5
2.25
W
Susano
SwrAdam
Susano
1
1
1
1.5
W
2
3
2
1
L
Fenrir
TaiZai_62
Fenrir
0
0
0
0
W
1
2
4
1.5
L
Jing Wei
savageshark_
Jing Wei
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
24,728
37,231
Taken
44,820
21,190
Mitigated
22,833
8,410
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
0
0
0
0
637
110
0
382
255
594
0
W
Amaterasu
FabbyBoiTheGod
Amaterasu
1,726
851
0
1,579
7,648
3,761
1,946
408
7,240
0
29,058
L
4,426
282
411
2,182
11,479
8,710
0
3,994
7,485
15,047
0
W
3,455
396
265
2,774
11,490
8,305
163
1,592
9,898
21,741
0
L
King Arthur
SavageDucky_
King Arthur
10,387
1,286
0
2,900
12,438
8,526
0
3,676
8,762
1,944
26,381
W
Susano
SwrAdam
Susano
4,567
1,157
0
662
7,933
2,983
1,108
1,244
6,689
0
33,070
W
9,194
520
0
4,848
8,892
4,473
5,255
919
7,973
67,953
0
L
Fenrir
TaiZai_62
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
5,786
4,125
0
3,373
8,857
3,311
540
2,144
6,713
0
35,633
L
Jing Wei
savageshark_
Jing Wei
8,350
6,879
0
2,917
12,677
3,844
0
4,597
8,080
0
32,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
36,388
89
Minions Killed
285
0
Camps Cleared
0
818,549
Distance Traveled
1,279,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,062
312
3
0
0
16,857
0
W
Amaterasu
7,115
547
61
5
0
275,175
0
L
Ymir
5,987
461
16
1
0
245,263
2
W
Ymir
7,446
573
19
1
0
254,490
0
L
King Arthur
5,745
442
34
3
0
279,161
0
W
Susano
6,652
512
51
4
0
304,845
0
W
Anubis
8,456
650
96
7
0
210,643
0
L
Fenrir
3,993
307
0
0
0
0
0
W
Ishtar
6,719
517
58
4
0
234,604
0
L
Jing Wei
6,283
483
36
3
0
277,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role