Player Matchup

Rama
Rama
Gold III
Eilartc
Rama
Gold III
Level 156
God Stats
10W - 3L
1,577 SR
Queue Stats
143W - 125L
1,508 MMR
Solo
Tyr
Tyr
Gold III
MamBanaJUHU
Tyr
Gold III
Level 153
God Stats
4W - 4L
1,418 SR
Queue Stats
50W - 44L
1,520 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
SaltOddPenguin
Baron Samedi
Gold II
Level 123
God Stats
3W - 2L
1,807 SR
Queue Stats
348W - 357L
1,523 MMR
Solo
Vulcan
Vulcan
Gold IV
iVisuaL2827
Vulcan
Gold IV
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
273W - 267L
1,528 MMR
Solo
Fenrir
Fenrir
Gold III
snowmercyyy
Fenrir
Gold III
Level 171
God Stats
6W - 6L
1,829 SR
Queue Stats
331W - 315L
1,527 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,626 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,516 SR
1,523 MMR
Poseidon
Poseidon
Silver I
Lilviper
Poseidon
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,583 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
RoyPapaya
Guan Yu
Bronze III
Level 152
God Stats
1W - 1L
1,418 SR
Queue Stats
5W - 4L
1,499 MMR
Party 1
Ullr
Ullr
Gold III
ToggleMuteMe
Ullr
Gold III
Level 129
God Stats
0W - 2L
1,324 SR
Queue Stats
74W - 77L
1,506 MMR
Solo
Ganesha
Ganesha
Gold IV
currobetis97
Ganesha
Gold IV
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
281W - 280L
1,507 MMR
Solo
Ne Zha
Ne Zha
Gold II
iSETLEE
Ne Zha
Gold II
Level 63
God Stats
5W - 2L
1,840 SR
Queue Stats
29W - 30L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eilartc
Rama
16
4 / 4 / 6
10,333
608
12,530
15,972
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 2
10,493
617
7,984
16,847
18,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
SaltOddPenguin
Baron Samedi
16
3 / 0 / 8
10,494
617
10,423
12,949
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
16
3 / 2 / 5
9,696
570
13,216
8,950
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
9 / 4 / 5
10,624
625
14,897
20,533
8,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
MercuryAo KuangHe Bo

VS

Bans
MauiLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lilviper
Poseidon
15
5 / 4 / 2
9,038
532
12,168
11,685
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
RoyPapaya
Guan Yu
14
1 / 2 / 2
8,726
513
10,981
16,690
17,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 6 / 3
8,840
520
8,462
16,615
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
currobetis97
Ganesha
13
0 / 5 / 6
7,918
466
5,524
22,645
23,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
iSETLEE
Ne Zha
15
4 / 5 / 4
8,945
526
13,241
16,588
8,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
22
Kills
12
12
Deaths
22
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
Eilartc
Rama
4
4
6
1.75
L
Poseidon
Lilviper
Poseidon
5
4
2
1.5
W
3
2
2
2
L
Guan Yu
RoyPapaya
Guan Yu
1
2
2
1
W
Baron Samedi
SaltOddPenguin
Baron Samedi
3
0
8
7
L
2
6
3
0.58
L
Ganesha
currobetis97
Ganesha
0
5
6
0.6
L
Ne Zha
iSETLEE
Ne Zha
4
5
4
1.2
W
Vulcan
3
2
5
2.75
W
Fenrir
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,050
Damage
50,376
75,251
Taken
84,223
48,038
Mitigated
63,654
36,538
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Eilartc
Rama
12,530
10,004
0
7,499
15,972
6,412
2,537
2,960
13,012
0
90,615
L
Poseidon
Lilviper
Poseidon
12,168
1,806
0
1,633
11,685
6,620
30
6,536
5,149
90,676
63
W
7,984
1,173
0
7,019
16,847
18,236
0
1,982
14,865
2,091
78,953
L
Guan Yu
RoyPapaya
Guan Yu
10,981
2,174
877
5,282
16,690
17,637
0
2,596
14,094
0
82,706
W
Baron Samedi
SaltOddPenguin
Baron Samedi
10,423
779
1,637
8,892
12,949
10,644
158
3,822
9,127
44,030
0
L
8,462
3,287
0
518
16,615
6,613
0
1,071
15,544
227
66,240
L
Ganesha
currobetis97
Ganesha
5,524
353
275
3,871
22,645
23,846
0
11,296
11,349
28,485
0
L
Ne Zha
iSETLEE
Ne Zha
13,241
6,218
0
3,761
16,588
8,938
40
3,649
12,939
0
72,478
W
Vulcan
13,216
5,142
0
3,861
8,950
3,970
444
5,058
3,892
90,391
0
W
Fenrir
14,897
8,021
0
7,630
20,533
8,776
0
4,218
16,315
0
76,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
43,467
565
Minions Killed
535
0
Camps Cleared
0
1,651,002
Distance Traveled
1,707,296
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,333
608
138
8
0
290,012
4
L
Poseidon
9,038
532
175
10
0
356,702
8
W
Tyr
10,493
617
147
9
0
332,452
4
L
Guan Yu
8,726
513
133
8
0
325,349
3
W
Baron Samedi
10,494
617
43
3
0
306,941
0
L
Ullr
8,840
520
126
7
0
311,255
2
L
Ganesha
7,918
466
11
1
0
346,410
3
L
Ne Zha
8,945
526
90
5
0
367,580
0
W
Vulcan
9,696
570
142
8
0
354,912
3
W
Fenrir
10,624
625
95
6
0
366,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role