Player Matchup

Bakasura
Bakasura
Barrettac99
Bakasura
Level 101
God Stats
13W - 4L
1,734 SR
Queue Stats
69W - 59L
1,515 Elo+
Party 1
Medusa
Medusa
BeastOfTheHunt
Medusa
Level 30
God Stats
6W - 2L
1,516 SR
Queue Stats
75W - 121L
1,416 Elo+
Solo
Guan Yu
Guan Yu
KyleOnMonster
Guan Yu
Level 103
God Stats
4W - 1L
1,734 SR
Queue Stats
72W - 61L
1,522 Elo+
Party 1
Khepri
Khepri
Nitrodubs420
Khepri
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,295 Elo+
Party 1
Zeus
Zeus
eltotolpqtp
Zeus
Level 196
God Stats
9W - 7L
1,619 SR
Queue Stats
252W - 298L
1,491 Elo+
Solo
Team Averages
Level 100
1,621 SR
1,448 Elo+

VS

Team Averages
Level 89
1,495 SR
1,372 Elo+
Izanami
Izanami
Dolat0xXx
Izanami
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
133W - 150L
1,149 Elo+
Solo
Cthulhu
Cthulhu
FlyingCircles1
Cthulhu
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
128W - 103L
1,309 Elo+
Solo
Arachne
Arachne
atiqlegend13
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 143L
1,453 Elo+
Solo
Sobek
Sobek
ixautumn
Sobek
Level 127
God Stats
3W - 6L
1,500 SR
Queue Stats
510W - 506L
1,453 Elo+
Solo
Chang'e
Chang'e
warriorxz198
Chang'e
Level 49
God Stats
4W - 10L
1,477 SR
Queue Stats
126W - 127L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Barrettac99
Bakasura
16
10 / 0 / 3
9,561
735
12,586
10,313
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 4
5,620
432
3,815
11,003
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
12
2 / 2 / 5
7,592
584
7,488
11,480
8,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
11
1 / 1 / 7
7,042
542
2,950
8,380
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 2
8,290
638
6,669
3,705
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dolat0xXx
Izanami
10
2 / 2 / 1
6,060
466
5,128
6,767
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 1
6,116
470
4,829
13,085
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
atiqlegend13
Arachne
10
0 / 3 / 2
6,161
474
3,923
11,942
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
ixautumn
Sobek
10
1 / 4 / 0
6,379
491
5,989
12,246
7,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
warriorxz198
Chang'e
12
2 / 3 / 0
6,971
536
3,510
9,243
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
6
6
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Barrettac99
Bakasura
10
0
3
11.5
W
0
3
4
0.67
L
Izanami
Dolat0xXx
Izanami
2
2
1
1.25
L
1
5
1
0.3
W
Guan Yu
2
2
5
2.25
W
Khepri
1
1
7
4.5
L
Arachne
atiqlegend13
Arachne
0
3
2
0.33
W
4
0
2
5
L
Sobek
ixautumn
Sobek
1
4
0
0.25
L
Chang'e
warriorxz198
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,508
Damage
23,379
44,881
Taken
53,283
25,284
Mitigated
26,881
12,897
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Barrettac99
Bakasura
12,586
7,713
0
2,303
10,313
4,687
624
2,206
8,046
0
74,805
W
3,815
1,695
0
3,490
11,003
3,954
193
2,005
8,998
0
30,416
L
Izanami
Dolat0xXx
Izanami
5,128
3,648
0
1,735
6,767
2,391
0
1,337
5,260
0
35,439
L
4,829
540
0
1,173
13,085
10,177
0
3,131
8,846
26,012
764
W
Guan Yu
7,488
1,505
31
3,950
11,480
8,198
0
4,808
5,717
0
50,587
W
Khepri
2,950
280
0
2,223
8,380
6,959
73
2,286
6,094
21,938
0
L
Arachne
atiqlegend13
Arachne
3,923
3,082
0
2,019
11,942
3,517
0
386
10,611
0
39,176
W
6,669
648
0
900
3,705
1,486
0
1,243
2,462
54,904
0
L
Sobek
ixautumn
Sobek
5,989
560
0
3,754
12,246
7,528
0
0
11,756
34,926
0
L
Chang'e
warriorxz198
Chang'e
3,510
503
511
3,045
9,243
3,268
0
4,724
4,348
46,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
31,687
395
Minions Killed
304
0
Camps Cleared
0
1,399,783
Distance Traveled
1,300,648
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,561
735
140
11
0
379,141
0
W
Medusa
5,620
432
41
3
0
244,118
7
L
Izanami
6,060
466
47
4
0
229,312
2
L
Cthulhu
6,116
470
40
3
0
263,243
6
W
Guan Yu
7,592
584
90
7
0
263,645
2
W
Khepri
7,042
542
23
2
0
254,785
2
L
Arachne
6,161
474
59
5
0
298,475
0
W
Zeus
8,290
638
101
8
0
258,094
7
L
Sobek
6,379
491
71
5
0
239,462
4
L
Chang'e
6,971
536
87
7
0
270,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role