Player Matchup

Athena
Athena
Silver V
Bananasplitt04
Athena
Silver V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,078 MMR
Party 1
Scylla
Scylla
Silver I
LaGsTeP
Scylla
Silver I
Level 68
God Stats
5W - 5L
1,539 SR
Queue Stats
56W - 42L
1,441 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
Shyrano22
Erlang Shen
Silver II
Level 101
God Stats
1W - 1L
1,709 SR
Queue Stats
72W - 59L
1,381 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 79
1,583 SR
1,300 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,770 SR
1,188 MMR
Baron Samedi
Baron Samedi
Bronze III
HYp3RZ_H96
Baron Samedi
Bronze III
Level 145
God Stats
5W - 6L
1,941 SR
Queue Stats
52W - 60L
1,352 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
XDer_ZerLeGerX
Ah Muzen Cab
Silver IV
Level 105
God Stats
8W - 2L
1,868 SR
Queue Stats
21W - 19L
1,342 MMR
Solo
Hercules
Hercules
Silver III
tall-clutter1
Hercules
Silver III
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
239W - 351L
871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
9,790
612
6,475
24,631
30,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
LaGsTeP
Scylla
15
0 / 1 / 3
9,696
606
12,397
12,256
5,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Shyrano22
Erlang Shen
14
2 / 1 / 0
9,388
587
16,865
24,749
24,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesMauiGaneshaBaba YagaJormungandr

VS

Bans
HeraAtlasAresBacchusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HYp3RZ_H96
Baron Samedi
18
3 / 0 / 2
10,804
675
22,092
6,103
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
XDer_ZerLeGerX
Ah Muzen Cab
16
0 / 1 / 5
10,019
626
19,536
18,003
15,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
tall-clutter1
Hercules
15
3 / 2 / 2
10,167
635
12,893
33,273
31,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
2
Kills
6
6
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Baron Samedi
HYp3RZ_H96
Baron Samedi
3
0
2
4
L
Scylla
LaGsTeP
Scylla
0
1
3
1.5
L
Erlang Shen
Shyrano22
Erlang Shen
2
1
0
2
W
Ah Muzen Cab
XDer_ZerLeGerX
Ah Muzen Cab
0
1
5
2.5
W
Hercules
tall-clutter1
Hercules
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
54,521
61,636
Taken
57,379
60,210
Mitigated
51,361
16,901
Healing
34,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,475
1,864
0
5,468
24,631
30,458
0
9,160
14,768
17,999
0
W
Baron Samedi
HYp3RZ_H96
Baron Samedi
22,092
1,767
5,436
2,680
6,103
4,176
1,084
2,337
3,663
72,892
2,898
L
Scylla
LaGsTeP
Scylla
12,397
1,628
0
2,610
12,256
5,281
0
3,227
8,665
52,419
0
L
Erlang Shen
Shyrano22
Erlang Shen
16,865
9,957
0
8,823
24,749
24,471
0
8,759
15,417
0
37,621
W
Ah Muzen Cab
XDer_ZerLeGerX
Ah Muzen Cab
19,536
8,949
0
7,847
18,003
15,722
1,389
6,452
11,163
0
64,858
W
Hercules
tall-clutter1
Hercules
12,893
4,662
0
18,983
33,273
31,463
236
9,190
23,653
0
27,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
30,990
173
Minions Killed
208
0
Camps Cleared
0
942,068
Distance Traveled
906,561
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,790
612
18
1
0
302,144
1
W
Baron Samedi
10,804
675
99
6
0
284,157
1
L
Scylla
9,696
606
112
7
0
305,125
2
L
Erlang Shen
9,388
587
43
3
0
334,799
2
W
Ah Muzen Cab
10,019
626
81
5
0
312,765
0
W
Hercules
10,167
635
28
2
0
309,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role