Player Matchup

Cu Chulainn
Cu Chulainn
Cr0W21
Cu Chulainn
Level 146
God Stats
7W - 6L
1,863 SR
Queue Stats
199W - 192L
1,576 Elo+
Party 1
Thoth
Thoth
KingFieds30
Thoth
Level 128
God Stats
2W - 2L
1,448 SR
Queue Stats
66W - 79L
1,415 Elo+
Solo
Ne Zha
Ne Zha
Xbox3355
Ne Zha
Level 156
God Stats
2W - 1L
1,748 SR
Queue Stats
86W - 68L
1,559 Elo+
Solo
Neith
Neith
xXJ_StarkXx
Neith
Level 105
God Stats
22W - 18L
1,897 SR
Queue Stats
545W - 517L
1,479 Elo+
Solo
Yemoja
Yemoja
yaboimark
Yemoja
Level 147
God Stats
10W - 6L
1,823 SR
Queue Stats
592W - 580L
1,491 Elo+
Party 1
Team Averages
Level 136
1,756 SR
1,504 Elo+

VS

Team Averages
Level 143
1,598 SR
1,437 Elo+
The Morrigan
The Morrigan
CheerFullP4anda2
The Morrigan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,139 Elo+
Party 2
Kuzenbo
Kuzenbo
DAWIGGLER79
Kuzenbo
Level 189
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 232L
1,589 Elo+
Solo
Sol
Sol
GhxstIyMist
Sol
Level 194
God Stats
1W - 1L
1,814 SR
Queue Stats
60W - 88L
1,485 Elo+
Party 2
Zhong Kui
Zhong Kui
Plyr_M
Zhong Kui
Level 105
God Stats
8W - 10L
1,444 SR
Queue Stats
112W - 118L
1,519 Elo+
Solo
Osiris
Osiris
wartaco924
Osiris
Level 167
God Stats
5W - 2L
1,730 SR
Queue Stats
456W - 466L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cr0W21
Cu Chulainn
14
1 / 0 / 4
8,591
537
8,208
13,116
12,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
7 / 0 / 3
10,062
629
11,057
8,546
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Xbox3355
Ne Zha
16
7 / 0 / 5
9,815
613
9,081
12,704
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 5
8,286
518
7,184
10,892
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
yaboimark
Yemoja
11
1 / 0 / 10
8,339
521
5,037
7,617
7,242
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CheerFullP4anda2
The Morrigan
12
1 / 6 / 1
7,379
461
6,270
14,634
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DAWIGGLER79
Kuzenbo
11
0 / 4 / 1
7,296
456
6,090
17,726
22,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 0
8,148
509
7,949
12,071
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Plyr_M
Zhong Kui
14
0 / 3 / 0
8,433
527
4,662
11,607
8,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
wartaco924
Osiris
12
0 / 0 / 0
7,025
439
3,225
8,497
7,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CheerFullP4anda2
The Morrigan
1
6
1
0.25
W
Cu Chulainn
Cr0W21
Cu Chulainn
1
0
4
3
L
Kuzenbo
DAWIGGLER79
Kuzenbo
0
4
1
0.13
L
1
3
0
0.33
W
7
0
3
8.5
L
Zhong Kui
Plyr_M
Zhong Kui
0
3
0
0
W
Ne Zha
Xbox3355
Ne Zha
7
0
5
9.5
L
Osiris
wartaco924
Osiris
0
0
0
0
W
0
2
5
1.25
W
Yemoja
yaboimark
Yemoja
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,567
Damage
28,196
52,875
Taken
64,535
34,483
Mitigated
46,910
22,842
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CheerFullP4anda2
The Morrigan
6,270
638
0
4,178
14,634
4,663
0
3,121
10,732
47,627
2,334
W
Cu Chulainn
Cr0W21
Cu Chulainn
8,208
793
0
4,629
13,116
12,085
36
4,038
8,530
0
63,162
L
Kuzenbo
DAWIGGLER79
Kuzenbo
6,090
2,074
0
3,005
17,726
22,902
16
4,693
12,702
25,327
0
L
7,949
1,582
0
4,202
12,071
4,162
1,071
5,359
6,538
70,895
2,526
W
11,057
54
563
1,720
8,546
4,014
0
5,706
2,840
85,075
0
L
Zhong Kui
Plyr_M
Zhong Kui
4,662
469
0
4,804
11,607
8,133
756
210
11,397
61,088
0
W
Ne Zha
Xbox3355
Ne Zha
9,081
3,347
0
6,451
12,704
5,994
501
3,392
9,304
0
79,371
L
Osiris
wartaco924
Osiris
3,225
747
0
838
8,497
7,050
0
1,589
6,897
0
44,295
W
7,184
3,024
0
3,342
10,892
5,148
1,235
4,697
6,195
0
60,556
W
Yemoja
yaboimark
Yemoja
5,037
952
3,580
2,557
7,617
7,242
176
4,538
3,079
18,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
38,281
489
Minions Killed
447
0
Camps Cleared
0
1,552,087
Distance Traveled
1,536,083
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,379
461
69
4
0
317,576
0
W
Cu Chulainn
8,591
537
99
6
0
322,334
5
L
Kuzenbo
7,296
456
25
2
0
300,585
4
L
Sol
8,148
509
134
8
0
308,646
2
W
Thoth
10,062
629
149
9
0
327,803
0
L
Zhong Kui
8,433
527
143
9
0
280,761
0
W
Ne Zha
9,815
613
122
8
0
334,218
0
L
Osiris
7,025
439
76
5
0
328,515
0
W
Neith
8,286
518
95
6
0
263,940
2
W
Yemoja
8,339
521
24
2
0
303,792
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role